HERO wrote:Fortune - "whenever that unit suffers a wound, roll a
d6"
Spirit Stones - "whenever that unit suffers a unsaved wound, roll a
d6"
Iconward - "..loses a wound, on a 6 the wound is ignored"
Disgustingly Resilient - "..loses a wound, roll a
D6.."
When do you roll to "save" for Fortune and Spirit Stones vs. Iconward and Disgustingly Resilient?
After Step 5 of Resolving Attacks and the unit takes
damage?
Pretty sure it's wounds != damage in this case, so if I'm not mistaken, the order of operations should look something like these:
Fortune - roll to hit, roll to wound, roll for fortune, roll for save, apply damage
Spirit stones - roll to hit, roll to wound, roll to save, roll for spirit stones, apply damage
Iconward - roll to hit, roll to wound, roll to save, apply damage rolling a
d6 for each wound lost
Disgustingly Resilient - roll to hit, roll to wound, roll to save, apply damage rolling a
d6 for each wound lost