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Last edition it would be Warbikers every day all day. This edition?
Nob Bikers cost 42pts EACH
Warbikers are 27pts Each.
So heres the difference. Nob Bikers are +1 Strength, Wounds and Attacks. The new edition has DEFINITELY closed the gap between the two.
3 Warbikers cost 81pts 2 Nob bikers Cost 84ps so 3pts difference, but lets compare the two against a MEQ Unit of 6 models. (Tacticals thats 78pts)
In the shooting phase the Warbikers are better. Putting out 18 S5 shots gives them a total of 6 hits, 4 wounds and 1 Dead Marine. (about 1.33)
Nob bikers put out 12 shots at S5 for 4 hits, 3 Wounds and 1 dead Marine (Barely)
Now they both charge into CC, overwatch. 5 Marines double tap their bolters for 10 shots against a T5 4+ save unit is negligible
In CC The Warbikers have 2 attacks base +1 for having choppas. so 9 attacks hitting on 3s so 6 hits wounding on 4s so 3 wounds for a total of 1 dead Marines.
Nob Bikers have 3 attacks base 4 for Choppas. So 8 attacks hitting on 3s about 5 hits wounding on 3s about 4 wounds so 1.33 Dead Marines.
When the Marines swing back with 4 models they do 4 attacks, 3ish hits and 1 wound on average. Not enough to kill a nob, but depending on how crap that overwatch was, it might kill a Warbikers.
SO basically it boils down to what you want those bikers doing. Do you want them running and gunning or do you want them stuck in and swinging away.
Keeping in mind that Nobz have access to some nice CC weapons like Big Choppas and Power Stabbas
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