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![[Post New]](/s/i/i.gif) 2017/06/21 08:17:49
Subject: Detachments for newbies.
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Sister Oh-So Repentia
South Africa
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Hello
Sorry if this has been answered, or is really simple but I am not quite getting it. Also I suck at this game so forgive my lack of mathhammer or gamer finese.
How exactly do detachments work.
From what I can see, they act like the old force allocation charts. However, I remember in 6th or 7th edition they introduced allies and multiple detachments and stuff. Now I know formations have been dropped (thank mork because those made even less sense to me) but I am still somewhat confused.
So, assuming a person is playing using detachments, is there some kind of limit on how many detachments a person can field?
For example the patrol detachment has one mandatory HQ and one mandatory troops.
If I am playing orks wouldn't it be in my best interest to field a number of patrol detachments with a warboss and a large number of boyz in each?
After all, having as many warbosses as possible sounds like a good idea to me.
Now is this multiple patrol detachments a good idea? I don't know. Probably not, m poor boyz will probably be gunned down and butchered by any competent player.
This is after all just an example. whether its a good idea or not is moot, what I am trying to understand is if it is allowed.
So please can someone break down how exactly detachments work, thier minimum and maximum requirements, etc.
Must you fill out a detachment completely before creating another? can you take multiple detachments for the same faction?
Lastly what happened to the allies chart and warlords?
Can all armies now ally with each other regardless?
Again I apologize for this stupid question.
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Being a good bad guy is like being a photographer, you have to wait for the right moment. |
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![[Post New]](/s/i/i.gif) 2017/06/21 08:23:08
Subject: Detachments for newbies.
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Sneaky Lictor
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There is no limit on how many detachments you can field. Each detachment must be battle forged.
Doing multiples of a patrol detachment is essentially the same as taking a batallion, and doing multiples of a batallion is essetially the same as brigade ( You just need more Hqs if you take multiples).
The only way you can take something that doesn't share the same keyword is by the support auxillary detahcment.
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A Song of Ice and Fire - House Greyjoy.
AoS - Maggotkin of Nurgle, Ossiarch Bonereapers & Seraphon.
Bloodbowl - Lizardmen.
Horus Heresy - World Eaters.
Marvel Crisis Protocol - Avengers, Brotherhood of Mutants & Cabal.
Middle Earth Strategy Battle game - Rivendell & The Easterlings.
The Ninth Age - Beast Herds & Highborn Elves.
Warhammer 40k - Tyranids.
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![[Post New]](/s/i/i.gif) 2017/06/21 08:59:14
Subject: Detachments for newbies.
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The Last Chancer Who Survived
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Wait... So my Eldar could "appropriate" a BEIHNBLEHD?
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![[Post New]](/s/i/i.gif) 2017/06/21 09:05:35
Subject: Detachments for newbies.
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Locked in the Tower of Amareo
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AaronWilson wrote:There is no limit on how many detachments you can field. Each detachment must be battle forged.
Doing multiples of a patrol detachment is essentially the same as taking a batallion, and doing multiples of a batallion is essetially the same as brigade ( You just need more Hqs if you take multiples).
The only way you can take something that doesn't share the same keyword is by the support auxillary detahcment.
In matched play there's suggested limits for detachments which likely tournaments will impose so there's that.
And no multiple patrol!=battalion. Command points. If you take tons of patrols to get lots of warboss you get 0 command points. If you want just more warbosses get supreme commander detachment. 3-5 HQ, +1 command point. Then battalion for 3 CP and boyz and you have room for 5-7 warboss
Also for matched play you need to share one keyword with all units so even with aux detachment no orks for IG etc. What AUX allows you is take say one extra elite if all your elite slots are filled without taking other tax to fill minimum requirements at the cost of command point.
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This message was edited 1 time. Last update was at 2017/06/21 09:06:57
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/06/21 09:07:02
Subject: Detachments for newbies.
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Sneaky Lictor
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Yeah, it doesn't have to use same keyword.
I am not sure if a baneblade is a Relic Super heavy, if it is there is other stipulations but if not go ahead.
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A Song of Ice and Fire - House Greyjoy.
AoS - Maggotkin of Nurgle, Ossiarch Bonereapers & Seraphon.
Bloodbowl - Lizardmen.
Horus Heresy - World Eaters.
Marvel Crisis Protocol - Avengers, Brotherhood of Mutants & Cabal.
Middle Earth Strategy Battle game - Rivendell & The Easterlings.
The Ninth Age - Beast Herds & Highborn Elves.
Warhammer 40k - Tyranids.
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![[Post New]](/s/i/i.gif) 2017/06/21 09:07:48
Subject: Detachments for newbies.
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Locked in the Tower of Amareo
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AaronWilson wrote:Yeah, it doesn't have to use same keyword.
I am not sure if a baneblade is a Relic Super heavy, if it is there is other stipulations but if not go ahead.
Baneblade for eldars? Sure outside matched play. Matched play all units need to share at least one keyword.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/06/21 09:15:59
Subject: Detachments for newbies.
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The Last Chancer Who Survived
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AaronWilson wrote:Yeah, it doesn't have to use same keyword.
I am not sure if a baneblade is a Relic Super heavy, if it is there is other stipulations but if not go ahead.
Well then...
Guess my Helhammer is gonna see action this year, after all. Mwahahahahaaaa!
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![[Post New]](/s/i/i.gif) 2017/06/21 09:28:57
Subject: Re:Detachments for newbies.
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Longtime Dakkanaut
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Actually there is a limit on the number of detachments you can field in matched play and it is described in the main rulebook.
Up to 1000 points = up to 2 detachments.
1001 - 2000 points = up to 3 detachments.
2001 - 3000 points = up to 4 detachments.
etc
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I stand between the darkness and the light. Between the candle and the star. |
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![[Post New]](/s/i/i.gif) 2017/06/21 09:29:24
Subject: Detachments for newbies.
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Locked in the Tower of Amareo
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Selym wrote:Guess my Helhammer is gonna see action this year, after all. Mwahahahahaaaa!
Hopefully not planning to use in matched play though where units need to share at least 1 keyword.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/06/21 09:30:03
Subject: Re:Detachments for newbies.
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Sneaky Lictor
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Karhedron wrote:Actually there is a limit on the number of detachments you can field in matched play and it is described in the main rulebook.
Up to 1000 points = up to 2 detachments.
1001 - 2000 points = up to 3 detachments.
2001 - 3000 points = up to 4 detachments.
etc
These are not limits, these are suggestions. As it says in the rulebook. Automatically Appended Next Post: tneva82 wrote: Selym wrote:Guess my Helhammer is gonna see action this year, after all. Mwahahahahaaaa!
Hopefully not planning to use in matched play though where units need to share at least 1 keyword.
You only need to share a keyword to be battle forged no?
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This message was edited 1 time. Last update was at 2017/06/21 09:30:45
A Song of Ice and Fire - House Greyjoy.
AoS - Maggotkin of Nurgle, Ossiarch Bonereapers & Seraphon.
Bloodbowl - Lizardmen.
Horus Heresy - World Eaters.
Marvel Crisis Protocol - Avengers, Brotherhood of Mutants & Cabal.
Middle Earth Strategy Battle game - Rivendell & The Easterlings.
The Ninth Age - Beast Herds & Highborn Elves.
Warhammer 40k - Tyranids.
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![[Post New]](/s/i/i.gif) 2017/06/21 09:43:13
Subject: Detachments for newbies.
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The Last Chancer Who Survived
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tneva82 wrote: Selym wrote:Guess my Helhammer is gonna see action this year, after all. Mwahahahahaaaa!
Hopefully not planning to use in matched play though where units need to share at least 1 keyword.
I don't even know what matched play is, I only have the Primer and some photos of how force org works.
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![[Post New]](/s/i/i.gif) 2017/06/21 09:52:06
Subject: Re:Detachments for newbies.
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Locked in the Tower of Amareo
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Check page 214. "All of the uniuts in a matched play, with the exception of those that are unaligned, must have at least one faction keyword in common even though they may be in different detachment"
That rule has zero mention of battle forged. Indeed above is mention "your army must be battle-forged". In other words you cannot have non-battle forged army in matched play so therefore even if that was only for battle forged armies it wouldn't still change a thing as your army must be battle forged for matched play.
Automatically Appended Next Post:
Selym wrote:tneva82 wrote: Selym wrote:Guess my Helhammer is gonna see action this year, after all. Mwahahahahaaaa!
Hopefully not planning to use in matched play though where units need to share at least 1 keyword.
I don't even know what matched play is, I only have the Primer and some photos of how force org works.
It's the "let's play X pts game" that's familiar from all the way to at least 2nd ed. So basically likely the most common way to play. Ergo don't count too much being able to break matched play rules(like this) outside regular opponents. Def not if you need to invest cash for your army. Buying baneblade for eldars is of dubious investment if standard game style is same as it's been before(aka matched play) which specifically disallows that kind of combos.
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This message was edited 2 times. Last update was at 2017/06/21 09:54:02
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/06/21 10:02:27
Subject: Detachments for newbies.
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The Last Chancer Who Survived
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Awww :c
*puts it back on the shelf*
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