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Militarum Auxilia: Ogryns with Ripper Guuns or Bullgryns with Grenadier Gauntlets?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in my
Veteran Knight Baron in a Crusader






At my desk

I'm currently building an Ogryn Auxilia list and I've come to a point where I can't decide between the two ranged anti-infantry units. I've done a bit of maths to see which is deadlier, but I firstly may be wrong and secondly found they are good for different things which left me stuck. The Ogryn are considerably cheaper (35 ppm, or 4 power for three of them), and make ranged attacks at Str 5 (which is great for hunting MEQ's and above and fits their close combat Str 5 well), but they also have a poor save (5+) and only make three shots. Bullgryns have a much better save (4+/4++ or 2+), and make d6 shots (statistically higher than 3), but are much more expensive and only shoot at Str 4 (Okay for MEQ's, minces GEQ's).

Basically I just can''t choose which is the most competitive option (Competitive being a relative term as this is an Ogryn Auxilia army). Any thoughts or comments are greatly appreciated. Thanks lads.

This message was edited 1 time. Last update was at 2017/06/27 08:00:54


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Made in fr
Dakka Veteran






Imho you should play the cheap ogryns shooty, while using the Bullgryns as melee monsters. The Bullgryns have too much potential in melee to kit them with shooting.
And actually both their shooting is just mediocre.
   
Made in gb
Member of a Lodge? I Can't Say



UK

I agree with the above, and consider valkyries, priests and psykers to get EVEN more out of your big fella's through grav chute insertions, extra attacks and improved saves!


"That's how a Luna Wolf fights."
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"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" 
   
 
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