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2017/07/01 08:41:54
Subject: Fortress of Redemption Missile Silo range?
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Norn Queen
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So, the Fortress of Redemption from Index - Imperium 1 has a weapon that has a profile stating 'Range: 18-96"'
Now, it appears obvious to me that this is meant to represent a minimum and maximum range the same way that the two values for movement on some vehicles do, as explained on page 3 in the movement rules. However, looking though the shooting rules there is no mention of this or any mention of a profile having a range of values as it's range. The rules for shooting (Page 5) state "In order to target an enemy unit, a model from that unit must be within the Range of the weapon being used (as listed on its profle) and be visible to the shooting model."
Therefore, if a model is 10" away from a Fortress of Redemption, it is within range of it since it is within 18" and within 96". I assume this will require errata.
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2017/07/01 08:43:37
Subject: Fortress of Redemption Missile Silo range?
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Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
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I think its memt to have a min range.
Like some artillery models could not indirect fire under certain ranges only direct iirc
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Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
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2017/07/01 08:47:56
Subject: Fortress of Redemption Missile Silo range?
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Norn Queen
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jhe90 wrote:I think its memt to have a min range.
Like some artillery models could not indirect fire under certain ranges only direct iirc
I think that's the case too but there are no rules to support that view, and a lot of things that had minimum ranges in the past like Basilisks no longer have them.
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2017/07/01 23:52:17
Subject: Fortress of Redemption Missile Silo range?
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Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
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BaconCatBug wrote: jhe90 wrote:I think its memt to have a min range.
Like some artillery models could not indirect fire under certain ranges only direct iirc
I think that's the case too but there are no rules to support that view, and a lot of things that had minimum ranges in the past like Basilisks no longer have them.
I can check the index but id say 18 inch min makes best sense out of not being a gakhole.
The only time you ever be out of range is apoc!
And minus missiles close up its still a nice solid Bastian, cover and gun line first turn bunker.
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Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
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2017/07/02 16:13:05
Subject: Fortress of Redemption Missile Silo range?
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Longtime Dakkanaut
Glasgow
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If it says it's range is between 18 and 96 then 10 would be outside that range
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2017/07/02 16:32:28
Subject: Fortress of Redemption Missile Silo range?
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Norn Queen
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U02dah4 wrote:If it says it's range is between 18 and 96 then 10 would be outside that range
Did you bother reading the rest of the thread and/or the rules?
If you can show me where it says the 18 means minimum range, please do.
By that logic if a Heavy Bolter says 36 then 6 is outside that range.
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This message was edited 1 time. Last update was at 2017/07/02 16:33:01
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2017/07/02 20:38:41
Subject: Fortress of Redemption Missile Silo range?
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Grim Dark Angels Interrogator-Chaplain
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It's obviously intended to be a min and max bracketed range. You know that though. No one can point out where this is specified if it has been omitted. its possible to be nicer and still discuss this.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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2017/07/03 00:39:44
Subject: Fortress of Redemption Missile Silo range?
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[DCM]
Sentient OverBear
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BaconCatBug, the way you're posting and arguing this point really seems like trolling. You may be able to convince some local players to play this with no minimum range, but that won't fly most places.
Since this thread does seem to be trying to argue something that was obviously overlooked in the rules, I'm locking it.
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DQ:70S++G+++M+B++I+Pw40k94+ID+++A++/sWD178R+++T(I)DM+++
Trust me, no matter what damage they have the potential to do, single-shot weapons always flatter to deceive in 40k. Rule #1 - BBAP
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