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Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I've created 2 2k Necron lists, not sure which is the best of the bunch for a solid TAC list. I do not anticipate tournament level play with these however.
Let me know which list you prefer, and what you might wish to change.

++ Battalion Detachment +3CP (Necrons) [100 PL, 2000pts] ++
+ HQ +
Destroyer Lord [8 PL, 177pts]: Resurrection Orb, Staff of Light
Illuminor Szeras [8 PL, 143pts]

+ Troops +
Immortals [8 PL, 170pts]: Gauss Blaster, 10x Immortal
Immortals [8 PL, 170pts]: Gauss Blaster, 10x Immortal
Immortals [8 PL, 170pts]: Gauss Blaster, 10x Immortal

+ Elites +
Triarch Praetorians [16 PL, 245pts]: Rod of Covenant, 7x Triarch Praetorian

+ Fast Attack +
Canoptek Scarabs [6 PL, 91pts]: 7x Canoptek Scarab Swarm

Destroyers [12 PL, 264pts]
. 3x Destroyer: 3x Gauss Cannon
. Heavy Destroyer: Heavy Gauss Cannon

Destroyers [12 PL, 264pts]
. 3x Destroyer: 3x Gauss Cannon
. Heavy Destroyer: Heavy Gauss Cannon

+ Heavy Support +
Annihilation Barge [7 PL, 153pts]: Gauss Cannon
Annihilation Barge [7 PL, 153pts]: Gauss Cannon
++ Total: [100 PL, 2000pts] ++


LIST 2 --------------------------------------------------------------------------------
++ Battalion Detachment +3CP (Necrons) [105 PL, 1997pts] ++
+ HQ +
Anrakyr the Traveller [9 PL, 167pts]
Cryptek [6 PL, 104pts]: Staff of Light
+ Troops +
Immortals [8 PL, 170pts]: Gauss Blaster, 10x Immortal
Immortals [8 PL, 170pts]: Gauss Blaster, 10x Immortal
Necron Warriors [12 PL, 240pts]: 20x Necron Warrior
+ Elites +
Lychguard [16 PL, 210pts]: 7x Lychguard, Warscythe
+ Fast Attack +
Canoptek Scarabs [2 PL, 39pts]: 3x Canoptek Scarab Swarm
Canoptek Scarabs [2 PL, 39pts]: 3x Canoptek Scarab Swarm
+ Heavy Support +
Annihilation Barge [7 PL, 153pts]: Gauss Cannon
Heavy Destroyers [8 PL, 150pts]
. 2x Heavy Destroyer: 2x Heavy Gauss Cannon
Monolith [19 PL, 381pts]

+ Flyer +
Night Scythe [8 PL, 174pts]
++ Total: [105 PL, 1997pts] ++

This message was edited 1 time. Last update was at 2017/07/04 13:58:30


Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in ca
Regular Dakkanaut





I feel like monolith+night scythe list is stronger with the flexibility of using tomb world deployment for some of your infantry. Does the Traveller give you enough of a bonus to use over a regular overlord? I haven't faced 8th edition necrons yet, just curious because my friend plays them.
   
Made in ua
Fresh-Faced New User





I prefer first one. In second one transports will play too little role.
Id take more scarabs in first list - to score and countercharge(with 3x3 bases or more)
Id swap Szeras for Orikan and Praets for scythe Lychguards.
You will have buff from turn one in form of 5++ from turn one and strong CC unit(which protects your HQ on 2+). Rest stand and shoot - and from turn 3 scatter for objectives.
   
Made in fi
Freaky Flayed One





1st list:
Try to field the Praetorians in a 10 man squad for better use of RP and more offencive power.

The A Barges are a bit underwhelming. They are definetly good against horde armies, but when it comes to vehicles and survivability they lack. I think you need a few more heavy weapons instead.

2nd list:
Just as the Praetorians, the Lychguard benefits from being a large squad. Either that or field them in a squad of 5 as counter chargers and bodyguards.
The Lychguard are however very slow and you will have problems charging after being "beamed" to the battlefield since they count as they have moved.
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Sounds like the Annihilation Barges are underwhelming.

What would you suggest replacing them with?

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in gb
Been Around the Block






 iGuy91 wrote:
Sounds like the Annihilation Barges are underwhelming.

What would you suggest replacing them with?


Probably either Destroyers or Tomb Blades. In the second list you could drop the Barge and 3 Warriors with it to get 3 Destroyers in, in a bit less shots overall but they can hit harder. In the first list you already have a good amount of Destroyers so I'd be tempted to take some Tomb Blades instead, or maybe even a Doomsday Ark and a second unit of Scarabs. That really depends on how tense your usual terrain set up is though, since the Doomsday Ark is 1) hard to fit between dense terrain sometimes, and 2) really works better when it can stand still the whole game (although it does fly so you could deploy it on top of a tall building).

Cap'n Bargutsa's Krakenmaw Tribe: 4.5k of Ogors

Court of the Drowned Throne: In progress Flesh Eater Courts

Legions of the Novkha Dynasty: 2k of Necrons 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Why tomb blades?
To me, they're overpriced, faster immortals, Not sure if I am missing something there or not...

They have 2 guns, 1 more wound, 1 more point of toughness, and 9 more inches of movement. But they seem pricey for the 42 point price tag to me. Am I missing something?

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in fi
Freaky Flayed One





 iGuy91 wrote:
Why tomb blades?
To me, they're overpriced, faster immortals, Not sure if I am missing something there or not...

They have 2 guns, 1 more wound, 1 more point of toughness, and 9 more inches of movement. But they seem pricey for the 42 point price tag to me. Am I missing something?


I haven't tried Tomb Blades in 8th yet, but from what I hear they are good in large squads, but then they become very expensive, but as you say I'm a bit sceptical myself.
You will probably need a few distractions to use a large squad of TB.
Perhaps Deceiver Bomb in a couple of squads of Immortals or Warriors and at the same time have a large squad of Praetorians or Destroyers advance.

The good thing with fast moving shooters such as Tomb Blades is to be able to concentrate a lot of firepower on a single point in the enemy lines.
Let's say you have Destroyers shooting at a squad of Kastellan, then you can easily maneuver the Tomb Blades into place to also shoot at them.
If you would compare this to a few squads of Immortals, that would be very difficult.

Since Necrons lack the firepower (long range and against vehicles) other armies have the ability to focus fire is important.
   
Made in ua
Fresh-Faced New User





Oh - I use cheap tomb blades to turn off shooting from appropriate squads. For example - you come up to - umm... lets say predator or any not fighty shooting unit - shoot it some - than charge it - next turn you can fall back where you want and still shoot - but the thing wont shoot back. Good to get objectives.
But I take beamer version - not very popular one.
   
Made in gb
Been Around the Block






 Cmdr_Sune wrote:
The good thing with fast moving shooters such as Tomb Blades is to be able to concentrate a lot of firepower on a single point in the enemy lines.
Let's say you have Destroyers shooting at a squad of Kastellan, then you can easily maneuver the Tomb Blades into place to also shoot at them.
If you would compare this to a few squads of Immortals, that would be very difficult.

Since Necrons lack the firepower (long range and against vehicles) other armies have the ability to focus fire is important.


Yeah its really that threat range which I think makes Tomb Blades useful, outside of vehicles they have the biggest threat range in the army at 38" after Heavy Destroyers (46"). If you give them the Gauss Blasters they can easily make use of the Rapid Fire range and threaten squads of enemy elite, or you can take them with Tesla Carbines to harass lighter/larger units and keep a safe distance. Not entirely sure how I feel about the Particle Beamers yet since there's not as huge a difference between S5 and S6 anymore and having AP or the potential for more hits just feels more favourable to me. I guess their 8 points cheaper than 2 Blasters/Carbines, so if you just want a cheap harasser they can work there. Yes they are still more expensive than Immortals, but that 14" movement (and double guns) makes Tomb Blades worth it IMO. I've played a few games now where my Immortals where really struggling against superior range and just couldn't do much. A Tau's basic rifle is 30", and an Immortal's threat range is 29", things like that can easily dance around your army when they have the space. Being able to zip up to a unit, blast it with S5 AP-2 shots is a powerful tool.

I'm still not sure how I compare Tomb Blades to Destroyers though, and whether its worth having both in the army or choosing between them. You can get 4 Tomb Blades with Gauss Blasters and either Shadow Looms or Nebuloscopes for the same price as 3 Destroyers, or give them Shield Vanes for 3 points more. Destroyers definitely hit the big things (monsters/light vehicles) much better because they can bring their D3 damage to bear. But against units where the D3 isn't really neaded the Tomb Blades are a better solution: they can put out 2 more shots at 24", and 10 more at 12". They definitely have different uses, and I wouldn't say they're interchangeable, but I do think Tomb Blades have their uses as a rapid threat.

Cap'n Bargutsa's Krakenmaw Tribe: 4.5k of Ogors

Court of the Drowned Throne: In progress Flesh Eater Courts

Legions of the Novkha Dynasty: 2k of Necrons 
   
 
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