Scott-S6 wrote:Yes, all heavy weapon teams need to be on the big base - 2 models on 25mm bases hasn't been a thing for many editions.
And then we look at this image, where there clearly is a missile launcher trooper on his own 25mm base, with the loader carrying nothing but large missiles is never far behind, also on his own 25mm base (left hand side, about half way up)...
Also look at pages 70 and 86 from the most recent Astra Militarum Codex, which is, like, the previous edition. The image below is (a copy of) from one of those pages:
So, in he previous edition, being 7th edition, 2 models on 25mm bases has been a thing, as presented by Games Workshop themselves, with their newly painted Cadian regiment, especially made for the new codex at that time.
And yes, I know. "You should base the models on the bases that were provided with them!". I custom ordered Kilt legs from one company, heads with funny scottish hats from another, and filled the rest in with spare bits from various bits sites. I was never provided with any bases anyways. "You should look at models of a similar type!" And so I did. A heavy weapons team is a normal sized Astra Militarum infantry model. So is a Commisar, or a Platoon Commander. Or an Infantry Squad Sergeant. And yes, that applies to the Primary Psyker as well. All of them on 25mm bases. And I added "normal sized" just so I don't have to put both troopers from the heavy weapons team on a 40mm base each, as Ogryns are Astra Militarum Infantry type models as well, and they always tended to get 40mm bases.
"But the rules say..." What rules? That stuff about bases was just a bunch of guidelines. Never more, never less.
GW clearly set their own examples with the images shown. To shut up the truly pedantic
TFG's, I made a couple of 60mm bases with little sand bags, and two 26mm indentures to put the separate models of the heavy weapons team in. Could even remove one of them (the loader) as a 'Wound Marker' of some sorts.
Bottomline? Do whatever you like, within reason (even I think it would look silly to put that lone gretchin model on an Imperial Knight oval base). In this new edition, blast markers and flamer templates are gone anyways, so a heavy weapons team doesn't have to take up the same space as a dreadnought anymore, just to make it easier to hit them with something, and we are back to having the owning player deciding where the wounds are taken.
I have seen Rhino APC models on rectangle bases just slightly sticking out from under the model, and opponents throwing a fit about that. Get a freaking life! We're talking about assembled and painted toy soldiers and tanks which are just elaborate position markers for your troops and vehicles in a 'beer-and-pretzels' wargame we play for gaks and giggles. I quit the tournament scene simply because of all the
WAAC players and
TFG's telling me what to do with my models, because they can't accept that their interpretation of 'the rules' (or, more accurately 'the guidelines') isn't the only one (and they did so more than once, I often hear people applauding me with my patience). Once you have seen one of them throwing his own (old, metal) dreadnought to the ground and rage-quit the tournament because the tournament organiser wasn't on his level when explaining a rule, you should know it's time for him to quit. Which he didn't. Simply returning and assigning zero 'sportmanship points' when you disagree with a rule interpretation (and claiming never to have seen the
FAQ about it...) which would have been in his favour if it were'n't
FAQ'ed.
Base them any way you like, and that seems good within reason. Be prepared for a gakstorm from
TFG, and simply yet politely show him or her the error in their ways. They'll 'love you' for that.