Tibs Ironblood wrote:From what I have seen mixing power levels with points is a horrible idea. They are really out of whack on some units. I personally do not thinks its compatible at all if you are looking for a balanced game.
The thing about points is that they represent the potential power of your army, not the actual power. For instance, if you lose a 200 pt unit in the first round before they can do anything, they weren't worth 200 pts. They basically just distracted some guns for a turn. With a lucky roll or two, a 80 pt unit could be worth a lot more. With a game that has a lot of randomness and unit churn rate, balance is whatever match up creates a compelling game where both sides has a chance of winning and having fun. As such, balance isn't an exact number, but rather a range - very likely within the error of margin for power levels.
And I suspect that people using
PL are, almost by definition, not the people min-maxing points for optimal army builds. There will always be That Guy, but I think the people who try to maximize points or build the most efficient lists will find power levels rather unsatisfying because it is so obviously exploitable. There's no challenge to it. And if someone decides to exploit power levels to their fullest, it will be really obvious and you can ask them to tack on a few extra
PLs or simply choose to not play them.
Personally, I'd just convert my points list to a
PL list (should be quick to do), rather than try to convert a
PL list to points (must less quick to do).