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![[Post New]](/s/i/i.gif) 2017/07/22 17:48:28
Subject: [1500] - Drukhari - First draft to have an idea what to buy next
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Mysterious Techpriest
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Hi all, I already posted this in the tactica Drukhari but to get more visibility I post it here to have your opinion on this list, I recently started Drukhari as my second army and bought a Start Collecting. I wrote this list to know what to buy next so as not to make purchases that I wouldn't need. I'll just play with it at my FLGS, so neither really competitive but neither completely casual. I chose units I liked for their theme and efficiency, I'd like to stay in the Raider/Warriors and Haemonculus Coven theme for now, I might extend to include Wyches later but beasts don't interest me in the slightest. Here's the list:
Battalion Detachment:
QG:
- Archon, Blast Pistol & Agoniser
- 2 Sslyths
- Haemonculus, Stinger Pistol & Flesh Gauntlet
Troops:
- 10 Kabalite Warriors, 1 Splinter cannon, 1 Blaster, Phantasm grenade launcher
- 10 Kabalite Warriors, 1 Splinter cannon, 1 Blaster, Phantasm grenade launcher
- 1 Raider, Dark lance & Shock Prow
- 1 Raider, Disintegrator cannon & Shock Prow
- 10 Wracks, Stinger Pistol & Electrocorrosive whip, Liquifier Gun & Ossefactor
Fast Attack:
- 5 Scourges, 1 Blaster & 2 Dark Lances
- 3 Reavers, Agoniser, Heat Lance & Grav-talon
- 3 Reavers, Blaster & Grav-talon
Heavy Support:
- 1 Ravager, 3 Dark Lances & Shock Prow
- 1 Talos, Macro-scalpel, Ichor injector & 2 Heat Lances
TOTAL: 1495 pts
So the idea is to have these Warriors harassing the enemy from afar to distract the enemy and weaken their gunline while staying close to an objective in case of the destruction of their Raider, while the Haemonculus and his fleshy friends make their way up by foot to go full CC after softening up their targets with the Liquifiers and such. My Scourges would take a part in destroying heavy targets and could use their mobility to grab on objective or such. I'll have them deep strike depending on my opponent's list and the terrain's setting. The Ravager would take the biggest part in destroying enemy heavy armour. The Reavers with the Heat Lance have character/leader assassination duty, while the other squad can do whatever they want, harass or grab objectives at the last minute. The Archon would seek CC with his Sslyth bodyguards, but sadly I didn't find the points to have them in a Venom.
I still have 5 points left for an upgrade or something changed. Thanks in advance !
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40K: Adeptus Mechanicus
AoS: Nighthaunts |
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![[Post New]](/s/i/i.gif) 2017/07/23 06:59:31
Subject: [1500] - Drukhari - First draft to have an idea what to buy next
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Waaagh! Ork Warboss
Italy
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You have only two transports and the haemy can't join the wrack if they are embarked, while they look too fragile on foot.
The single talos is way too expensive, just keep it stock. But a lone monster isn't scary, it's just a bullet magnet and for that amount of points I would try to fit another transport instead.
You basically have 4 units that need a ride. If you cut a warrior and the sslyth you may stick the archon in a raider.
Something like that:
archon, haemonculus
9 kabalites, 10 kabalites
9 wracks
3 raiders
2x3 reavers
5 scourges
ravager
If you have some points spared you can also equip more special weapons on scourges. The electrocorrosive whip for the haemonculus is also very nice.
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This message was edited 1 time. Last update was at 2017/07/23 07:00:23
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![[Post New]](/s/i/i.gif) 2017/07/23 09:03:20
Subject: [1500] - Drukhari - First draft to have an idea what to buy next
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Ghastly Grave Guard
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3 man reiver squads wont do a thing. Either have a unit of 6 or drop them completely. Drop the heavy weapons on kabalites. They are better off with just the blaster. As you can now transport 2 squads in raiders have 2 5 men kabalite squads with a blaster in raiders.
Scourges with dark lances are good as are just leaving them with carbines, really depends what you want to use them for though.
Talos keep cheap, maybe give it a liquifire gun as its pretty helpful.
Add in a second ravager as they are gold.
Grab a venom for your archaon
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![[Post New]](/s/i/i.gif) 2017/07/24 22:49:50
Subject: Re:[1500] - Drukhari - First draft to have an idea what to buy next
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Mysterious Techpriest
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Thanks for the comments, I'll build something with your advice in mind. I'd like to keep the Sslyths however, I love the models and the theme of my Archon going to raid with its two bodyguards, and they're not too shabby in CC. I should definitely buy them a Venom but I'll have to look in the point costs for what it'll replace. Maybe 3 of the Reavers ? I'd like to give the Heat Lance unit a chance, I believe they may prove good in the role of character hunting. I think that's what Heat Lances are made for considering their measly Strength.
As for the Haemonculus and his friends I don't like the idea of placing them in a transport, at least not in this list, a third Raider would be quite expensive so I'd lose some power just to move them around. And just having the Haemonculus in a ride won't do much as his Wracks won't be T5 then. I've noticed we get close really quickly this edition with all the rerolls and new movement values, and we play with a lot of terrain and building at my store, preventing them from eating too much fire shouldn't be too hard. I'll look for cheapening the Talos however, I trust your experience with that.
It's unnerving, I feel I'll never have enough points to fill in all the units and options I love, because I'll always have to deal with more in my opponent's side at the same time, anyone else feels like this ?
EDIT: As for the weapons for my HQs, is the Huskblade any good ? I'm thinking about taking the Agoniser to wound on 4+, because the Archon is still only S3 so he'll be more likely wounding on 5+ against most of his targets, I don't know if the D3 damage is worth it for the Huskblade (as well as 10 pts instead of 4). The Electrocorrosive Whip looked really nice yes, I'm likely to include this one instead.
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This message was edited 1 time. Last update was at 2017/07/24 22:53:37
40K: Adeptus Mechanicus
AoS: Nighthaunts |
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![[Post New]](/s/i/i.gif) 2017/07/25 10:08:52
Subject: Re:[1500] - Drukhari - First draft to have an idea what to buy next
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Waaagh! Ork Warboss
Italy
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Aaranis wrote:
And just having the Haemonculus in a ride won't do much as his Wracks won't be T5 then.
As long as the unit is embarked its toughness value is irrelevant since the opponent has to wreck the vehicle first and if it happens your models are killed with a roll of a 1 despite their T values or their number of wounds. The haemy gives the +1T to the wracks when they need it, in close combat, or if their transport is destroyed. In the open they would be too fragile even with the T5, they're 1W models that will get 2-3 turns to reach close combat after all.
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This message was edited 1 time. Last update was at 2017/07/25 10:10:10
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![[Post New]](/s/i/i.gif) 2017/07/25 11:14:03
Subject: Re:[1500] - Drukhari - First draft to have an idea what to buy next
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Mysterious Techpriest
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So if I embark say 8 Wracks and one Haemonculus in a Raider, would it be a good idea to keep a 10-man unit of Warriors on foot to keep objectives near my deployment zone ? There's no need for everyone to be mobile, and those 116 points for a Raider are heavy to pay in a 1500 pts list, won't have much in the end. I'll fit a Venom for the Archon and his bodyguards though, and the Raider for the Wracks is a good idea, they'll have easier chances to shoot their liquifiers at their targets from atop a Raider. I'll see if I can keep the Talos, if not I'll keep him for another list. I only own one Start Collecting for now so there's no problems. Automatically Appended Next Post: Here's the updated list:
Battalion Detachment:
QG:
- Archon, Blast Pistol & Agoniser
- 2 Sslyths
- 1 Venom, Splinter Cannon
- Haemonculus, Stinger Pistol & Electrocorrosive whip
Troops:
- 10 Kabalite Warriors, 1 Splinter cannon, 1 Blaster, Phantasm grenade launcher
- 1 Raider, Dark lance & Shock Prow
- 8 Wracks, Stinger Pistol & Flesh Gauntlet, Liquifier Gun
- 1 Raider, Disintegrator cannon & Shock Prow
- 10 Kabalite Warriors, 1 Dark Lance, 1 Blaster
Fast Attack:
- 10 Scourges, 2 Blasters & 1 Dark Lance
- 4 Reavers, Heat Lance & Grav-talon
Heavy Support:
- 1 Ravager, 3 Dark Lances & Shock Prow
- 1 Talos, Macro-scalpel, Ichor injector & Stinger pod
TOTAL: 1501 pts
So had the Wracks in a ride with the Haemonculus and dropped two, because I'll need two bodies out of the two boxes to customise the Raider (for the pilot and turret guy), put the Archon in a Venom too. Dropped 2 Reavers and made them a single unit with the Heat Lance, cheapened the Talos by giving him Stinger Pod instead of the Heat Lances. Gave a whip to the Haemonculus and added five more Scourges because why not ? Changed a bit their weapons as well. I'll have a unit of Kabalites on the ground to secure objectives my side of the table and camping with the Dark Lance.
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This message was edited 1 time. Last update was at 2017/07/25 17:39:45
40K: Adeptus Mechanicus
AoS: Nighthaunts |
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