Switch Theme:

Creating a full dreadnaught army  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Tail-spinning Tomb Blade Pilot





Michigan

So after a discussion I saw on these boards I'm moving forward with the idea of creating an all dread army just for gaks and giggles. So my question is this: I'd like to take some FW dreads (namely the leviathin) and dont want to use SW or BA tactics. Is there another way I can legally bring this list. I.E. is there anyone else that can bring a Dread HQ?

Necrons - 6000+
Eldar/DE/Harlequins- 6000+
Genestealer Cult - 2000
Currently enthralled by Blanchitsu and INQ28. 
   
Made in us
Loyal Necron Lychguard





FW has the chaplain venerable dreadnought, which is an HQ dread that can be taken by anybody.
   
Made in ca
Preacher of the Emperor






Imperial Armour: Index Forces of the Adeptus Astartes is what you're looking for, available digitally and therefore relatively affordably.

He's an HQ, adds strength to allies in combat with whatever he's in combat with, has a 6+ feel no pain, and is very easy (in fact, probably very fun) to convert.

   
Made in gb
Norn Queen






If you're unable to use the FW Dread, your best bet is to take some Techmarines as your HQs as a compromise.
   
Made in us
Legendary Master of the Chapter






If you are taking a levdread anyway

get a chaplain dread for the HQ and run them in vanguard


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in ca
Preacher of the Emperor






You probably want techmarines anyway to repair and keep them effective longer...

That said, I'm kind of baffled by the fluff indications of a bunch of dreadnoughts off by themselves making war. How did it happen? Are they lost? Is their chapter looking for them? Did they stage a daring breakout to relive their glory days?

   
Made in us
Legendary Master of the Chapter






 Captain Joystick wrote:
You probably want techmarines anyway to repair and keep them effective longer...

That said, I'm kind of baffled by the fluff indications of a bunch of dreadnoughts off by themselves making war. How did it happen? Are they lost? Is their chapter looking for them? Did they stage a daring breakout to relive their glory days?


Grandpanoghts got lost on their where to the vegas planet and are wandering the wastes looking for the mythical early bird special.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Dakka Veteran




heh.... I had to know...

Spoiler:


++ Auxiliary Support Detachment -1CP (Imperium - Space Marines) [6 PL, 103pts] ++
+ HQ +
Techmarine [6 PL, 103pts]: Bolt pistol, Power axe
. Servo-harness: Flamer, Plasma cutter, 2x Servo-arm

++ Vanguard Detachment +1CP (Imperium - FW Adeptus Astartes) [38 PL, 858pts] ++
+ HQ +
Chaplain Venerable Dreadnought [11 PL, 204pts]: Multi-melta
. Melee weapon: Dreadnought combat weapon, Heavy flamer
Chaplain Venerable Dreadnought [11 PL, 204pts]: Multi-melta
. Melee weapon: Dreadnought combat weapon, Heavy flamer

+ Heavy Support +
Mortis Dreadnought [8 PL, 225pts]: Cyclone missile launcher
. Two twin lascannons: 2x Twin lascannon
Mortis Dreadnought [8 PL, 225pts]: Cyclone missile launcher
. Two twin lascannons: 2x Twin lascannon

++ Vanguard Detachment (Imperium - Space Marines) [32 PL, 663pts] ++
+ Elites +
Venerable Dreadnought [8 PL, 174pts]: Multi-melta
. Dreadnought combat weapon w/Heavy Flamer: Heavy flamer
Venerable Dreadnought [8 PL, 177pts]: Heavy plasma cannon
. Dreadnought combat weapon w/Heavy Flamer: Heavy flamer
Venerable Dreadnought [8 PL, 156pts]: Twin autocannon, Twin autocannon
Venerable Dreadnought [8 PL, 156pts]: Twin autocannon, Twin autocannon

++ Vanguard Detachment (Imperium - Grey Knights) [18 PL, 360pts] ++
+ Elites +
Doomglaive Dreadnought [9 PL, 180pts]: Gate of Infinity, Heavy psycannon, Incinerator, Nemesis doomglaive
Doomglaive Dreadnought [9 PL, 180pts]: Heavy psycannon, Incinerator, Nemesis doomglaive, Purge Soul
++ Total: [94 PL, 1984pts] ++



That might almost be viable.

Though, just noticed you could split that as:

1 Aux, 2 separate Vanguards for 4 CPs

1 vanguard with 1 chaplin + two Doomglaives and the other with the rest of the Dreadnoughts in order to get chapter tactics with them. I personally would take the raven guard for the -1 to be hit.

This message was edited 4 times. Last update was at 2017/07/26 20:38:27


 
   
Made in us
Rampaging Furioso Blood Angel Dreadnought





Boston, MA

Toss some Deredeo's in there...

Please check out my photo blog: http://atticwars40k.blogspot.com/ 
   
Made in us
Tail-spinning Tomb Blade Pilot





Michigan

 Desubot wrote:
 Captain Joystick wrote:
You probably want techmarines anyway to repair and keep them effective longer...

That said, I'm kind of baffled by the fluff indications of a bunch of dreadnoughts off by themselves making war. How did it happen? Are they lost? Is their chapter looking for them? Did they stage a daring breakout to relive their glory days?


Grandpanoghts got lost on their where to the vegas planet and are wandering the wastes looking for the mythical early bird special.


yes, exactly that. I could use techmarines "gone rouge" and stolen dreads to reprogram for his personal revenge campaign.

but mostly its because: big stompy robots.

Necrons - 6000+
Eldar/DE/Harlequins- 6000+
Genestealer Cult - 2000
Currently enthralled by Blanchitsu and INQ28. 
   
Made in us
Legendary Master of the Chapter






You are running 3 Vanguard detachments but only one of them have the required HQs

Chuck one chaplain dread into the space marine vanguard and the techmarine into the imperium one.

saves you 1 CP

Youn wrote:
heh.... I had to know...

Spoiler:


++ Auxiliary Support Detachment -1CP (Imperium - Space Marines) [6 PL, 103pts] ++
+ HQ +
Techmarine [6 PL, 103pts]: Bolt pistol, Power axe
. Servo-harness: Flamer, Plasma cutter, 2x Servo-arm

++ Vanguard Detachment +1CP (Imperium - FW Adeptus Astartes) [38 PL, 858pts] ++
+ HQ +
Chaplain Venerable Dreadnought [11 PL, 204pts]: Multi-melta
. Melee weapon: Dreadnought combat weapon, Heavy flamer
Chaplain Venerable Dreadnought [11 PL, 204pts]: Multi-melta
. Melee weapon: Dreadnought combat weapon, Heavy flamer

+ Heavy Support +
Mortis Dreadnought [8 PL, 225pts]: Cyclone missile launcher
. Two twin lascannons: 2x Twin lascannon
Mortis Dreadnought [8 PL, 225pts]: Cyclone missile launcher
. Two twin lascannons: 2x Twin lascannon

++ Vanguard Detachment (Imperium - Space Marines) [32 PL, 663pts] ++
+ Elites +
Venerable Dreadnought [8 PL, 174pts]: Multi-melta
. Dreadnought combat weapon w/Heavy Flamer: Heavy flamer
Venerable Dreadnought [8 PL, 177pts]: Heavy plasma cannon
. Dreadnought combat weapon w/Heavy Flamer: Heavy flamer
Venerable Dreadnought [8 PL, 156pts]: Twin autocannon, Twin autocannon
Venerable Dreadnought [8 PL, 156pts]: Twin autocannon, Twin autocannon

++ Vanguard Detachment (Imperium - Grey Knights) [18 PL, 360pts] ++
+ Elites +
Doomglaive Dreadnought [9 PL, 180pts]: Gate of Infinity, Heavy psycannon, Incinerator, Nemesis doomglaive
Doomglaive Dreadnought [9 PL, 180pts]: Heavy psycannon, Incinerator, Nemesis doomglaive, Purge Soul
++ Total: [94 PL, 1984pts] ++



That might almost be viable.

Though, just noticed you could split that as:

1 Aux, 2 separate Vanguards for 4 CPs

1 vanguard with 1 chaplin + two Doomglaives and the other with the rest of the Dreadnoughts in order to get chapter tactics with them. I personally would take the raven guard for the -1 to be hit.


aux eats a CP. you would be at 1 CP if you did that. (wait nvm you are counting the initial 3)

Yeah just do

Vanguard detachment ironhands or whatever

double Chap D
all the venerables and mortis

and do a tech marine and doomglaves in the other and you save your self a CP.

id also like to see more lascannons for first turn firebase.

This message was edited 4 times. Last update was at 2017/07/26 20:44:33


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in ca
Preacher of the Emperor






 Desubot wrote:
 Captain Joystick wrote:
You probably want techmarines anyway to repair and keep them effective longer...

That said, I'm kind of baffled by the fluff indications of a bunch of dreadnoughts off by themselves making war. How did it happen? Are they lost? Is their chapter looking for them? Did they stage a daring breakout to relive their glory days?


Grandpanoghts got lost on their where to the vegas planet and are wandering the wastes looking for the mythical early bird special.


Like The Way, but with explosions and wrecked xenos vehicles.

   
Made in us
Dakka Veteran




Well it's still a battleforged army. My breakdown was caused by Battlescribe telling me where it was from.

If you grabbed 1 techmarine (HQ) + 2 Doomglaives + 1 Venerable in 1 vanguard and the rest in a second vanguard. Then you have 5 CPs. I really only put the techmarine in there because I only had 119 points left over.

Some of those choices are technically me looking at my own dreadnought collection. I would definitely given infinite spare cash put some of the bigger dreads in that.
   
Made in us
Tail-spinning Tomb Blade Pilot





Michigan

would the doomglaives even be able to use psychic on anything other than themselves? seeing as they're the only GK dreads in the army?

Necrons - 6000+
Eldar/DE/Harlequins- 6000+
Genestealer Cult - 2000
Currently enthralled by Blanchitsu and INQ28. 
   
Made in ca
Preacher of the Emperor






 supreme overlord wrote:
yes, exactly that. I could use techmarines "gone rouge" and stolen dreads to reprogram for his personal revenge campaign.

but mostly its because: big stompy robots.


Or they assume as much, but actually tech-brother Galleus is desperately chasing after them in foot. Increasingly desperately clinging to the hope he can coral them back to the base before anybody notices they're gone

   
Made in us
Regular Dakkanaut





Don't forget Brayarth Ashmantle! That mofo hits like a truck and as a character can hide behind other dreads.
   
Made in us
Tail-spinning Tomb Blade Pilot





Michigan

 Captain Joystick wrote:
 supreme overlord wrote:
yes, exactly that. I could use techmarines "gone rouge" and stolen dreads to reprogram for his personal revenge campaign.

but mostly its because: big stompy robots.


Or they assume as much, but actually tech-brother Galleus is desperately chasing after them in foot. Increasingly desperately clinging to the hope he can coral them back to the base before anybody notices they're gone


the lore you guys come up with is killing me. I love it!

Necrons - 6000+
Eldar/DE/Harlequins- 6000+
Genestealer Cult - 2000
Currently enthralled by Blanchitsu and INQ28. 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Why does that sound like your techmarine got his brain replaced with that of a mekboy?

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Consigned to the Grim Darkness





USA

Arachnofiend wrote:
FW has the chaplain venerable dreadnought, which is an HQ dread that can be taken by anybody.

^ This. IF you are okay with ForgeWorld, you can take the chappie dread for any chapter.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Tail-spinning Tomb Blade Pilot





Michigan

Oh I'm certainly okay with forgeworld, I imagine most of the dreads will end uo being forgeworld dreads

Necrons - 6000+
Eldar/DE/Harlequins- 6000+
Genestealer Cult - 2000
Currently enthralled by Blanchitsu and INQ28. 
   
Made in no
Liche Priest Hierophant





Bergen

While not what you asked for aestetically, but very similar statsvice: The best 'all dreadnought' army could be Tyranids. Just field hive tyrants and carnifexes. Lots and lots of carnifexes. You will probably also go first as 3 carnifexes can be taken as one deployment option.

If you are into FW you can do the stone crusher carnifex as well.

If you want to make it a tad more comptettive make your HQ choise be malathrope broods instead of hive tyrant. 9 wound character, and your oponent gets -1 to hit on all your dreads. They also deoploy as a brood. So you can easaly have just 4/5 deployments and field 12/15 MC's.

   
Made in us
Tail-spinning Tomb Blade Pilot





Michigan

big tyranid monsters may be a follow upo but it just doesnt get my rocks off like big stompy robots. I'm thinking: a leviathan, 2 doritos, 2 contemptors, a chaplain dread and fill the rest with venerable dreads

Necrons - 6000+
Eldar/DE/Harlequins- 6000+
Genestealer Cult - 2000
Currently enthralled by Blanchitsu and INQ28. 
   
Made in no
Liche Priest Hierophant





Bergen

12 S7 Ap1 Range 18" assault carnifexes are waiting for you in tyranids fun land. :-)

   
Made in ca
Insect-Infested Nurgle Chaos Lord






Because of you I am now going to buy a Ven Dread and convert it up to be a chaplain dread just so I can have my own Dread Army.

And I will get a wig with Dreadlocks to go with it.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Tail-spinning Tomb Blade Pilot





Michigan

 MechaEmperor7000 wrote:
Because of you I am now going to buy a Ven Dread and convert it up to be a chaplain dread just so I can have my own Dread Army.

And I will get a wig with Dreadlocks to go with it.


Dreads with dreads with dreads! Jamaican me crazy mon!

Necrons - 6000+
Eldar/DE/Harlequins- 6000+
Genestealer Cult - 2000
Currently enthralled by Blanchitsu and INQ28. 
   
Made in gb
Longtime Dakkanaut




Make sure to keep a copy of the index on hand: They've taken away a few of your options in the codex, most notably the venerable with quad Autocannons which is one of the best dread loadouts period.
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Dunno about the OP but that doesn't affect me, since all my dreads are vanilla kits.

Although I still prefer using just indexes. A lot simpler and less possible imbalances.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in gb
Norn Queen






 MechaEmperor7000 wrote:
Dunno about the OP but that doesn't affect me, since all my dreads are vanilla kits.

Although I still prefer using just indexes. A lot simpler and less possible imbalances.
You can "prefer" using outdated rules all you want, within the framework of the game you must use the newest rules available.
   
Made in us
Tail-spinning Tomb Blade Pilot





Michigan

no worries, I'll build them all with claws and crab walk at the enemy!

Necrons - 6000+
Eldar/DE/Harlequins- 6000+
Genestealer Cult - 2000
Currently enthralled by Blanchitsu and INQ28. 
   
Made in us
Legendary Master of the Chapter






 MechaEmperor7000 wrote:
Because of you I am now going to buy a Ven Dread and convert it up to be a chaplain dread just so I can have my own Dread Army.

And I will get a wig with Dreadlocks to go with it.


Get a Blood angel one

there is one with an exposed skull sarcophagus that looks sick.

it will be more work but i think its worth it.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
 
Forum Index » 40K General Discussion
Go to: