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Made in us
Jovial Plaguebearer of Nurgle





North Carolina

1) when measuring shooting and charging distances do you start with front of base or center of base. I always thought U started with the front and ended with the front, but a veteran at my flgs said its ALWAYS been start with center of base. Reason being some of the bases for these new models are big and it caused me to fail some charging and shooting phases. Id been using the front for half the game until it came down to the wire where he was going to to lose a unit or his warlord. Convenient right?

2) for turrets and vehicles which is it?: center of model or end of barrel or closest part of model. Again same veteran said its always been center of model. I always thought end of barrel.. He kept saying Miniwargaming.com has always used center of bases for moving and shooting. ????

3) shooting through Ruins or scenery? So a crashed stormtalon was between my Typhus and a Predator. Predator tanks tracks could see typhus through the arc/gap between tail and body but not his turret. More than 50% of typhus was concealed from turret. Is there any restrictions or save bonus?
4) wall of matrys charging down or up the wall legal?

Thanks the fate of konor rested on these interpretations lol

This message was edited 1 time. Last update was at 2017/07/30 10:59:27



"You can't convince a believer of anything; for their belief is not based on evidence, it's based on a deep-seated need to believe." - Carl Sagan - 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





1. It shouldn't matter. As long as you start and end the measurement with the same point, which point you choose is irrelevant.

2. Any point on the model. Also, not only is he wrong about miniwargaming, miniwargaming's house rules are not part of the game.

3. Why was there a crashed stormtalon in the way? You remove dead models from the table. Unless it was a piece of terrain sculpted to look like a crashed stormtalon, in which case it would youse whichever cover rules you agreed to with your opponent at the beginning of the game.

4. Not sure what you mean? To my knowledge, the Wall of Martyrs doesn't say anything about what direction models can charge in, nor affect how far they move.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in fr
Longtime Dakkanaut




1- shortest distance between bases, so front to front (or front to back depending on how you see things). It's in the rules

2- As Mr Rose said

3- As Mr Rose said, you remove dead models (no more wrecked vehicles staying on the table). And intervening terrain doesn't provide cover anymore.
   
Made in us
Jovial Plaguebearer of Nurgle





North Carolina

I wouldnt say its irrelevant. If you measure charging distance from center of say a Bloat Drone or Magnus thats like 2+ inches shorter than if you would if you started from end of base closest to enemy target. But i see what you are saying. i would have def made my charge then.
Stormtalon was scenery and i assumed Too much and so did he

Wall it was decided that only access points were the doors, yet he said minigaming jumped off top of wall

This message was edited 1 time. Last update was at 2017/07/30 11:30:38



"You can't convince a believer of anything; for their belief is not based on evidence, it's based on a deep-seated need to believe." - Carl Sagan - 
   
Made in gb
Norn Queen






Distances in Warhammer 40,000 are measured in inches (") between the closest points of the bases of the models you’re measuring to and from. If a model does not have a base, such is the case with many vehicles, measure to and from the closest point of that model’s hull instead. You can measure distances whenever you wish.


Always closest to closest.
   
Made in us
Jovial Plaguebearer of Nurgle





North Carolina

Thanks yall

This message was edited 1 time. Last update was at 2017/07/30 12:12:11



"You can't convince a believer of anything; for their belief is not based on evidence, it's based on a deep-seated need to believe." - Carl Sagan - 
   
Made in nl
Lord of the Fleet






 Mr_Rose wrote:
1. It shouldn't matter. As long as you start and end the measurement with the same point, which point you choose is irrelevant.

Absolutely not irrelevant for shooting. Measuring from center to center can add several inches to the range measured compared with closest point on the base to closest point on the base.

1) It has never been center-to-center.

2) It used to be end of barrel, it's now closest part. Again, it's never been center.

3) No save for intervening models or scenery unless the scenery's datasheet says otherwise (and they say you have to be on/in the scenery at the moment). Also, was the crashed stormraven a scenery piece? Destroyed vehicles are removed now.

4) Yep, you can charge over barricades, up walls of buildings, etc.
   
Made in us
Jovial Plaguebearer of Nurgle





North Carolina

It was a scenery piece. I guess i just dont like scenery pieces or terrain that are taller than my models. They look like they should block line of sight or partially provide cover but the rules say otherwise.
As for the wall, i asked before the match what were the only ways in and out and he said the access points were a back door and staircase, then he charges from top of the wall down to my poxwalkers later in the game. I objected but when we checked the rules he was right. So what was agreed upon wasnt backed up by the rules and the owner sided with the rules. I proceeded to charge another unit up the wall and wiped out his other unit. I wouldve charge the first unit up the wall instead of trying to go around. It was a dick move on his part and resulted in a draw cuz he wiped out the unit of poxwalkers to to get a victory point. Probably wont play this guy again.


"You can't convince a believer of anything; for their belief is not based on evidence, it's based on a deep-seated need to believe." - Carl Sagan - 
   
Made in us
Neophyte undergoing Ritual of Detestation



Minnesota

1. If you measured center to center, any model with a base larger than 25mm could never succeed a charge. They must be within 1 inch (25.4 mm), and even a space marine with the new base would be unable to do so. Your opponent was cheating.
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 Scott-S6 wrote:
 Mr_Rose wrote:
1. It shouldn't matter. As long as you start and end the measurement with the same point, which point you choose is irrelevant.

Absolutely not irrelevant for shooting. Measuring from center to center can add several inches to the range measured compared with closest point on the base to closest point on the base.

Yeah, I misread the question; thought it was about movement.
For shooting, yeah closest to closest always. Never been any other way.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Just a point about #2 that everyone seems to be getting wrong:

If a vehicle has a base, then all measurements are measured from the closest point of its base (to whatever you're measuring to). If a model doesn't have a base (or has an ability telling you not to use its base for measurement), then you measure from the closest point of its hull. While you can argue exactly what is or isn't a hull a bit, one thing is pretty clear: weapons are not part of a hull, and therefore you are not measuring ranges from the barrel of a gun.

So to be clear, for models without a hull you measure range from the closest point of the model's hull (not the weapon barrels), although for checking visibility to other targets (drawing line of sight) you can use any part of the model, including the tip of a weapon barrel (or anything else, for that matter).

This message was edited 2 times. Last update was at 2017/07/30 20:05:43


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Made in gb
Newbie Black Templar Neophyte





London

As yakface said, according to the Designer's Commentary pdf turrets, weapons, sponsons, spikes and banners don't form part of the hull.

 
   
Made in us
Dakka Veteran




I'm going to use this opportunity to piggyback a measuring question of my own. If a enemy unit is on the 4th floor of a building (let's say each floor is 3". If there are no other units around, can a deep striking unit show up on the ground floor? On a shorter building, would you deploy on the ground level say, more than 6" or more than 3" from the building instead of more than 9"?

Likewise, on a very tall building with enemy on the ground level, can you deepstrike onto the roof?
   
Made in us
Regular Dakkanaut





RogueApiary wrote:
I'm going to use this opportunity to piggyback a measuring question of my own. If a enemy unit is on the 4th floor of a building (let's say each floor is 3". If there are no other units around, can a deep striking unit show up on the ground floor? On a shorter building, would you deploy on the ground level say, more than 6" or more than 3" from the building instead of more than 9"?

Likewise, on a very tall building with enemy on the ground level, can you deepstrike onto the roof?


According to the rules, units brought in via deepstrike reserve can be placed anywhere on the board that is more than 9" from an enemy unit.

So, since we've established that according to the rules you always measure from the closest points of the models base/hull, you can place them anywhere that puts their base more than 9" from an enemy models base/hull. Even if this is on the fourth floor of a building as long as all of the models maintain unit coherency and can be legally placed.

The vertical unit coherency rules (6") are only used for models in the same unit maintaining coherency in the same building.

They don't refer to friendly command auras or enemy unit placement, as these are all measured from the closest points of the models base/hull.


This message was edited 1 time. Last update was at 2017/07/31 00:41:42


 
   
Made in gb
Lord of the Fleet






 Ineedvc2500 wrote:
It was a scenery piece. I guess i just dont like scenery pieces or terrain that are taller than my models. They look like they should block line of sight or partially provide cover but the rules say otherwise.

They do block line of sight if no part of the target model is visible from any part of the shooting model.
   
 
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