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Made in us
Screeching Screamer of Tzeentch





Total: 1500

OUTRIDER DETACHMENT
HQ
Sorcerer: 130
    Jump pack, combi bolter, force staff

ELITES
Flamers X3: 84

FAST ATTACK
Warp talons X9: 252

Furies X10: 120
    Mark of nurgle

Furies X10: 120
    Mark of nurgle

SUPREME COMMAND DETACHMENT
HQ

Herald of tzeentch: 104
    On disk & staff of change

Herald of tzeentch: 104
    On disk & staff of change

Herald of tzeentch: 104
    On disk & staff of change

Herald of tzeentch: 104
    On disk & staff of change

Herald of tzeentch: 104
    On disk & staff of change

RIENFORCEMENT POINTS: 274

The furies & flamers bubble wrap the heralds, preventing anyone save snipers from attacking them, giving them plenty of time to smite the enemy apart. The sorcerer warptimes the warp talons out of reserve guaranteeing their charge, whilst denying over watch. I also make sure to charge key shooting units with them, forcing them to fall back and buying me a turn before they can shoot again. I also have enough reinforcement points for 20 blood letters w/ instrument & 3 flamers, or 10 pink, 20 blue, & 20 brimstone horrors, or 5 blood crushers with icon and instrument, or a soul grinder. Or if I'm not feeling generous 2 more heralds on disks. Any ideas on how to better it? Better things I should be summoning? And is infernal gaze or prescience better for the sorcerers second power?
   
 
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