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Made in us
Fresh-Faced New User





HQ

Kharn the betrayer 173 pts

Troops

x15 beserkers (x3 plasma pistols, x15 chainaxes) 276 pts

same as above 276 pts

x9 beserkers (x2 plasma pistols, x9 chainaxes) 167 pts

Rhino 70pts

x20 cultists (x2 heavy stubbers) 108 pts

x20 culticst (x2 heavy flamers) 118 pts

Heavy Support

x8 havocs (x4 plasma guns) 156pts

same as above 156 pts

total=1500

Army Notes

kharn and the 9 beserkers in the rhino (new to 8th ed, just assumed kharn can still deploy in a transport). Bulk of the force is 30 beserkers and 40 cultist. Will advance across the board as quickly as possible. the idea with the havocs is that they will act as a cleanup crew advancing with the beserkers and allowing them to leave combat with some covering fire if their numbers are dwindling or if they could better be allocated. not sure how i feel about them, but thats why im posting the list lol.

I was also thinking it could use a little more speed, maybe a deep strike unit or a bike squad?

   
Made in gb
Longtime Dakkanaut




Some deep strike would be good for sure .

Not checking all your points, but be aware rhino are 72 as they have a combi bolter to add on.

DFTT 
   
Made in us
Fresh-Faced New User





oh good lookin out. i though since it said it came with that in the wargear section i didnt have to include it. Does that mean a predetor would be 151 with an autocannon?

Kharn the betrayer 173 pts

chaos lord (power sword, plasma pistol 85pts

elites

x5 terminators (x2 combi plasma, combi melta, lightning claws, power fist) 237 pts
Troops

x10 beserkers (x3 plasma pistols, x10 chainaxes) 191 pts

rhino 72 pts

x9 beserkers (x2 plasma pistols) 158 pts

Rhino 72pts

x20 cultists (x2 heavy stubbers) 108 pts

x20 culticst (x2 heavy flamers) 118 pts

Heavy Support

x7 havocs (x4 plasma guns) 143pts

same as above 143 pts

total=1500


terminators deep strike, and chaos lord chills with the havocs to mitigate the super-charge tradeoff
   
Made in gb
Regular Dakkanaut




I would consider dropping the Havocs for some Raptors or Talons - plasma guns just aren't good enough to justify the cost. If they're sitting at the back anyway, why not give them heavy weapons like missile launchers or heavy bolters instead?


   
Made in us
Fresh-Faced New User





i was thinkin the havocs would advance slowly and just give covering fire to the beserkers; allowing them to disengage if their numbers are dwindling or they could be better allocated

i havent used raptors or talon in the new edition. How do they fair? How would you kit them out?
   
 
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