Switch Theme:

Best Armies in 8th Edition? Armies That Benefitted the Most? Armies that Really Took a Hit?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Krazed Killa Kan






State of Jefferson

Wow, I really disagree with the above posters. Orcs are my favorite and largest army (of 4). I think the orks got several buffs this edition. I will list a few at the end.

AstraMil IMO got the biggest buff with the addition of high wound tanjs that get saves with high damage guns to boot. Cheap bubbke wrap and some of the most punishing fliers in the game.

Loss of spawning/conjuring really hurt nids and daemons but the latter makes up for it with smite o rama and Magnus.

Primaris marines seem to be good and try finding a marine player NOT using guilliman. Wowsers hes good.

Imperium has multiple benies just having that faction keyword. Fluffy... sort of.

Crons got something abd gave something. Gauss isnt as cool as it used to be. Heck a lasgun or grot blaster is gauss now. The new RPs are kinda brutal to play against.

Ultimately, I think the biggest kick in the nuts is the Tau. The suits are soooo over costed IMO. Riptide is like a "lose button" now. I dont mind the nova so much, it hurts a lot more to use it. Losing buff mander too... fricking heck.... buuuummmmer. Kayun abd Montka is pretty good though admittedly.

Ok back to orks. They arent top tear but...

- First turn charges is pretty friggin amazing.
- Storm Boyz are soooo cheap now. So fast. So good in obj games.
- DaJump... nuff said there.
- Mob rule... finally back to reasonableness
- Ere we go was BRUTAL until they FAQd it. I made almost every charge.
- Morkanaut w KFF is so awesome as mobile LOS blocking, bullet magnet cover giver compared to it old rules. Soooo buffed.
- Ghaz... duh... badass buff
- Combined with Waaagh banner and that other Weirdboy Power! Major synergy.
- Shootas are Bababababaaaaack.
- DeffRollas still not as good as 5th, but still better.
- Kans arent just suicide bombers in your own line going off like popcorn anymore.
- Have you not seen the rules for the gargantuan Squiggoth?! Holy hell..
- Meka Dread can first turn charge with "Megacharga" MVP...
- Actually no... MVP belongs to the lowly grot that can now wound Imperial knights and are so good ar absorbing overwatch before the boys deliver the good good. Grots have armor now and a buffing rule that is hilarious.

- stompa.... ouch. The points... that nunber just was pulled from someones anus. Ridiculously overcosted.


Ok. Feel free to add salt to taste.


Automatically Appended Next Post:
Oh and the Truk? The trukks the live now? Are you kidding me? So much better than previous. Would like tge to be faster than a battlewagon though. Sup widat?

This message was edited 1 time. Last update was at 2017/08/10 05:32:42


 
 
Forum Index » 40K General Discussion
Go to: