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![[Post New]](/s/i/i.gif) 2017/08/10 15:33:28
Subject: FW Supersonic and Hover Jet rule interaction
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Furious Raptor
Finland
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Hey guys, this should be really clear cut, but I want to hear that common sense prevails before I order Storm Eagle for myself.
So I have Storm Eagle which moves towards enemy with normal Supersonic rule. So I pivot it 0-90 degrees first and then move something from minimum move to maximum move in straight line. All clear.
Next turn I find my Storm Eagle in bad position, so at start I declare that Storm Eagle will hover using the Hover Jet rule, which removes Supersonic, Airborne and Hard to Hit rules until my next movement phase.
So now while hovering I can move the minimum distance to any direction, including doing any pivots on flyers facing freely, thus moving like any other unit with fly can move, correct?
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This message was edited 1 time. Last update was at 2017/08/10 15:35:22
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![[Post New]](/s/i/i.gif) 2017/08/10 15:44:42
Subject: FW Supersonic and Hover Jet rule interaction
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Librarian with Freaky Familiar
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No because your doing it the wrong way, never go into hover, just charge the closest model because by charging with a flyer you can fully pivot In any direction once you make the charge and still retain all your bonuses.
But your last statement to the best of my knowledge is correct
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This message was edited 1 time. Last update was at 2017/08/10 15:45:13
To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2017/08/10 16:02:09
Subject: FW Supersonic and Hover Jet rule interaction
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Mutated Chosen Chaos Marine
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Backspacehacker wrote:No because your doing it the wrong way, never go into hover, just charge the closest model because by charging with a flyer you can fully pivot In any direction once you make the charge and still retain all your bonuses.
But your last statement to the best of my knowledge is correct
That would be good advice except for, you know, the airborne rule it has which says, "this model cannot charge"
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Help me, Rhonda. HA! |
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![[Post New]](/s/i/i.gif) 2017/08/10 16:10:03
Subject: FW Supersonic and Hover Jet rule interaction
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Librarian with Freaky Familiar
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Is that specific to forge world? Because we were doing it with the space wolf flyers all the time.
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2017/08/10 16:14:23
Subject: FW Supersonic and Hover Jet rule interaction
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Lieutenant General
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Backspacehacker wrote:Is that specific to forge world? Because we were doing it with the space wolf flyers all the time.
No. You've been playing the Stormfang and Stormwolf wrong (see the first sentence of the 'Airborne' rule).
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/08/10 16:27:28
Subject: FW Supersonic and Hover Jet rule interaction
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Librarian with Freaky Familiar
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Well....excuse me gents I have someone's dick to go punch. And to the OP I still suggest it or a fire raptor, lots of dakk.
God day gents.
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2017/08/10 16:58:48
Subject: FW Supersonic and Hover Jet rule interaction
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Grim Dark Angels Interrogator-Chaplain
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To OP, yes, if you aren't using Supersonic you move like any other model, and can be charged like any other model.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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