Switch Theme:

Single Squad ideas - which is most effective do you think?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Longtime Dakkanaut




UK

Basically, I have now come up with 4 different "units" that I kinda like, from the standpoint of being able to convert them up the way I'd like them and make up my own little "Heroic Counter-Strike Force" story for them. However I'd just like some feedback in whether or not any of them would actually be useful on the table, or if they would just be a waste of points and a hindrance.

They are:

1)
Immolator + Immolation Flamer
Priest + Eviscerator
5x Crusaders w/ Power Swords
Total = 235 points

2)
Repressor + Storm Bolter + 2xHeavy Flamer
Priest + Eviscerator
9x Crusaders w/ Power Swords
Total = 299 points

3)
Taurox + 2x Autocannon + Heavy Stubber
Priest + Eviscerator
Bullgryns x3 + Bullgryn Maul x3 + Bruteshield x1 + Slabshield x2
Total = 272 points

4)
Taurox Prime + Gatling + 2x autocannons
Tempestor Prime + Command Rod + Power Maul
Tempestus Command Squad x4 + 4 x Plasma Guns
Tempestus Scions x5 + Plasma Pistol + Power Maul + Plasma Gun x2 + Hot-Shot Lasgun
Total = 285 points



So 1 & 2 pretty much follow the same theme, and usage, of a shielded unit with the ability to get into the action where needed and either kill off a small squad or tarpit something for a couple turns. The main difference being the change to a larger sized transport so I could field more models in the squad. The immolater is a better tank, with a nice assault flamer weapon, but the repressor carries more guys. Priest giving them bonus attacks as per usual.

3 is basically the same theme, using the only other models in 40k that actually carry shields these days lol. I wouldn't field Bullgryn models, I have a cool conversion idea I would use, but its basically the same usage as the crusaders. They'd even have the same number of wounds as the 9 crusader squad, but less attacks (because the priest will only add 3 attacks to this unit, vs the 9 attacks he would give to the crusaders).

4 is different, and started out as just a way to get a Taurox Prime for that cool sounding 20-shot Gatling Cannon. I just wanted to see what a full Taurox Prime would cost me, loaded up with all the trimmings. PLasma guns seemed the best choice. Turned out to be cheaper than I expected, and I could easily make a cool looking squad and a fun Taurox conversion. Not sure about the longevity of the squad though, as they're basically just guards with 4+ saves I think. I would assume 1/2/3 would all last longer if attacked, but maybe 4 would output some serious damage.


Just for reference, the force this little squad is going into would be AdMech, so whichever niche the unit I choose fills I should be able to cover the rest with my other choices. I dunno if I'd struggle with hordes, but my main opponents are standard IG, blood angels and Tau, so hordes dont come up much.

I appreciate any thoughts
   
Made in us
Longtime Dakkanaut




UK

Bumping this with some new information. I have come up with a cool conversion model for an immolator, though it could in a pinch be a repressor instead. Just curious if a squad of 5 crusaders + a priest would actually be useful for anything, or if it's actually far too small a unit.

   
 
Forum Index » 40K Army Lists
Go to: