bobafett012 wrote:The most common of toughness is 4. A majority of people play some form of marines, be it chaos, imperial marines, grey knights among many other armies that have T4 such as orks etc. So when a discussion is what's best, you have to look at what your going to come up against the most. I suppose if your personal meta is something off the wall, then your weapon of choice may be different, but if it's like dozens of stores/tournaments i've played at since 2nd edition,
MEQ is what your going to face most of the time. This makes axes the best, and swords a close 2nd if you can get to
str 5. If your equipping mauls to deal with multi-wound, and/or higher toughness targets, then your doing something wrong.
IMO, your options are sword, axe, or fist/chainfist/thunder hammer. Mauls are still in a bad place and not worth taking, even more so when you compare the points for each weapon.
I've been in a meta for several years now where I was the only
CSM player and there was only one space marine player, everyone else played Orks, Eldar, Tau, Necrons, Guard, Daemons, etc. Lots of T3 infantry, lots of T7 vehicles. There is a certain animosity against the Imperium around here, even the Guard player isn't particularly pro Imperium. Though the Blood Angel player (the one
SM player) and out local Knight player are very pro Imperium.
All depends on your meta. And Tournaments? Don't see many baseline, T4 Marines in competitive tournaments.