RogueApiary wrote:Slayer-Fan123 wrote:
master of ordinance wrote:Orrrrr, we could stop whining about a unit and try to think up ways to deal with it. Or are pox walkers overpowered as well, seeing as they have a 5+ save that can never be denied, are literally immune to morale and can negate their only weakness with the inclusion of one supporting character?
Conscripts are not too strong. And ironically it is still the players whom where most vocal about how the Guard should be nothing but a tide of cheap and crappy bodies who are now complaining about the Guard being reduced to a tide of cheap and crappy bodies.
TL;DR, this is all just a kneejerk reaction.
Pox Walkers are twice the price.
A Death Guard army doesn't fall like a house of cards once the Poxwalkers are gone though. They have characters that can actually win melee fights and extremely durable line troops behind them. Whereas once the Conscript line is gone, it's stun lock time for any Guard vehicles and the 10 man infantry squads and trash-tier characters just get shredded.
If you were at all correct there would be tournament showings for Death Guard.
Feel free to tell the people in the Death Guard Tactics thread, waiting for their codex to be competitive, that they're playing wrong though.