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Made in us
Decrepit Dakkanaut




 Klowny wrote:
 ChargerIIC wrote:
znelson wrote:
 ChargerIIC wrote:
Now they are massively overcosted and can't be taken in most battleforged armies which use the Astra Militarium keyword for it's formations.



You're right in that there'd need to be a carve out for lacking the AM keyword. I'd disagree they'd be massively over costed; I think a the moment they're certainly under costed or at least under regulated, hence their heavy over representation in the current competitive meta.


That's the part I don't get. Most lists with conscripts are those 200+ conscripts lists people get of the internet and often fail to place in the top 10 with. We do see them in a few lists, but regular guardsmen still outnumber them in lists hands down. No matter how you cut it, they can't hit the broadside of a barn compared to any other troop choice. AM Infantry works becuase of overlapping buffs - they aren't tac marines that can just sit around on thier own. It's overkill, the kind of knee jerk thing new players recommend against whatever list they played against last.


Wut? the top 3-5 in every major tournament lately has had 60-150 conscripts.....

That had to be a troll answer.
Made in us
Decrepit Dakkanaut




 Klowny wrote:
I retract my statement, its been a while since I checked. mah bad

Why are YOU retracting?
Made in us
Decrepit Dakkanaut




 master of ordinance wrote:
Orrrrr, we could stop whining about a unit and try to think up ways to deal with it. Or are pox walkers overpowered as well, seeing as they have a 5+ save that can never be denied, are literally immune to morale and can negate their only weakness with the inclusion of one supporting character?

Conscripts are not too strong. And ironically it is still the players whom where most vocal about how the Guard should be nothing but a tide of cheap and crappy bodies who are now complaining about the Guard being reduced to a tide of cheap and crappy bodies.
TL;DR, this is all just a kneejerk reaction.

Pox Walkers are twice the price.
Made in us
Decrepit Dakkanaut




RogueApiary wrote:
Slayer-Fan123 wrote:
 master of ordinance wrote:
Orrrrr, we could stop whining about a unit and try to think up ways to deal with it. Or are pox walkers overpowered as well, seeing as they have a 5+ save that can never be denied, are literally immune to morale and can negate their only weakness with the inclusion of one supporting character?

Conscripts are not too strong. And ironically it is still the players whom where most vocal about how the Guard should be nothing but a tide of cheap and crappy bodies who are now complaining about the Guard being reduced to a tide of cheap and crappy bodies.
TL;DR, this is all just a kneejerk reaction.

Pox Walkers are twice the price.


A Death Guard army doesn't fall like a house of cards once the Poxwalkers are gone though. They have characters that can actually win melee fights and extremely durable line troops behind them. Whereas once the Conscript line is gone, it's stun lock time for any Guard vehicles and the 10 man infantry squads and trash-tier characters just get shredded.

If you were at all correct there would be tournament showings for Death Guard.

Feel free to tell the people in the Death Guard Tactics thread, waiting for their codex to be competitive, that they're playing wrong though.
 
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