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Made in nl
Fresh-Faced New User




Do units with the keyword FLY also ignore terrain and models when they charge?
   
Made in us
Sneaky Sniper Drone




Clemson SC

Yes. Absolutely.

3000 pts
>1000 pts
:tyranid: <1500 pts

How do I own these?:
~2000 pts
~1000 pts
 
   
Made in us
Fixture of Dakka




Vanished Completely

They do so because the Charge is defined as a 'move' and FLY triggers whenever the Model moves.

This message was edited 1 time. Last update was at 2017/08/26 18:40:58


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in de
Nihilistic Necron Lord






Germany

Units with FLY keyword ignore terrain when they move across it. Its unclear what happens when they move on top of it. Do they move in a straight line, or do they have to add horizontal and vertical distance, like infantry would have to ?
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

p5freak wrote:
Units with FLY keyword ignore terrain when they move across it. Its unclear what happens when they move on top of it. Do they move in a straight line, or do they have to add horizontal and vertical distance, like infantry would have to ?


Would measuring no extra for going over and past scenery yet measuring diagonally up it to land on top make sense? Not me me. We play it as they treat the board as a 2D plane, vertical movement is free.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in de
Nihilistic Necron Lord






Germany

 JohnnyHell wrote:
p5freak wrote:
Units with FLY keyword ignore terrain when they move across it. Its unclear what happens when they move on top of it. Do they move in a straight line, or do they have to add horizontal and vertical distance, like infantry would have to ?


Would measuring no extra for going over and past scenery yet measuring diagonally up it to land on top make sense? Not me me. We play it as they treat the board as a 2D plane, vertical movement is free.


Measuring diagonally makes no sense. Because there are no rules to determine the altitude of a flyer, which would have an impact on the diagonal length. I agree that all measurement is done on ground level.
   
Made in us
Fixture of Dakka




Vanished Completely

Vertical + Horizontal.... I know this well, because I have a big problem with that Rule!

Let me sit back and pack a smoke, get into a good rambling mood, and then rant on about this:
The reason we must measure Vertical and Horizontal movement, is due to a Rule that was originally found on Ruins where it made sense. When Game Workshop decided that comprehensive Rules for Terrain was too difficult for their writing team, and simply dumped much of the Terrain Rules at the time, it didn't eliminate the fact Models would find themselves at different altitudes due the Three-Dimensional aspect of the physical models making up the Scenery. This started to raise questions concerning how we go about measuring things like 'movement' for these Units. The Authors didn't sit down and actually deal with this problem, they simply grabbed one of the Rules they discarded and crammed it into the Core Rules where it was ill fitting but did 'solve' this problem.

Since that day we have always been told to measure the Horizontal and Vertical distances separately, and add the results together!

PS:
Something to keep in mind is the fact we are moving from 7th Edition to 8th Edition, they have done a lot of rewriting and we can use some of those changes to determine what they may have intended. Previous Rules that granted permission to ignore Terrain informed us that the Model could move through terrain without penalty. The new Rule, FLY, has changed that to now read: it (a Model) can move across Models and Terrain as if they were not there. This is a deliberate change that makes it possible to argue that you can not, logically, place the Model on top of scenery while you are evoking this rule in order to treat said scenery as 'not there.'

For me... it really is as simple as the fact nothing in the FLY rule informs us to change how we go about measuring this Movement.

This message was edited 2 times. Last update was at 2017/08/27 19:26:55


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
 
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