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The assault claw is equipped with a Thermal Jet Array, which states:
"When fired, this weapon automatically inflicts D6 hits on each unit, friendly or enemy with at least one model within range. This weapon can only be used if there are more enemy units that will be affected, than friendly ones."
So in overwatch, to my knowledge, all weapons function 100% the same as they would in shooting, save for only hitting on 6s after mods. This weapon auto hits, so that is ignored.
My question, and it seems straightforward, but also feels wrong, in overwatch, this gun will still hit all units within 6", and cannot be fired in overwatch if there are too many friendly units in range, correct?
Seems pretty awesome if so.
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