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![[Post New]](/s/i/i.gif) 2017/09/01 07:25:51
Subject: Plague Marines /Poxwalkers - crap ?
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Been Around the Block
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After a few games with my Death Guard , all newly painted
I'm not impressed with my troops :(
The Poxwalkers just die.
Multi wound weapons , mean that they need to pass multiple DR rolls to survive , then when they get into combat they dont kill anything , even with Typhus buffing them.
I'm over poxwalkers, I hate them/ love them :(
Plague Marines.... They dont have enough damage output , and DR just doesnt work vs multi wound damage. They still just die.
They seem like really expensive marines that cant find a real battlefield role.
Blight Launchers are good , but the basic marines dont really stand up to any massed fire or close combat.
I was facing a Custodes army , and they just love killed Plague Marines and Poxwalkers.
Grrr and the Imperial special characters that keep coming back form the dead :(
Sorry , rant over
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![[Post New]](/s/i/i.gif) 2017/09/01 08:15:17
Subject: Plague Marines /Poxwalkers - crap ?
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Oozing Plague Marine Terminator
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For their cost poxwalkers are actually decent, at least when supported by Typhus and numbering over 10. They are also good to fill troop slots as you get 10 for only 60points. Nurglings are contenders here for the same price, but they don't get DG boni and once the codex arrives we probably really want a full DG detachment. Same for plague bearers, though for only 1point more now these are admittedly better in many ways - still lacking [Legion] keyword, though.
Plague Marines on the other hand weren't that successful for me this edition. They were nice in 7th. and still are rather resilient, but they lost their versatility now that they're weak in CC. Blight grenades and plague knives are rather useless sadly. I haven't tried the new CC weapon options yet. They are good for camping on an objective, throwing out 4blight launcher shots. If you want, give the Champ the plasma gun, making them nearly a special weapons squad.
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![[Post New]](/s/i/i.gif) 2017/09/01 08:16:43
Subject: Plague Marines /Poxwalkers - crap ?
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Longtime Dakkanaut
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Typhus + Necrosius + poxwalkers are god against horde armies like ork, nids, guard, cultists and such. They are not good against elite infantry like custodes.
And in general: When your opponent uses multiwound attacks to kill 6 point models you will come out allright.
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![[Post New]](/s/i/i.gif) 2017/09/01 09:14:48
Subject: Plague Marines /Poxwalkers - crap ?
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Been Around the Block
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Maybe the new codex will help , but I doubt my plague marines will make the army.
They just seem too expensive for their low damage output.
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![[Post New]](/s/i/i.gif) 2017/09/01 09:49:43
Subject: Plague Marines /Poxwalkers - crap ?
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Pismakron has it right. Poxwalkers can't do anything against elite units (And Custodes are like, the MOST elite troops in all of the game), but they are pretty good against hordes, properly buffed.
In general you WANT your opponent to shoot your POxwalkers because that way he isn't targeting your other units. If they are not only shooting, but shooting your poxwalkers with multi-damage weapons, you are winning that engagement.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/09/01 12:29:24
Subject: Plague Marines /Poxwalkers - crap ?
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Jovial Plaguebearer of Nurgle
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Once i got all the rules straight and clarified they are a pretty good troop choice. I found that Typhus is absolutley necessary for these guys and hes cheaper and better than a Chaos Sorc in term armour with good weapons. Also take a sorcerer for warptime. Miasma on PW is good. And since damage doesnt spill over with multiwound weapons, if hes using a meltagun on your poxwalkers you are doing something right. They unfortunaly do not stand up well to storm bolters or combi bolters at half range. 3 Grey knight strike squads with 20 shots each wrecked my poxwalkers.
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"You can't convince a believer of anything; for their belief is not based on evidence, it's based on a deep-seated need to believe." - Carl Sagan - |
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![[Post New]](/s/i/i.gif) 2017/09/01 12:46:46
Subject: Plague Marines /Poxwalkers - crap ?
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Jovial Plaguebearer of Nurgle
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Ive found them to be a bit more survivable than cultists but for 120 pts i get a whole extra squad of 10 cultists who can all shoot. I love the models and really hope they come down to 50 pts in the dex.
My plague marines have also not done much in 8th in 7th i tried fielding as many as possible but now they seem to be a bit meh, even though they have nice new toys etc.
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Facts are chains that bind perception and fetter truth. For a man can remake the world if he has a dream and no facts to cloud his mind. |
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![[Post New]](/s/i/i.gif) 2017/09/01 13:02:31
Subject: Plague Marines /Poxwalkers - crap ?
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Wicked Warp Spider
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Two questions : - Can be Necrosius (or a Sorcerer count as) used in the same detachment as Typhus? - And more importantly, can one give "THE TAINTED" keyword to any Plague Marines unit? This would buff a units of melee-equipped Plague Marines thus make them hit in melee on 2+. The new melee weapon combinations can give 2 attacks to many of them, or 1d3 for the flails, and mitigate the Cleaver. But correct me on this, there is probably a loophole I ignore? Generally speaking, I do wonder if the designers conceived the DG as a sort of 40k Cryx (Warmahordes). Zombies come back, CP make models come back, you have bells and whistles.. I mean bells and icons to debuff the leadership score.... You can buff your mediocre units.. Now we know that GW designers are what they are so the final result could leave something to be desired but still it sounds at least interesting...
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This message was edited 3 times. Last update was at 2017/09/01 13:34:42
Generic characters disappearing? Elite units of your army losing options and customizations? No longer finding that motivation to convert?
Your army could suffer Post-Chapterhouse Stress Disorder (PCSD)! If you think that your army is suffering one or more of the aforementioned symptoms, call us at 789-666-1982 for a quick diagnosis! |
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![[Post New]](/s/i/i.gif) 2017/09/01 13:24:18
Subject: Plague Marines /Poxwalkers - crap ?
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Longtime Dakkanaut
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Plague Marines and Poxwalkers are very opponent-dependent. Plague Marines are fantastic against bolters, but barely any better than a Space Marine against lasguns. Plague Marines are better against lascannons and missile launchers, but barely any better against a Multilaser or krak grenade. The new to-wound system makes it that a 1 point increase in toughness isn't as good as it used to be against small arms fire, but is better than it used to be against most heavy weapons. This means that if your opponent is easily taking out your Plague Marines, switch it up! Go for some good ol' Chaos Space Marines, or make the Plague Marines even tougher by putting them into a Rhino.
Poxwalkers, on the other hand, are fantastic against really weak stuff, because not only do they tank the damage really well when backed by Typhus, but also grow in numbers! I've found them to be the PERFECT anti-conscript unit, as they out-tough the conscript's shots point for point, even when backed by orders. Then every one of them gets "upgraded" to a Poxwalker. Within short order, your opponent's army is now working for you rather than against you. Poxwalkers, on the other hand, are pretty terrible against anything tough, because they don't hit well, and instead of upgrading, you downgrade. I'd only ever take them to hold backfield objectives against a Space Marine army, and they'd be atrocious at taking down Custodes.
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Galef wrote:If you refuse to use rock, you will never beat scissors. |
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![[Post New]](/s/i/i.gif) 2017/09/01 14:02:41
Subject: Plague Marines /Poxwalkers - crap ?
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Longtime Dakkanaut
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Meh. DG kinda suck, really hope the codex brings us some improvements (and I want my other units back, thanks...)
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![[Post New]](/s/i/i.gif) 2017/09/01 17:39:11
Subject: Plague Marines /Poxwalkers - crap ?
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Longtime Dakkanaut
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Death guard are half an army atm, but poxwalkers are a good screen
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![[Post New]](/s/i/i.gif) 2017/09/01 18:01:11
Subject: Plague Marines /Poxwalkers - crap ?
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Stern Iron Priest with Thrall Bodyguard
UK
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Have not faced plauge marines but yes pox walkers are terrible they just can't get through power armour.
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![[Post New]](/s/i/i.gif) 2017/09/01 18:33:54
Subject: Plague Marines /Poxwalkers - crap ?
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Fickle Fury of Chaos
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Still too early to write Death guard off until the full codex drops as they are pretty barebones as an army right now. pox walkers seem decent as a screen and backfield objective holding unit but thats all. my last game i played was against a death guard army and my opponent was trying to play it as an assault army and like you said pox walkers and plague marines just die too easily to close range concentrated fire but i suspect with some new fire support options they are getting they may be a decent objective take and hold army.
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