In order to target an enemy unit,
a model from that unit must be within
the Range of the weapon being used (as
listed on its profile) and be visible to the
shooting model.
- 2. Choose Targets
I really, really, really do not like the way they have written Step 2 as it merges 'Unit level' and 'Model Level' events together... but when hasn't Game Workshop done that?
There is also a degree of analog thinking that is required, we need to know what the Shooting Model will be doing during Steps 3 and 4 just to make Step 2 function properly....
Thus, inform your opponent which weapons will be firing at which Targets during Step 2, as we have to confirm Range and Line of Sight at this point in the sequence.
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