Switch Theme:

The Ramifications of the New Kastelan Fluff  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Been Around the Block





 Verviedi wrote:
Context:
Spoiler:


The new Kastelan robot fluff has them as ancient machines that occasionally “show up” and “allow” the tech-priests to direct them. Ignoring the “quality” of this fluff, does this mean that Kastelans are actually autonomous, or that something weirder is going on?


So, the fluff is indeed bad but the intent is clear: allow people to take a random "hero" Kastelan with whatever colour scheme they want.

What would be a better way of doing that? I'll admit I'm drawing a bit of a blank on how to justify a freeblade Kastelan!

Buddingsquaw seems to be most of the way there, the free robots just need a reason to fight alongside their old masters (and not get scooped up and reprogrammed).

This message was edited 1 time. Last update was at 2017/09/24 09:15:59


 
 
Forum Index » 40K Background
Go to: