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Made in ca
Deranged Necron Destroyer




Somewhere Ironic

The rule in question:

https://imgur.com/nNCTX2w

The clarification required: Does being stationary allow you to fire the turret twice?

It's an important question to decide how sponsons would behave. If you must move in order to get the twin fire, then your sponsons would fire at -1.

To me, it seems obvious that you must move to gain twin fire. What do you think?

This message was edited 1 time. Last update was at 2017/09/26 18:51:56


 
Made in ca
Deranged Necron Destroyer




Somewhere Ironic

"CRB P. 180

HEAVY
[Fluff]
If a model with a Heavy weapon moved in its preceding Movement phase, you must subtract 1 from any hit rolls made when firing that weapon this turn."

By both your definitions, you must subtract 1 from any hit rolls when firing heavy weapons if you want to fire twice with the turret weapon.


I think that you should take another look at the rule. Especially with the explanation in parentheses, the ability to fire twice while stationary is pretty clear.


As above, it isn't.

This message was edited 1 time. Last update was at 2017/09/26 19:55:18


 
Made in ca
Deranged Necron Destroyer




Somewhere Ironic

The Grinding Advance rule says exactly "If this model moves under half speed in its movement phase (ie, it moves a distance in inches less than half the current Move characteristic)"

It says it has to move. It even its 0". But then if it has to move, you have to subtract 1 on sponson hit rolls. That's all I'm looking for, whether or not if I have a stationary Leman Russ, and it fires twice, do I have to subtract 1 on my sponson hit rolls.
Made in ca
Deranged Necron Destroyer




Somewhere Ironic

 Octopoid wrote:
 Shadelkan wrote:
The Grinding Advance rule says exactly "If this model moves under half speed in its movement phase (ie, it moves a distance in inches less than half the current Move characteristic)"

It says it has to move. It even its 0". But then if it has to move, you have to subtract 1 on sponson hit rolls. That's all I'm looking for, whether or not if I have a stationary Leman Russ, and it fires twice, do I have to subtract 1 on my sponson hit rolls.


And that's what we've answered. Moving 0" does not count as moving, so you suffer no penalties for sponsons. It also counts as moving less than half your movement characteristic, since 0" is less than your movement characteristic, so you can fire your turret weapon twice.

Strightforward. Don't overthink it.




Moving 0" doesn't count as moving, but also counts as moving?
 
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