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Made in se
Guard Heavy Weapon Crewman





Sweden

Hi!

Time for me to get stupid again. I'll excuse myself by stating I've never played a single game yet and think you guys seems so helpful.

I'm reading in the rule book about saving throws and armour piercing.

Lets take the Stormsword from Astra Militarum for example. It has a Sv of 3+. Since it's a tank I'm fantasising that the armour would protect from single bullets etc.

But at the same time the rule book states (on page 181 on resolving attacks) ยง4 "Saving throw: The player commanding the target unit then makes a saving throw by rolling a dice and modifying the roll by the Armour Penetration characteristic of the weapon that caused the damage. For example, if the weapon has an Armour Penetration of -1, then 1 is subtracted from the saving throw roll. If the result is equal to, or greater than, the Save characteristic of the model the wound was located to, then the damage is prevented and the attack sequence ends. If the result is less than the model's Save characteristic, then the model suffers damage. A roll of 1 Always fails, irrespective of any modifiers that may apply."

Since a lasgun has the AP of 0, could it still wound the Stormsword if the controlling player rolls a 1 or a 2? Given the guardsman rolled a 6 to wound (S3/T8)?
And would the melta guns AP of -4 cause that the Stormsword couldn't make a save throw against a wound from the melta gun?


Have I intepreted the rules correctly?
Made in se
Guard Heavy Weapon Crewman





Sweden

Thank you very much! I'm feeling I'm starting to get the hang of this enough to play my first game now
 
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