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Made in ru
!!Goffik Rocker!!






Quick question. Imagine, i have a stormtalon. In it's movement phase It flies over a dakkajet so that a dakkajet is behind it. Can it charge backwards in the stormtalon's charge phase?

This message was edited 1 time. Last update was at 2017/10/18 06:12:56


 
   
Made in de
Experienced Maneater






A Stormtalon cannot charge at all, unless it's switching to hover mode, which means it no longer has to move in straight lines.

Airborne: This model cannot charge, can only be
charged by units that can FLY, and can only attack or
be attacked in the Fight phase by units that can FLY.


Same goes for other flyers with the Airborne special rule.

This message was edited 2 times. Last update was at 2017/10/18 06:30:08


 
   
Made in ru
!!Goffik Rocker!!






Missed the "can't charge" part. Thanks!
   
Made in nl
Dakka Veteran





it depends on the flyer and its special rules

 
   
Made in us
Norn Queen






As a general rule if it has no restriction on charging it can charge in any direction.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Deathwing Terminator with Assault Cannon






 Lance845 wrote:
As a general rule if it has no restriction on charging it can charge in any direction.


To add:
-flyers, unless otherwise stated, cannot initiate a charge
-if the said flyer is able to charge as per specific rule (i.e. caestus assault ram), it must abide by all rules that govern its movement (i.e. supersonic and hover jet). Although the rule set is wonky as there aren't many flyers that can charge, I think it's safe to assume that you can't pivot more than 90 degrees during your charge (as the rule states each time this model moves and does not specify only during movement phase) if it was in supersonic mode the movement phase prior.
   
Made in gb
Norn Queen






 skchsan wrote:
-flyers, unless otherwise stated, cannot initiate a charge
As far as I know this is not true. There is no rule saying Flyers can't charge, it's a special rule each flyer has that determines that.
   
Made in us
Deathwing Terminator with Assault Cannon






 BaconCatBug wrote:
 skchsan wrote:
-flyers, unless otherwise stated, cannot initiate a charge
As far as I know this is not true. There is no rule saying Flyers can't charge, it's a special rule each flyer has that determines that.


Sorry, that should read"

'-flyers, unless otherwise stated, cannot initiate a charge when it is in supersonic mode'
   
Made in se
Swift Swooping Hawk





 skchsan wrote:
 BaconCatBug wrote:
 skchsan wrote:
-flyers, unless otherwise stated, cannot initiate a charge
As far as I know this is not true. There is no rule saying Flyers can't charge, it's a special rule each flyer has that determines that.


Sorry, that should read"

'-flyers, unless otherwise stated, cannot initiate a charge when it is in supersonic mode'

Not all flyer have Supersonic. Airborne is the rules that prevents charging.

Craftworld Sciatháin 4180 pts  
   
Made in us
Lieutenant General





Florence, KY

'Supersonic' is not the rule that prevents the model from charging. That would be the 'Airborne' rule. Also its the 'Hover Jet' rule that causes the model to lose the 'Airborne' rule (along with the 'Hard to Hit' and 'Supersonic' rules) until the beginning of your next Movement phase.

This message was edited 1 time. Last update was at 2017/10/18 15:40:55


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Longtime Dakkanaut







Airborne states the inability for a model to charge unless charging a model with the Fly rule.

Supersonic says you must pivot 90* then move in a straight line. This also would apply to Pile-In and Consolidate, so I imagine surfing off Fly models would make a cute U-turn shtick.

Charging is about checking if a unit is within 2d6 inches, and that's it.

Honestly, my view is the rules break at this point. You could either get a "free pivot", a "successful charge" with no movement (which could be useful if you wish to pile into another unit), or some other edgecase.
   
Made in us
Deathwing Terminator with Assault Cannon






 Ghaz wrote:
'Supersonic' is not the rule that prevents the model from charging. That would be the 'Airborne' rule. Also its the 'Hover Jet' rule that causes the model to lose the 'Airborne' rule (along with the 'Hard to Hit' and 'Supersonic' rules) until the beginning of your next Movement phase.


Yes the way you stated is more precise.
   
Made in us
Lieutenant General





Florence, KY

 MagicJuggler wrote:
Airborne states the inability for a model to charge unless charging a model with the Fly rule.

This is incorrect. From 'Airborne':

This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.

The model can not charge at all, regardless of whether the unit to be charged has the FLY keyword or not.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Deathwing Terminator with Assault Cannon






 Cream Tea wrote:

Not all flyer have Supersonic. Airborne is the rules that prevents charging.


All flyers have supersonic and issubject to minimum move requirement. Not all models with FLY keyword have supersonic.

Hover Jet rule is the rule that allows you to negate the minimum move requirement imposed by supersonic rule at the cost of airborne and hard to ht
   
Made in us
Lieutenant General





Florence, KY

 skchsan wrote:
 Ghaz wrote:
'Supersonic' is not the rule that prevents the model from charging. That would be the 'Airborne' rule. Also its the 'Hover Jet' rule that causes the model to lose the 'Airborne' rule (along with the 'Hard to Hit' and 'Supersonic' rules) until the beginning of your next Movement phase.


Yes the way you stated is more precise.

And the way you stated it was incorrect. 'Supersonic' is not the rule that prevents the model from charging.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in se
Swift Swooping Hawk





 skchsan wrote:
 Cream Tea wrote:

Not all flyer have Supersonic. Airborne is the rules that prevents charging.


All flyers have supersonic and issubject to minimum move requirement. Not all models with FLY keyword have supersonic.

Hover Jet rule is the rule that allows you to negate the minimum move requirement imposed by supersonic rule at the cost of airborne and hard to ht

None of the Craftworld Eldar flyers have Supersonic. They have Wings of Khaine, which gives them minimum movement and pivoting restrictions.

Wings of Khaine doesn't disallow charges either, that's still Airborne.

Craftworld Sciatháin 4180 pts  
   
Made in us
Longtime Dakkanaut





 Ghaz wrote:
 skchsan wrote:
 Ghaz wrote:
'Supersonic' is not the rule that prevents the model from charging. That would be the 'Airborne' rule. Also its the 'Hover Jet' rule that causes the model to lose the 'Airborne' rule (along with the 'Hard to Hit' and 'Supersonic' rules) until the beginning of your next Movement phase.


Yes the way you stated is more precise.

And the way you stated it was incorrect. 'Supersonic' is not the rule that prevents the model from charging.


Actually, in the original case set up, it does prevent the model from making the charge asked about. If you can only turn up to 90 degrees and then move straight, you can't charge something behind you. Having Airborne would also prevent you from charging, but it would be a double denial.
   
Made in us
Deathwing Terminator with Assault Cannon






 Ghaz wrote:
 skchsan wrote:
 Ghaz wrote:
'Supersonic' is not the rule that prevents the model from charging. That would be the 'Airborne' rule. Also its the 'Hover Jet' rule that causes the model to lose the 'Airborne' rule (along with the 'Hard to Hit' and 'Supersonic' rules) until the beginning of your next Movement phase.


Yes the way you stated is more precise.

And the way you stated it was incorrect. 'Supersonic' is not the rule that prevents the model from charging.


It was a chain of logic that was only valid if a flyer had both supersonic and hover jet rule:

P1. Flyer moves as governed by 'Hover Jet' or 'Supersonic' rule.
P2. When, ~'Hover Jet,' the flyer is 'Supersonic'
P3. When, 'Supersonic,' the flyer is 'Airborne'
P4. 'Airborne' rule is 'Cannot charge'
P5. Flyer is ~'Hover Jet'
C1. Thus, flyer is 'supersonic' and 'Cannot charge'



This message was edited 2 times. Last update was at 2017/10/18 16:50:01


 
   
Made in de
Experienced Maneater






 skchsan wrote:
 Ghaz wrote:
 skchsan wrote:
 Ghaz wrote:
'Supersonic' is not the rule that prevents the model from charging. That would be the 'Airborne' rule. Also its the 'Hover Jet' rule that causes the model to lose the 'Airborne' rule (along with the 'Hard to Hit' and 'Supersonic' rules) until the beginning of your next Movement phase.


Yes the way you stated is more precise.

And the way you stated it was incorrect. 'Supersonic' is not the rule that prevents the model from charging.


It was a chain of logic that was only valid if a flyer had both supersonic and hover jet rule:

P1. Flyer moves as governed by 'Hover Jet' or 'Supersonic' rule.
P2. When, ~'Hover Jet,' the flyer is 'Supersonic'
P3. When, 'Supersonic,' the flyer is 'Airborne'
P4. 'Airborne' rule is 'Cannot charge'
P5. Flyer is ~'Hover Jet'
C1. Thus, flyer is 'supersonic' and 'Cannot charge'





What?

How about: Flyer has Airborne rule active? Yes = cannot charge.
   
Made in us
Twisted Trueborn with Blaster





 skchsan wrote:
 Cream Tea wrote:

Not all flyer have Supersonic. Airborne is the rules that prevents charging.


All flyers have supersonic


No. No they don't. Eldar flyers, for example, have the Wings of Khaine rule instead.

"But If the Earth isn't flat, then how did Jabba chakka wookiee no Solo ho ho ho hoooooooo?" 
   
 
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