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Made in nl
Crazed Spirit of the Defiler




Title. There's a little piece of fluff in the DG codex talking about them using infested Orks and since I have some Orks lying around and have been looking for an excuse to whip them out again lately I thought, "well, why not combine the two?". Seems like a hilarious combo to me and not even unfluffy to boot. Question remains though, can you combine the two and still have a battleforged army? Obviously they'll have to be in separate detachments and DG psychic powers/ stratagems can't be used on Orks and vice versa, but are there any further restrictions? Thanks!
   
Made in gb
Nasty Nob





Dorset, England

As far as I understand it for an army to be battle forged all units must share a keyword, unfortunately there is no way to do this with Orks and Death Guard.

Of course in Narrative and Open play this army would be very cool especially with some suitably diseased looking Orks :-)
   
Made in it
Waaagh! Ork Warboss




Italy

Luckily no. No more silly allieances like in 7th edition. Chaos and orks are not on the same side.

In fact orks don't chose any sides and they even fight each other every moment

You can use ork boyz as cultists though.

 
   
Made in fi
Locked in the Tower of Amareo





 Blackie wrote:
Luckily no. No more silly allieances like in 7th edition. Chaos and orks are not on the same side.

In fact orks don't chose any sides and they even fight each other every moment

You can use ork boyz as cultists though.


Yeah it's obviously okay for imperial soup but heaven forbid others might have decent allies...

2024 painted/bought: 109/109 
   
Made in ca
Longtime Dakkanaut






Toronto

Can't chaos Daemons and chaos marines be battlefirged together?

Adepta Sororitas: 3,800 Points
Adeptus Custodes: 8,100 Points
Adeptus Mechanicus: 8,400 Points
Alpha Legion: 4,400 Points
Astra Militarum: 7,500 Points
Dark Angels: 16,800 Points
Imperial Knights: 12,500 Points
Legio Titanicus: 5,500 Points
Slaaneshi Daemons: 3,800 Points
 
   
Made in ca
Monstrously Massive Big Mutant






lliu wrote:
Can't chaos Daemons and chaos marines be battlefirged together?


They all share the <Chaos> keyword, and sometimes also share the <Daemon> or Chaos God keywords.
   
Made in de
Experienced Maneater






tneva82 wrote:
 Blackie wrote:
Luckily no. No more silly allieances like in 7th edition. Chaos and orks are not on the same side.

In fact orks don't chose any sides and they even fight each other every moment

You can use ork boyz as cultists though.


Yeah it's obviously okay for imperial soup but heaven forbid others might have decent allies...


Yeah, it's obviously very unfair. They could just allow us to play the different Eldar aspect chambers together, or Daemons with Chaos Marines, or Tau with Kroot, or Snotlings together with Orcs, or Genestealers with Tyranids, or...
   
Made in ca
Monstrously Massive Big Mutant






 Hanskrampf wrote:
tneva82 wrote:
 Blackie wrote:
Luckily no. No more silly allieances like in 7th edition. Chaos and orks are not on the same side.

In fact orks don't chose any sides and they even fight each other every moment

You can use ork boyz as cultists though.


Yeah it's obviously okay for imperial soup but heaven forbid others might have decent allies...


Yeah, it's obviously very unfair. They could just allow us to play the different Eldar aspect chambers together, or Daemons with Chaos Marines, or Tau with Kroot, or Snotlings together with Orcs, or Genestealers with Tyranids, or...


Wow, the sarcasm took me WAY too long to register
   
Made in it
Waaagh! Ork Warboss




Italy

Imperial soups are not ok, they're something that should be fixed IMHO, probably the most important issue tournaments have.

Background and fluff is way more important that competitveness.

 
   
Made in fi
Locked in the Tower of Amareo





 Hanskrampf wrote:
tneva82 wrote:
 Blackie wrote:
Luckily no. No more silly allieances like in 7th edition. Chaos and orks are not on the same side.

In fact orks don't chose any sides and they even fight each other every moment

You can use ork boyz as cultists though.


Yeah it's obviously okay for imperial soup but heaven forbid others might have decent allies...


Yeah, it's obviously very unfair. They could just allow us to play the different Eldar aspect chambers together, or Daemons with Chaos Marines, or Tau with Kroot, or Snotlings together with Orcs, or Genestealers with Tyranids, or...


And those compare very well with imperial soup oh yes. Snotlings for orks. That is REALLY equal to mixing IG, Guillimann etc together. Yup yup.

Not to mention tau and kroot are same codex...Gee that really compares with like how many books imperium can cherry pick best. Yeah. REALLY equal yes indeed.

2024 painted/bought: 109/109 
   
Made in gb
Norn Queen






You can combine them, just not in "Matched Play".
   
Made in nl
Crazed Spirit of the Defiler




Eh, pity :( I'm only really interested in matched play though, although I don't think many people at my local store would have much of a problem with it for casual games, I played Renegade Space Wolves for Chaos there as well during Fate of Konor No tourneys though

 Blackie wrote:

In fact orks don't chose any sides and they even fight each other every moment



Not willingly, no. Infect them with a zombie plague strain modified to work on Orks though... DG + Orks could work very well fluffwise, Orks are incredible infection vectors due to the way they reproduce. DG mind control/ zombiefy them and send them to the nearest imperial planet. Battle ensues, Orks get killed. Then the spores the Orks leave when they die scatter on the wind. These could be modified to work as carriers for plagues that work on humans when they get inhaled and if they don't get inhaled they produce more zombie-Orks. Result: a plague-ridden planet in no-time for which the only option to prevent further damage to the system is Exterminatus.
   
Made in de
Experienced Maneater






tneva82 wrote:
 Hanskrampf wrote:
tneva82 wrote:
 Blackie wrote:
Luckily no. No more silly allieances like in 7th edition. Chaos and orks are not on the same side.

In fact orks don't chose any sides and they even fight each other every moment

You can use ork boyz as cultists though.


Yeah it's obviously okay for imperial soup but heaven forbid others might have decent allies...


Yeah, it's obviously very unfair. They could just allow us to play the different Eldar aspect chambers together, or Daemons with Chaos Marines, or Tau with Kroot, or Snotlings together with Orcs, or Genestealers with Tyranids, or...


And those compare very well with imperial soup oh yes. Snotlings for orks. That is REALLY equal to mixing IG, Guillimann etc together. Yup yup.

Not to mention tau and kroot are same codex...Gee that really compares with like how many books imperium can cherry pick best. Yeah. REALLY equal yes indeed.


Wait, so you're okay with mixing different factions of the same army when it's Xenos, but when it's the armies of mankind, it's suddenly... what?
I, too, would be more comfortable if I just have to buy a single 1000 page Codex for all the Imperium armies, but that's not gonna happen.

Apart from Grey Knights, no part of the Imperium armies work alone most of the time.
Different Chapters of SM and the IG work together in campaigns all the time.
A single Space Marine commander can take control of IG regiments, and when Bobby G shows up, you better believe that everyone jumps as high as he asks them to.
Inquisition just requsitions whatever they need and is in vicinity.
Knights are support for other parts of the armies.
Assassins drop in a warzone to execute their target(s).
SoB basically never work alone.
Deathwatch isn't a full force, they have scout missions and when they fail to achieve their objective, they hook up with real strike forces.
   
Made in us
Powerful Phoenix Lord





I really think GW could have done better here with a simple "subfaction" type rule.

While I agree that Imperial Soup (followed by Chaos soup --- which by way of Renegades is almost as bad) is unfortunate - I'm fine with it as it follows the fluff and allows a very cool thematic option to your army. However, as usual tournaments will skip the fluffy aspect (i.e. cool, a squad or two of Space Marines are joining my Imperial Guard for this fight) and go for the silly powerful combos. But that's just a tournament/power gaming thing, so skip it if you're playing Narrative or locally.
   
Made in ca
Been Around the Block





China

There is a rule in the rulebook called Narrative Play, it officially allows you in the rules to combine any army you want with any other army, simply ask your opponent if they would also like to play this.

If you play with your friends there is 99% chance they will not say no, because they are your friends, and if they do say no then you should get new friends

If you play at your local gaming store there should be quite a guys there, chances are some of them won't want to play this way, but I'm betting most will
   
Made in us
Been Around the Block




Pandabeer wrote:
Title. There's a little piece of fluff in the DG codex talking about them using infested Orks and since I have some Orks lying around and have been looking for an excuse to whip them out again lately I thought, "well, why not combine the two?". Seems like a hilarious combo to me and not even unfluffy to boot. Question remains though, can you combine the two and still have a battleforged army? Obviously they'll have to be in separate detachments and DG psychic powers/ stratagems can't be used on Orks and vice versa, but are there any further restrictions? Thanks!


Not as ork data sheets, but there is no reason Orks can't make good Poxwalkers or Cultists.
   
Made in us
Pious Palatine




 Blackie wrote:
Imperial soups are not ok, they're something that should be fixed IMHO, probably the most important issue tournaments have.

Background and fluff is way more important that competitveness.


Your first sentence conflicts with your second sentence. Like many others have said, in the fluff the imperium works as imperium. The VAST majority of soup armies are actually SUPER fluffy.

If you don't like soup because you feel it's unbalanced, that's fair. If you don't like soup because you're jealous, that's petty but also fair.

If you don't like soup because it's 'unfluffy' you're either lying or don't know anything about the fluff.


 
   
Made in gb
Dakka Veteran




Use some as counts as Poxwalkers OP. I've got Necron and SM ones mixed in with mine.
   
Made in gb
Regular Dakkanaut



UK

Could you find analogies to the units in the Daemons list and ‘counts as’ that way?
Or even a second detachment of DG to provide the rules, while the models are obviously the warped Orks?

This message was edited 1 time. Last update was at 2017/10/27 10:07:11


 
   
Made in fi
Locked in the Tower of Amareo





 BaconCatBug wrote:
You can combine them, just not in "Matched Play".


Yeah. Because GW decided screw non-Imperium armies.

If matched play is supposed to be balanced you either need to remove imperial soup or allow other factions equally good soups. That or non-imperium non-soup needs to be good enough that imperium would be in trouble without soup.

2024 painted/bought: 109/109 
   
 
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