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Ideal implementation of Grenades in tabletop combat games?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Fireknife Shas'el






Grenades can be dangerous to your own troops, especially fragmentation grenades. Modern frag grenades have a casualty radius of 15 meters! And they can send fragments for hundreds of meters. Defensive grenades (designed to be thrown from solid cover) have a casualty radius larger than the average throwing range, which is really scary. I think in a skirmish game (most tabletop combat games), the use of frag grenades would be very low for this reason. Any unit that doesn't have something solid to hide behind shouldn't be throwing grenades!
Made in ca
Fireknife Shas'el






 JohnHwangDD wrote:
 John Prins wrote:
Any unit that doesn't have something solid to hide behind shouldn't be throwing grenades!


Or, if they're super-armored, like a Space Marine...


Space Marines are always behind something solid!

OTOH, even they can be hurt by frag grenades, so maybe they better be careful too.
 
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