Hello!
Thanks for the replies.
I'm trying to incorporate some of the ideas here, but I had thoughts/comments (that are probably ignorant and/or wrong,
lol).
So, I'm definitely going to break the stormboyz up into 3 squads of 5 with a nob. This will let them threaten more vulnerable shooting units or go for objectives without having to worry about morale as much. Great call.
I can definitely work in a Weirdboy with Warpath. Another great call!
I plan on protecting the Deff Dread and the Killa Kanz with the
KFF Mek. Also, I already own and have assembled the model... haha, so he's kind of a must take for me for now! I can totally see the merit in replacing him with another unit of boyz, or even cutting the big choppas/big shootas out of the units, but I want some toys to play with, I guess. I'm trying to strike a balance between not getting my head stomped into my ass every game but also not being "that guy"who brings 150 boyz.
Yeah, Lootas seem kind of meh with only a 6+ save but I wasn't sure what shooting I could bring to reliably deal with things like razorbacks/predators/etc. Light vehicles. I was hoping they'd focus on the walkers and 90 boys screaming towards them and leave the lootas alone,
lol. I've read that tankbusters in a trukk aren't bad, but if they focus your rather fragile trukk early then your guys are foot slogging.
For Zaggstrukk how does bringing special characters in different factions work this edition? You can still bring them but they don't buff units of different factions? So Zaggstrukk being a Goff wouldn't help my Deathskull Storm Boyz, but I guess if you run them as their own detachment it works, you just couldn't use Weirdboy spells on them?
As for the Killa Kans and rokkits, I just realized that since Kans are manned by Grots they're BS4! So I'll definitely make that change. Good call!
I'm not in any way disparaging any of the suggestions, just voicing my thoughts and questions out loud. Thanks very much for all the feedback!
I made a second list with a lot of the changes incorporated, but ugh! haha. I reduced the Stormboyz from 20-15 and split them into 3 groups. I removed the Lootas and the Deff Dread and added a Morkanaut and a second Weirdboy with Warpath.
Boss Grubgrab’s Stompin’ Skwuad
Battalion Detachment + 3CP
Supreme Warboss Grubgrab - 80 Points
Attack Squig, Power Klaw, Slugga
Weirdboy Warshouta – 62 Points
Warpath
Big Mek Snobbo - 75 Points
Kustom Force Field
Ork Boyz - 207 Points
Nob with Big Choppa & Slugga
3x Ork Boyz Big Shootas
26x Ork Boyz with Slugga & Choppa
Ork Boyz - 201 Points
Nob with Big Choppa & Slugga
3x Ork Boyz Big Shootas
25x Ork Boyz with Shootas
Ork Boyz - 201 Points
Nob with Big Choppa & Slugga
3x Ork Boyz Big Shootas
25x Ork Boyz with Shootas
Mad Dok Grotsnik – 74 Points
Morkanaut – 374 Points
Kustom Force Field
Killa Kans - 378 Points
6x Killa Kans
Klaws and Rokkits
Burna Bommer - 136 Points
Outrider Detachment +1
CP
Weirdboy Ooga Booga – 62 Points
'Da Jump
Storm Boyz – 49 Points
Boss Nob - Slugga, Big Choppa
4x Storm Boy
Storm Boyz – 49 Points
Boss Nob - Slugga, Big Choppa
4x Storm Boy
Storm Boyz – 49 Points
Boss Nob - Slugga, Big Choppa
4x Storm Boy