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![[Post New]](/s/i/i.gif) 2017/12/24 04:12:57
Subject: [1500] - Ynnari Harlequins - Alpha Strike Triple Speed Boost
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Hellion Hitting and Running
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So I have been playing Ynarri and Harlequins since they came out and in 8th was gifted stronger harlequins and the ability to choose two powers, words of the phoenix and Twilight pathways. With the release of the new eldar codex we have a new speed boosting power in quicken. With this power I can speed boost a third unit for a formidable alpha strike of some of the games best close combat units.
1496pts/1500pst
Battalion Detachment
HQ:
Yvraine (warlord) Words of the Phoenix/ ancestors grace 132
Shadow seer twilight pathways 134
Spirit seer Quicken 45
Troops
5x harlequin troupes with caress and fusion pistols 150
5x harlequin troupes with caress and fusion pistols 150
5x harlequin troupes with caress and fusion pistols 150
Dedicated Transports
Star weaver 2x shurken cannons 99
Star weaver 2x shurken cannons 99
Star weaver 2x shurken cannons 99
Fast attack
6 shining spears w/ 1 exarch and star lance 219
6 shining spears w/ 1 exarch and star lance 219
The main goal of this list is to put my guys in the enemies face as soon as possible. Having 16" moves help this but being able to move a second time really lets me get anywhere on the board. Even with the nerf to Ynnari is still feel that strength from death is pretty OP. With strength from death my shining spears can multicharge a character and a unit (or two smaller units) focus down the character and then attack a second time to kill the unit the character was accompanying. SFD also allows the spears to fight in combats they know they will win and also fly off to clam an objective up to 22" away. Shining spears shooting is not so shabby and you can often shoot at a weakened unit, kill it, and sling shot yourself to attack another more distant unit.
I have considered taking the harlequins in a harlequin detachment and not a Ynnari detachment but because they all have fusion pistols I find myself shooting rather than advancing. The not being able to fall back and charge is also not an issue as I rarely find myself in combat for two rounds (either I kill them or the enemy falls back) and if I am stuck in combat when I do kill the other unit I can soul burst and get a free move or shooting so its not horrible. I also try to keep my harlequins in their starweavers as long as possible so the extra advance is not as important.
Any critiques or things I should change about my list?
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![[Post New]](/s/i/i.gif) 2017/12/24 09:00:17
Subject: [1500] - Ynnari Harlequins - Alpha Strike Triple Speed Boost
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Ladies Love the Vibro-Cannon Operator
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Well, you could generate a FA detachment with the Shining Spears for one additional CP.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2017/12/24 10:04:05
Subject: [1500] - Ynnari Harlequins - Alpha Strike Triple Speed Boost
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Hellion Hitting and Running
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wuestenfux wrote:Well, you could generate a FA detachment with the Shining Spears for one additional CP.
Don't I need 3 FAs for a spearhead?
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![[Post New]](/s/i/i.gif) 2017/12/24 10:26:03
Subject: [1500] - Ynnari Harlequins - Alpha Strike Triple Speed Boost
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Ladies Love the Vibro-Cannon Operator
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Indeed, SS can be taken in units of 3.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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