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![[Post New]](/s/i/i.gif) 2018/01/19 15:13:29
Subject: Charging a flying unit.
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Been Around the Block
Cambridge UK
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I just wondered what the rules are for charging a falcon?
I had a falcon going full speed down the board and was charged by some genestealers. Are there any restrictions or deductions for this?
I couldn't seem to get a straight answer for this in the rule book.
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![[Post New]](/s/i/i.gif) 2018/01/19 15:20:57
Subject: Charging a flying unit.
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Stubborn Prosecutor
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Under normal circumstances you can charge units with the fly keyword without issue. THe falcon is a hover tank and not an aerospace fighter, after all.
Now, actual aerospace fighters have the Airborne rule, which is probably what you are thinking of. Airborne specified that the vehicle can only be charged by other flying units. That's why a genestealer can't charge a hemlock fighter.
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This message was edited 1 time. Last update was at 2018/01/19 15:21:21
Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.
https://www.victorwardbooks.com/ Home of Dark Days series |
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![[Post New]](/s/i/i.gif) 2018/01/19 16:35:25
Subject: Charging a flying unit.
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Norn Queen
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Sy2pie wrote:I just wondered what the rules are for charging a falcon?
I had a falcon going full speed down the board and was charged by some genestealers. Are there any restrictions or deductions for this?
I couldn't seem to get a straight answer for this in the rule book.
The rules are permissive. They allow you to assault the Falcon and the Falcon has no rule saying otherwise.
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![[Post New]](/s/i/i.gif) 2018/01/19 16:40:49
Subject: Charging a flying unit.
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Been Around the Block
Cambridge UK
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Thank you. We played with a -1 to WS to hit as we weren't sure. I found it hilarious to picture genestealers hanging off a going falcon tank.
So it can be changed just like anything else. Even at full speed?
Are there any penalties for shooting it either?
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![[Post New]](/s/i/i.gif) 2018/01/19 16:42:38
Subject: Charging a flying unit.
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Norn Queen
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Sy2pie wrote:Thank you. We played with a -1 to WS to hit as we weren't sure. I found it hilarious to picture genestealers hanging off a going falcon tank. So it can be changed just like anything else. Even at full speed? Are there any penalties for shooting it either?
There are no penalties to hit moving vehicles. That's edition lag. Yes, it's no different to any other vehicle. No penalties by default. If they buy Vectored Engines then there is a penalty if the Falcon advances.
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This message was edited 3 times. Last update was at 2018/01/19 16:43:45
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![[Post New]](/s/i/i.gif) 2018/01/19 19:25:00
Subject: Charging a flying unit.
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Librarian with Freaky Familiar
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A lot of this comes down to remembering there is a difference between fly, and flyer.
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2018/01/22 18:56:31
Subject: Charging a flying unit.
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Inquisitorial Keeper of the Xenobanks
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Sy2pie wrote:Thank you. We played with a -1 to WS to hit as we weren't sure. I found it hilarious to picture genestealers hanging off a going falcon tank.
So it can be changed just like anything else. Even at full speed?
Are there any penalties for shooting it either?
I feel for you.
This is more 8th edition unrealism idiocy,
like shooting flyers with flamers and so on.
Pure CCG garbage.
I would house-rule it, imho -
keep the -1 to hit penalties for fast vehicles at the very least.
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This message was edited 1 time. Last update was at 2018/01/22 18:56:44
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![[Post New]](/s/i/i.gif) 2018/01/22 19:23:59
Subject: Charging a flying unit.
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Witch Hunter in the Shadows
Aachen
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And neither is responsible for the -1 toHit
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![[Post New]](/s/i/i.gif) 2018/01/22 23:46:22
Subject: Charging a flying unit.
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Powerful Phoenix Lord
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But the ability to assault is different between Fly and Flyer which is what he's addressing.
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![[Post New]](/s/i/i.gif) 2018/01/23 07:42:34
Subject: Charging a flying unit.
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Grim Dark Angels Interrogator-Chaplain
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jeff white wrote:Sy2pie wrote:Thank you. We played with a -1 to WS to hit as we weren't sure. I found it hilarious to picture genestealers hanging off a going falcon tank.
So it can be changed just like anything else. Even at full speed?
Are there any penalties for shooting it either?
I feel for you.
This is more 8th edition unrealism idiocy,
like shooting flyers with flamers and so on.
Pure CCG garbage.
I would house-rule it, imho -
keep the -1 to hit penalties for fast vehicles at the very least.
A Falcon tends to skim, not fly fly. A Genestealer can jump and rip bits off the hull. It's not the most ludicrous abstraction in 40K!
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2018/01/23 17:32:14
Subject: Charging a flying unit.
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Witch Hunter in the Shadows
Aachen
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Elbows wrote:But the ability to assault is different between Fly and Flyer which is what he's addressing.
How? It's still the Airborne rule doing all the work. Flyer doesn't do anything in that regard. Airborne restricts charging to units that have Fly, which includes all Flyers. Not all Flyers have the Airborne rule, and MANY flyers have the option to not use it (by hovering)
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This message was edited 1 time. Last update was at 2018/01/23 17:33:10
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