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![[Post New]](/s/i/i.gif) 2018/02/02 17:38:14
Subject: [2000] - spacewolves
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Regular Dakkanaut
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BATALLION
HQ
267 Bjorn (twin lascannon, heavyflamer, tenacious survivor trait)
97 wolfpriest (jump pack)
TROOPS
194 5xGrey hunters (1xplasmagun) + Razorback (twin assault cannon, storm bolter)
194 5xGrey hunters (1xplasmagun) + Razorback (twin assault cannon, storm bolter)
78 5xGrey hunters (1xplasmagun)
ELITES
333 7xwulfen (5x hammers/shields, 1x axe, 1xleader/twin claws)
218 7xjump pack wolf guard (3xshields/stormbolters, 2xpowerfists/storm bolters, 1x thunder hammer/stormbolter, 1xleader/thunder hammer/stormbolter)
HEAVY SUPPORT
170 5xlong fangs (4xlascannons)
170 5xlong fangs (4xlascannons)
FLYERS
279 1xStormwolf (twin heavy bolters, twin lascannon, twin helfrost)
TACTICS
Bjorn moves forward with the razorbacks and stormwolf gets in the bubble for reroll "1"s. Wulfen drop with ouflank stratagem along with wolf priest and wolfguard for reroll charges and reroll hits in cc. long fangs hug ruins providing long range fire support. Last Grey hunter squad either stays in stormwolf or in the back field with long fangs
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![[Post New]](/s/i/i.gif) 2018/02/02 23:47:31
Subject: [2000] - spacewolves
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Sure Space Wolves Land Raider Pilot
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Looks fun. I think both flier loadouta are too pricey though. I’d just sub that out for a squad of bikes with storm bolters and shields and maybe extra long fang Lascanon guy and some HK missiles on the predators.... maybe just more bikers....
Also, the priest is nice, but running a biker iron priest in with bjorn and the razorbacks is really fun as well....
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![[Post New]](/s/i/i.gif) 2018/02/03 07:44:50
Subject: [2000] - spacewolves
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Waaagh! Ork Warboss
Italy
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How do jump packs wolf guard perform with that loadout? I mean they have lots of fists and hammer which means you're planning to throw them into combat.
I usually field wolf guard terminators: 5 dudes with 3 TH/SS and 2 stormbolters/frost swords cost 211 points.
I also like the stormwolf with its cheapest loadout.
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![[Post New]](/s/i/i.gif) 2018/02/03 08:48:00
Subject: Re:[2000] - spacewolves
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Regular Dakkanaut
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Thnx for feedback.
The WG jumpackers are there as support for wulfen and also to assault flyers. The fists , hammers and wolf priest is there to ensure that my wulfen and wg jumpackers will destroy or cripple whatever they assault. Bikers are cool but are not as versatile as jumpackers. They cant climp ruins and they cant assault flyers.
Terminators are a no-go for me especially the melee ones cause wulfen do the job alot better and they are a lot faster.
If i remove the stormwolf for bikers i loose alot of my antitank capability, i was thinking maybe trade the stormwolf for 5man helblasters and a twin las razorback which comes to 285 points (i lhave to trade a TH/ SS wulfen for twin claws to gain those 6 more points + 279 from stormwolf = 285  )
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This message was edited 3 times. Last update was at 2018/02/03 09:52:05
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![[Post New]](/s/i/i.gif) 2018/02/04 19:07:56
Subject: [2000] - spacewolves
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Sure Space Wolves Land Raider Pilot
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So I know this is sort of left field, but to up my anti tank capabilities, I stopped running long Fangs.
For the price of your long Fangs, you can make an imperial guard (cadian) spearhead detachment with 4 heavy weapon teams, 12 lascanons and a company commander with laurels of command relic. I also make him my warlord and give him master of command.... that makes for 50% more Lascanon Fire and with the orders + laurels they are actually more consistent than long Fangs. AND you get another command point. The drawbacks are of course more units to deploy, they are harder to get good cover for, they are large and can’t take the top of buildings as well for LOS, but they shoot tanks really well!
Also, bikers can easily go combi plasma + twin linked bolters and split fire the plasma shots away at tanks, while still shooting infantry with the majority of bolter dakka... granted combi plasmas make the squad fairly costly.
I agree that terminators and thinderwolves for that matter, are best replaced with outflanking wulfen....
Terminators are good, but only as a melta drop or base dakka squad. Close combat loadouts are way too expensive and outperformed by other things. And they are slow. Wulfen can chase things around the enemy deplyment zone really well.
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![[Post New]](/s/i/i.gif) 2018/02/05 07:47:24
Subject: [2000] - spacewolves
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Waaagh! Ork Warboss
Italy
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Erik the Red wrote:So I know this is sort of left field, but to up my anti tank capabilities, I stopped running long Fangs.
For the price of your long Fangs, you can make an imperial guard (cadian) spearhead detachment with 4 heavy weapon teams, 12 lascanons and a company commander with laurels of command relic. I also make him my warlord and give him master of command.... that makes for 50% more Lascanon Fire and with the orders + laurels they are actually more consistent than long Fangs. AND you get another command point. The drawbacks are of course more units to deploy, they are harder to get good cover for, they are large and can’t take the top of buildings as well for LOS, but they shoot tanks really well!
The real drawback is..... cadians are not SW, but part of another army. Sure it's legal to include them but not everyone is willing to accept soups in order to have a better list, I certainly don't, only pure wolves for me
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![[Post New]](/s/i/i.gif) 2018/02/05 22:23:34
Subject: [2000] - spacewolves
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Steadfast Grey Hunter
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Lore wise I am more than happy to take IG with my Wolves. Hell, I may even run them as Catchan troops painted in a suitably chilly winter theme to show them as being from the Fenris region anyway. However, to keep it fluffy they will be subordinate to my wolves and wont have Warlord/Relic games to rely on. SW have a proud history of fighting alongside and defending IG troops (mostly from the Inquisition)
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This message was edited 1 time. Last update was at 2018/02/05 22:24:14
Zap Brannigan -
"In the game of chess you can never let your adversary see your pieces."
"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate."
"Rock breaks scissors. But paper covers rock, and scissors cut paper! Kiff: we have a conundrum...... Search them for paper... and bring me a rock." |
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![[Post New]](/s/i/i.gif) 2018/02/06 15:11:58
Subject: [2000] - spacewolves
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Sure Space Wolves Land Raider Pilot
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There aren’t imperial guard ON Fenris, but they relate to neighboring regions. We can say they are on Garm...
“Garm is an Industrial World of the Imperium, long associated with the Space Wolves chapter.
Located on the direct warp route between Fenris and the Eye of Terror,Garm was named after a Wolf Lord from the earliest days of the Chapter, who had given his life defending the Space Wolves' Primarch, Leman Russ, from an attack by Magnus the Red of the Thousand Sons Chaos Space Marines. In recognition of this act of sacrifice, Leman Russ raised a cairn to Garm upon the spot of his death, laying his spear - a weapon which had wounded Magnus - atop the memorial and reputedly entrusting it to Garm's spirit.[1a]
This memorial grew over time into an important Imperial Shrine, one zealously maintained and guarded by the inhabitants of the world, as well as watched over by the Space Wolves themselves. Also a place of significance to the Thousand Sons, Garm often found itself the site of battles between warriors from the two ancient foes.[1a] Because of these factors (and Garm's galactic location), the Space Wolves built a small outpost upon the world, one designed to act as a supply and repair base for the Chapter as well as to provide a small Astartes guard for the Shrine of Garm's Skull.[1b]
In more recent times, now an important factory world largely dedicated to the production of munitions, Garm was struck by a swift Chaos uprising caused by various industrial cartels feeling over-taxed by the unpopular Planetary Governor and turning from the Imperial light. Upon learning of the situation, Logan Grimnar ordered the Space Wolves to mobilise a full ten Great Companies and retake the planet.[1a][1c]”
Link - http://wh40k.lexicanum.com/wiki/Garm
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![[Post New]](/s/i/i.gif) 2018/02/07 06:23:08
Subject: [2000] - spacewolves
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Steadfast Grey Hunter
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Works for me Erik! I was thinking of one of the nearby planets for an IG force, so Garm will be fine!
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Zap Brannigan -
"In the game of chess you can never let your adversary see your pieces."
"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate."
"Rock breaks scissors. But paper covers rock, and scissors cut paper! Kiff: we have a conundrum...... Search them for paper... and bring me a rock." |
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