Switch Theme:

Cover saves as invulns?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in pl
Wicked Warp Spider





 Infantryman wrote:
I'm a fan of making them two saves - roll cover, then roll armor.

If light cover is nominally 5+, Marines get 5+ then 2+, where the Ork gets 5+ then 5+. If heavy cover were 4+, it would just be the same but at 4+.

I had used these in 3e/4e, actually, with one local player - we rather liked this system. I think we actually used 6+ for light "concealment", 5+ for light "cover", 4+ for "heavy cover".

Unfortunately this adds a roll and slows down the game too much for modern times.


This is how I play "myhammer" - cover is separate roll before armour save/inv save is rolled. It doesn't slow game all that much if you just use rolling tray and not throw your dice around entire table in fancy ways and then waste time gathering all that dice. This is the only way cover is equally usefull for anyone, no matter if their base save is low/high armour or inv save.
 
Forum Index » 40K Proposed Rules
Go to: