Switch Theme:

Are Auto Lauchers worth it?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
Auto launchers or Fragstorm grenade launchers
Auto
Frag

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Fully-charged Electropriest






I am about to start building a Primaris Repulsor and have decided on most of the weapon options with one exception. On the Repulsor you get a choice between two Fragstorm grenade launchers or taking auto launchers. The grenade launchers will give me 2 assault D6 S4 D1 attacks at 18" for 8 points and the auto launchers for 0 points work like smoke launchers but can be used as many times as I like. Not sure which to take. Thoughts?

This message was edited 1 time. Last update was at 2018/02/10 01:47:58


 
   
Made in us
Decrepit Dakkanaut





 KingGarland wrote:
I am about to start building a Primaris Repulsor and have decided on most of the weapon options with one exception. On the Repulsor you get a choice between two Fragstorm grenade launchers or taking auto launchers. The grenade launchers will give me 2 assault D6 S4 D1 attacks at 18" for 8 points and the auto launchers for 0 points work like smoke launchers but can be used as many times as I like. Not sure which to take. Thoughts?


Giving up shooting on this thing is a pretty rare choice, so unless you need it to survive at all costs...probably not. If you need to save points then auto launchers it is.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

With all the guns on that thing, I just can’t see forgoing a round of shooting.

   
Made in sg
Steadfast Ultramarine Sergeant




It's a tough call, usually this thing also having the duty of transporting some other strong shooting units like Hellblasters or Aggressors into their optimal range. The auto launcher might allow it to live a while longer when facing things such as Shadowsword, double Fire Prisms, Hive Guard spams, etc, so it can let those Hellblasters to live till at least fire one round.
Its survivability can be even enhanced by Tigirius, giving it a total -2 to hit, or even T9 to the thing.
   
 
Forum Index » 40K General Discussion
Go to: