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Made in ru
!!Goffik Rocker!!






Hey there. Imagine you're about to play a game where you and your opponent are tasked to create the weakest list possible to pit them against one another. The thing is that you'll have to swap the armies and try to win with what crappy stuff your opponent has brought against your own crappy stuff! What's the worst possible list you could create for your faction? Here are a couple rules:

1. It must be a 2000 pt list. Try to get as close to 2000 as you can (just don't bother with getting exactly 2000 - a few points over or under is ok).
2. It must be a mono-faction list, no soups.
3. It must be a single Batallion Detachment.
4. Don't take multiples of the same unit unless you can't fill the Batallion FOC to do so, for example, if your faction only has 1 troop choice and you must take 3 for batallion, take multiples of this unit. If you have 2 troop choices, pick 2 of one unit and 1 of another.

Here's an example for my faction:

Orks 1999 points
Spoiler:

HQ
Big Mek - Selections: Killsaw, Shokk Attack Gun
Big Mek in Mega Armour - Selections: Killsaw, Power Klaw, Tellyport Blasta

Troops
Boyz - Selections: 10x Ork Boy W/ Slugga & Choppa
Gretchin - Selections: 40x Gretchin
Gretchin - Selections: 40x Gretchin

Flyer
Wazbom Blastajet - Selections: 2x Wazbom Mega-Kannons, Smasha Gun, Stikkbomb Flinga

Elites
Burna Boyz - 14x Burna Boy, Spanner - Selections: Killsaw, Kombi-Rokkit
Mek - Selections: Killsaw, Kombi-Rokkit
Nobz - Selections: 3x Cybork Body, 15 Nobz - Selections: 15 Killsaw, 12 Kombi-Shootas, 3 Kombi-Rokkit

Fast Attack
Deff Kopta - 5 Deff Kopta - Selections: 5 Bigbomm, 5 Killsaw, 5 Kopta Rokkits


There are no ld buffs in there and without huge blobs of boyz, those infantry units will melt like butter. Everything is footslogging and pretty slow with no charge after advance and teleport, however, there are koptas, they are fast but super expensive and fragile, so i hope i will be able to kill them. Nobz can kick major ass with killsaws but the're pretty slow and with no ammo runts must be killed pretty easilly. However, the list has a bunch of rokkits and some weapons that can put the hurt on opponent's multi-wound stuff, though, ork's BS must help here.

What's the best worst list you can create to win against?

This message was edited 4 times. Last update was at 2018/02/12 16:56:17


 
   
Made in us
Legendary Master of the Chapter






Only thing i can think of for vanilla marines is to equipment overload on everything to burn points. but then you are still running around with dank equipment.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Ultramarine Chaplain with Hate to Spare






Something like all Servitors for marines. Every model is a crappy dude paying for a powerfist.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Slaanesh Havoc with Blastmaster



Tacoma, WA

Taking troops might make this list good. With 19 chariots I am not even sure you could deploy them all in some deployment zone setups? with so many, large footprints on the table they would block other chariots from getting into melee.

Spearhead #1
HQ
Herald of Slaanesh on Exalted Seeker Chariot
Heavy Support
Exalted Seeker Chariot x5
Seeker Chariot x1

Spearhead #2
HQ
Herald of Slaanesh on Exalted Seeker Chariot
Heavy Support
Exalted Seeker Chariot x5

Spearhead #3
HQ
Herald of Slaanesh on Exalted Seeker Chariot
Heavy Support
Exalted Seeker Chariot x5
   
Made in us
Shas'la with Pulse Carbine





LOL, breaking the rules, but a Riptide wing, pre-codex in 8th ed.
over 1100 points for the same "optimal" loud-out as 7th ed for 3 models..

This message was edited 1 time. Last update was at 2018/02/12 17:05:11


 
   
Made in us
Witch Hunter in the Shadows





Inquisition Vanguard (faction has no troops)

-Inquisitor, thunderhammer, combi-weapon
-Inquisitor, thunderhammer, condemnor
-35 Acolytes with thunderhammers and combi-weapons

2000pts (need to max out the vangurd to fill the points, no space for daemonhosts/jokaero)
   
Made in us
Steadfast Ultramarine Sergeant






Taking marines in general it seems lol
   
Made in se
Swift Swooping Hawk





Battalion Detachment +3CP (Aeldari - Craftworlds) [111 PL, 1998pts]

HQ [63 PL, 1200pts]

Avatar of Khaine [13 PL, 250pts]

Warlock Conclave [19 PL, 300pts]
Selections: 2. Embolden/Horrify, 6. Empower/Enervate
10 x Warlock [19 PL, 300pts]
Selections: Witchblade

Warlock Skyrunner Conclave [31 PL, 650pts]
Selections: 2. Embolden/Horrify, 6. Empower/Enervate
10 x Warlock Skyrunner [31 PL, 650pts]
Selections: Twin Shuriken Catapult [5pts], Witchblade

Fast Attack [27 PL, 420pts]

Hornets [27 PL, 420pts]
3x Hornet [27 PL, 420pts]
Selections: Crystal Targeting Matrix [5pts], 2x Scatter Laser [20pts], Spirit Stones [10pts], Star Engines [10pts], Vectored Engines [10pts]

Troops [21 PL, 378pts]

Dire Avengers [3 PL, 80pts]
4x Dire Avenger [48pts]
Selections: 4x Avenger Shuriken Catapult [16pts]
Dire Avenger Exarch [32pts]
Selections: Shimmershield & Power Glaive [24pts]

Guardian Defenders [9 PL, 104pts]
Selections: 13x Guardian Defender [104pts]

Storm Guardians [9 PL, 194pts]
20x Storm Guardian - Aeldari Blade [140pts]
2x Storm Guardian - Power Sword (INDEX) [22pts]
Selections: 2x Power Sword [8pts]
2 Storm Guardian - Special Weapon [32pts]
Selections: Flamer [18pts]

I'm sure others can do much worse, but it was fun trying. There's almost no anti-armour, most of the list has to get really close yo do much of anything and things fall to a stiff breeze. The Hornets are vastly overgeared with all vehicle equipment and might survive a bit, but their only weaponry is scatter lasers. In general, the more options you have, the worse you can make your list.

EDIT: Mixed craftworlds of course, we don't want no craftworld trait. A Dire Avenger is the warlord. No relic.

This message was edited 1 time. Last update was at 2018/02/12 17:49:20


Craftworld Sciatháin 4180 pts  
   
Made in us
Fixture of Dakka






DE.. LOL just take a Outrider and a Spearhead of all Reavers and Talos with as many Heat Lances as you can, with Drazhar and Lelith as HQ's

   
Made in fi
Locked in the Tower of Amareo





Wonder how many have even read conditions Battallion only, no spamming multiple times same choice unless required to fill in mandatory FOC slots.

2024 painted/bought: 109/109 
   
Made in us
Shas'la with Pulse Carbine





tneva82 wrote:
Wonder how many have even read conditions Battallion only, no spamming multiple times same choice unless required to fill in mandatory FOC slots.

Read and noted, but amusing to see how one of/THE most OP formations of 7th is outrageously, laughably, crushingly bad in 8th.
   
Made in se
Swift Swooping Hawk





tneva82 wrote:
Wonder how many have even read conditions Battallion only, no spamming multiple times same choice unless required to fill in mandatory FOC slots.

I did. Mine is a battalion, and all slots are different. I could've done a lot worse otherwise, especially with the negative CP detachment available.

Craftworld Sciatháin 4180 pts  
   
Made in us
Clousseau





East Bay, Ca, US

Supreme Command Detachment

Hive Fleet Gorgon
5x Tervigon
5x Tyrannocytes with Venom cannons.

Your only shooting is in the form of 5+ ballistic skill venom cannons on the Tyrannocytes, and the 4+ ballistic skill 4 shot stinger salvos on the Tervigons.

Think of Tervigons like slower leman russ tanks with no real shooting. Should they make it to melee, and if they've been degraded to even 1 tier, their massive crushing claws hit on 6s, with their amazing 3 attacks. Although this probably won't happen, because once they degrade they can simply be avoided, as they'll be moving 6" or 4" each.

They have the ability to spawn termagants, but unfortunately this costs reinforcement points, which the list doesn't have.


EDIT - i see you said battalion.
Apply the same principle.

3x Tervigon
3x Ripper swarm
6x Tyrannocyte

Assuming we can set aside points in reserve, the worst army would be:
3x Neurothrope
3x Ripper Swarm
the rest of the points in reserves, unspent.
Hive fleet gorgon.
GG

This message was edited 2 times. Last update was at 2018/02/12 18:15:50


 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in us
Daemonic Dreadnought





Eye of Terror

This one's pretty bad... comes in just over 2,000 points.

Lots of footslogging small arms, lots of AV, nothing in between. Potential for alpha strike with nothing to back it up.

++ Emperor's Children Battalion Detachment ++

+ HQ +
Lucius the Eternal
Sorcerer in Terminator Armour: Combi-flamer, Death Hex, Force sword, Mark of Slaanesh, Warptime

+ Troops +
Chaos Cultists: 39x Chaos Cultist w/ Autogun, Mark of Slaanesh
Chaos Space Marines: Icon of Excess, 9x Marine w/ Boltgun, Mark of Slaanesh
Noise Marines: 20x Marine w/ Sonic blaster

+ Elites +
Chaos Terminators: 5x Terminators, Icon of Excess, Mark of Slaanesh, Combi-plasma, Power axe
Helbrute: Mark of Slaanesh, Power scourge, Twin lascannon

+ Fast Attack +
Raptors: Mark of Slaanesh, 4x Raptor
Warp Talons: Mark of Slaanesh

+ Heavy Support +
Defiler: Defiler scourge, Mark of Slaanesh, Twin lascannon
Havocs: Mark of Slaanesh, 10 marines, 4x Lascannon

This message was edited 1 time. Last update was at 2018/02/12 18:34:36


   
Made in us
Fixture of Dakka





However many Deathwatch Vets with Twin Thunder Hammers you can fit in a list seems bad. 51 point MEQs with no protection seems like a good building block for a terrible list.
   
Made in us
Painlord Titan Princeps of Slaanesh




I have just 2 words- Grey Knights

drops mike.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

The worst possible list my Inquisition faction can make given the constraints is not participating because it can't make a battalion.

oops.
   
Made in us
Clousseau





East Bay, Ca, US

The worst marines list would be this:

2x Maxed out Techmarine
10x Intercessor Sqd with all options
10x Intercessor Sqd with all options
10x Intercessor Sqd with all options
5x Assault Squad with all options except jump packs
5x Assault Squad with all options except jump packs
5x Assault Squad some options, no jump packs
8x Drop Pod

By keeping the intercessor squads large, you can also lose extra guys to morale.

Two leman russ tanks can put out more dice per turn than this entire list, at a higher strength, and better range.

 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

 techsoldaten wrote:
This one's pretty bad... comes in just over 2,000 points.

Lots of footslogging small arms, lots of AV, nothing in between. Potential for alpha strike with nothing to back it up.

++ Emperor's Children Battalion Detachment ++

+ HQ +
Lucius the Eternal
Sorcerer in Terminator Armour: Combi-flamer, Death Hex, Force sword, Mark of Slaanesh, Warptime

+ Troops +
Chaos Cultists: 39x Chaos Cultist w/ Autogun, Mark of Slaanesh
Chaos Space Marines: Icon of Excess, 9x Marine w/ Boltgun, Mark of Slaanesh
Noise Marines: 20x Marine w/ Sonic blaster

+ Elites +
Chaos Terminators: 5x Terminators, Icon of Excess, Mark of Slaanesh, Combi-plasma, Power axe
Helbrute: Mark of Slaanesh, Power scourge, Twin lascannon

+ Fast Attack +
Raptors: Mark of Slaanesh, 4x Raptor
Warp Talons: Mark of Slaanesh

+ Heavy Support +
Defiler: Defiler scourge, Mark of Slaanesh, Twin lascannon
Havocs: Mark of Slaanesh, 10 marines, 4x Lascannon


That's a pretty normal FLG looking list.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Daemonic Dreadnought





Eye of Terror

 buddha wrote:
 techsoldaten wrote:
This one's pretty bad... comes in just over 2,000 points.

Lots of footslogging small arms, lots of AV, nothing in between. Potential for alpha strike with nothing to back it up.

++ Emperor's Children Battalion Detachment ++

+ HQ +
Lucius the Eternal
Sorcerer in Terminator Armour: Combi-flamer, Death Hex, Force sword, Mark of Slaanesh, Warptime

+ Troops +
Chaos Cultists: 39x Chaos Cultist w/ Autogun, Mark of Slaanesh
Chaos Space Marines: Icon of Excess, 9x Marine w/ Boltgun, Mark of Slaanesh
Noise Marines: 20x Marine w/ Sonic blaster

+ Elites +
Chaos Terminators: 5x Terminators, Icon of Excess, Mark of Slaanesh, Combi-plasma, Power axe
Helbrute: Mark of Slaanesh, Power scourge, Twin lascannon

+ Fast Attack +
Raptors: Mark of Slaanesh, 4x Raptor
Warp Talons: Mark of Slaanesh

+ Heavy Support +
Defiler: Defiler scourge, Mark of Slaanesh, Twin lascannon
Havocs: Mark of Slaanesh, 10 marines, 4x Lascannon


That's a pretty normal FLG looking list.


It was the worst I could come up with. Help me weaken it.

   
Made in fi
Locked in the Tower of Amareo





 Marmatag wrote:
The worst marines list would be this:

2x Maxed out Techmarine
10x Intercessor Sqd with all options
10x Intercessor Sqd with all options
10x Intercessor Sqd with all options
5x Assault Squad with all options except jump packs
5x Assault Squad with all options except jump packs
5x Assault Squad some options, no jump packs
8x Drop Pod

By keeping the intercessor squads large, you can also lose extra guys to morale.

Two leman russ tanks can put out more dice per turn than this entire list, at a higher strength, and better range.


It's bad enough it's actually illegal as per rules of this exercise.

2024 painted/bought: 109/109 
   
Made in us
Gore-Soaked Lunatic Witchhunter







Worst possible mono-Custodes is produced by taking two foot sword/shield Shield Captains and three ten-man Guard squads with swords/shields. Yes, you have a lot of tough bodies, but you have no flags, no ability to interact with the game outside of 12" from yourself, no ability to effectively engage anything with Toughness higher than 5, and any list ever built for any other faction can kite you long enough to kill you long before you'll get anywhere near melee. (Addendum: Technically to remain in keeping with the rules of the exercise one of the Shield Captains needs to grab Terminator armour, but that doesn't really change anything.)

Worst possible mono-Corsairs is produced by taking just about any of it. If it isn't a splinter cannon jetbike it's basically a waste of points.

For worst-possible Grey Knights you've got two Brother-Captains with Incinerators, three minimum Strike squads armed with hammers, and around thirty Purifiers armed with hammers. Everyone (except the HQs) is a 30pt+ Marine body with a single melee attack hitting on a 4+ and a storm bolter. You'll land, unload a volley of storm bolter shots and a few one-wound smites, maybe get a charge and hammer a thing or two, and then your 45 single-Wound T4/3+ bodies sitting out in the open are going to die. (Addendum: Without just duplicating the worst units one of the Strike squads needs to be a Terminator squad, who get to be wildly overpriced by dumping more points into hammers and an Incinerator, one of the Brother-Captains gets to be a Grand Master with the same loadout, and some of the Purifiers need to be Purgators (ten hammers) and Interceptors (ten hammers), but the crappiness remains and for basically the same reasons.)

This message was edited 2 times. Last update was at 2018/02/12 19:33:13


Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in us
Decrepit Dakkanaut





Ah crap. I need to reread the rules.



2,000 on the dot. I win!

[121] Exalted, Force Staff, ICB

[407] 20 Rubrics, 19 Inferno Bolters, Force Staff, ICB
[407] 20 Rubrics, 19 Inferno Bolters, Force Staff, ICB
[407] 20 Rubrics, 19 Inferno Bolters, Force Staff, ICB

[92] Rhino, Combi-Flamer, Havoc Launcher
[92] Rhino, Combi-Flamer, Havoc Launcher
[81] Rhino, Combi-Flamer

[33] Spawn

[180] Heldrake, Hades Autocannon
[180] Heldrake, Hades Autocannon



Automatically Appended Next Post:
Ok round two. 2K on the nose again.

[121] Exalted, Force Staff, ICB
[104] Sorcerer, Force Staff, ICB

[407] 20 Rubrics, 19 Inferno Bolters, Force Staff, ICB
[40] 10 Cultists
[70] 10 Tzaangor

[90] Shaman, Force Staff
[139] Helbrute, Fist, MM

[33] Spawn
[90] 6x Enlightened, CS, Pistols

[367] Land Raider, THB, 2x TLC, Combi-Flamer
[131] Predator, Predator AC, Combi-Flamer
[136] Vindicator, Combi-Flamer

[92] Rhino, Combi-Flamer, Havoc Launcher

[180] Heldrake, Hades Autocannon

This message was edited 3 times. Last update was at 2018/02/12 19:52:20


 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

HQs
134-Shield Captain with Sentinel Blade and Storm Shield
134-Shield Captain with Sentinel Blade and Storm Shield

Troops
177-3 Custodian Guard, Storm Shields and Sentinel Blades
177-3 Custodian Guard, Storm Shields and Sentinel Blades
177-3 Custodian Guard, Storm Shields and Sentinel Blades

Heavy Support
400-Venerable Land Raider
400-Venerable Land Raider
400-Venerable Land Raider

1,999 Points

Give a Captain the Eagle's Eye, to waste your Relic.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Gore-Soaked Lunatic Witchhunter







 JNAProductions wrote:
HQs
134-Shield Captain with Sentinel Blade and Storm Shield
134-Shield Captain with Sentinel Blade and Storm Shield

Troops
177-3 Custodian Guard, Storm Shields and Sentinel Blades
177-3 Custodian Guard, Storm Shields and Sentinel Blades
177-3 Custodian Guard, Storm Shields and Sentinel Blades

Heavy Support
400-Venerable Land Raider
400-Venerable Land Raider
400-Venerable Land Raider

1,999 Points

Give a Captain the Eagle's Eye, to waste your Relic.


Personally I'm not sure the Land Raiders are actually worse than taking a bunch more shield/sword Guards, given that they let you move faster and engage targets outside 12".

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 AnomanderRake wrote:
 JNAProductions wrote:
HQs
134-Shield Captain with Sentinel Blade and Storm Shield
134-Shield Captain with Sentinel Blade and Storm Shield

Troops
177-3 Custodian Guard, Storm Shields and Sentinel Blades
177-3 Custodian Guard, Storm Shields and Sentinel Blades
177-3 Custodian Guard, Storm Shields and Sentinel Blades

Heavy Support
400-Venerable Land Raider
400-Venerable Land Raider
400-Venerable Land Raider

1,999 Points

Give a Captain the Eagle's Eye, to waste your Relic.


Personally I'm not sure the Land Raiders are actually worse than taking a bunch more shield/sword Guards, given that they let you move faster and engage targets outside 12".


True, but they're also 400 points for not very many shots. Take nothing but Guard, and you have a decent (if small) horde.

One thing I might do is add some Vexila Allarus with Vexila Defensors. Allarus because nothing else is deepstriking, so that's wasted, and they cost more points. Defensors because all Custodes (excepting the Raiders) have a 5+ invuln base, so it's useless.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Fixture of Dakka





Ooooo forgot how easy it is to burn through points with Inferno pistols....

This seems pretty bad:

HQs
94 Watch Captain Inferno Pistol, Chainsword - Beacon Relic
94 Watch Captain Inferno Pistol, Hand Flamer

Troops
255 5x DW Vets w/ 2x Thunder Hammers
255 5x DW Vets w/ 2x Thunder Hammers
255 5x DW Vets w/ 2x Thunder Hammers

610 10x DW Vanguard Vets w/ 2x Inferno Pistols
427 7x DW Vanguard Vets w/ 2x Inferno Pistols

How fast can you kill 32 MEQs and a couple heroes with zero first strike capability?
   
Made in us
Been Around the Block




Guard:

Straken
Creed
Company commander (fist, plasma pistol)
3 infantry squads (missile launcher, meltagun, plasma pistol)
2 command squads (4meltaguns)
6 vendettas

This single battalion just needs the boots knocked off the ground for an auto loss. I assume you would not just auto load up the vendettas for an auto loss, but that is possible. Killing 40 guardsmen/less of they board their planes shouldn’t be too hard.
   
Made in us
Oozing Plague Marine Terminator





Hmm, a death guard list with nothing but maxed out Nurgling units (no morale mitigation, mixed detachment) and multiple Sorcerers (no DR, synergy in powers, or Invul save of any kind) with the beta smite rules.

Use all command points to reroll Disgustingly Resilient rolls on Nurglings.

Oh wait.... DG don't get Nurglings. So let's Summon them instead. Makes it even worse.

This message was edited 3 times. Last update was at 2018/02/12 21:25:13


 
   
Made in gb
Battlefortress Driver with Krusha Wheel






I play Orks so basically everything other than boyz.
   
 
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