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Made in ca
Fresh-Faced New User




This is my first army and I already have a bunch painted and assembled, I'm trying to make up my mind on how to fill out my last points. also I'm getting discrepancys between how I'm adding my points up and what i get when i look at other peoples lists. I'd really like to have an air detachment.

HQ:
1x Archon 100
---Agoniser
---Blaster

(would like to have a webway portal so i can deep strike my scourges)

1x Drazar 190

(not sure if hes worth it since ive read another unit of incubi would be more effective)

Elite:
5x Mandrakes 95

5x Incubi 145 in raider
---klavex
---demiklaives

Troops:
10x Warriors 126 in raider
---9x Splinter Rifles
---1x Splinter cannon

5x Trueborn Warriors 161 in venom
---3x Blaster
---2x Splinter cannon

5x Trueborn Warriors 161 in venom
---3x Blaster
---2x Splinter cannon

(expensive but they are for the purpose of cleaning up enemy units)

Heavy:
1x Ravager 125
---3x Dark Lances

1x Ravager 125
---3x Dark Lances

Transport:
1x Raider 90
---1x Dark Lance

1x Raider 90
---1x Dark Lance

1x Venom 75
---2x Splinter Cannon

1x Venom 75
---2x Splinter Cannon

Fast attack:

6x Reaver 128

(not really sure if id like these guys in my army but i already have them)

5x scourges 184
---haywire blaster x4

(for deep strike suicide mission)
   
Made in us
Fixture of Dakka





Los Angeles

Mandrakes are really bad ... Reavers are meh, too.

Double your Incubi. 5 won't pack enough wallop or endurance.

Consider adding Yvrainne and exploiting Soul Burst while it exists before the next FAQ nerf.

DE right now don't have the tools to handle the 8e meta. The Turn 1 Deep Strikes are going to punch in your vehicles and there goes the show.

I am doing poorly with Chaos Daemons and CSM, but it was no problem to demolish a Drunkari army in a tourney last week. He was a better payer than me, but couldn't handle a Turn 1 Blood letter bomb.

DE need the screens scouts, nurglings, rangers, or cultist/conscript speed bumps provide. So, maybe Yvraine and some rangers?
- - - - - - - - - - - - - - - --
Or, can all of my advice and wait for the Codex to drop.

This message was edited 1 time. Last update was at 2018/02/17 04:11:32


"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in it
Waaagh! Ork Warboss




Italy

Scourges can already deep strike, there's no need of the webway portal. Haywire blasters are utterly useless at the moment, and this is a shame since also my squad is modeled with that weapon, lol.

I'm not a fan of mixing weapons in trueborn squad, I'd always go with 4 blasters or 2 splinter cannons. Drazhar is very bad, take an haemonculus or a second archon instead.

Mandrakes are quite good, reavers are hard to field at the moment since they're way too overpriced. I'd suggest equipping them with grav talons and 1-2 blasters. Agoniser for the champ, at 4 points is a must take. 2-3 more incubi could help, but IMHO the 5 man squad is already ok.

Both the flyers are good, but maybe three of them are too many, you need boots on the ground.

This message was edited 1 time. Last update was at 2018/02/17 07:50:27


 
   
 
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