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Made in no
Longtime Dakkanaut






I recently bought me some used necrons, and included there amongst flyers, command/ annilation barges and 6 boxes of unbuilt blades was 10 immortals and 10 warriors. The immortals came with gauss weponry.
My question as i have never played necrons before is, what exactly are the gaming differences between warriors and immortals?

Allso, my goal is to put together a casual force of 1000-1500p, so would 5 new immortals with tesla weapon be a bad idea, or should i get 10 more warriors? (or do i have enugh troops?)

darkswordminiatures.com
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Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

You can field immortals in smaller squads and they have better armor saves. They also have better guns. Not much difference other than that. You can buff warriors with a ghost ark, but that chews up a lot of points.
Small squads of immortals with tesla and using warriors as a source of armor pen works pretty well. You can also use the gauss immortals for heavier targets.

This message was edited 2 times. Last update was at 2018/02/28 15:07:39


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~4100
~1660

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Peace through power!

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Florence, KY

The codex is due within the next month or so. It may be better to wait and see what it brings.

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Immortals are probably going to still be better. Only issue originally was lack of decent transportation as Warriors had Ghost Arks, but if those aren't open-topped still there isn't much point.

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I have always liked immortals over warriors, and at the moment an all-tesla army really seems awesome. There was a recent battle report on mini wargamming where he used nothing but tesla based weapons and the idea of all units getting 3 hits for every overwatch hit is so cool....

Having said that my necron army runs 60 warriors and 3 cryptechs so.......
   
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If I dabbled with the Necrontyr I would much prefer Immortals simply on the basis of aesthetics.

But that is just my opinon, and they're like bellie buttons.

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Azuza001 wrote:
I have always liked immortals over warriors, and at the moment an all-tesla army really seems awesome. There was a recent battle report on mini wargamming where he used nothing but tesla based weapons and the idea of all units getting 3 hits for every overwatch hit is so cool....

Having said that my necron army runs 60 warriors and 3 cryptechs so.......


Yeah, that is great until you play against any army that has -1 to hit them. Then you might as well put your models away.

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At the moment I've found most success with using both. Warrior blobs to hold objectives for a cheap cost (cheap relative to the rest of the codex)

with the immortals used as a midfield road block to hold the centre

"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


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 Ghaz wrote:
The codex is due within the next month or so. It may be better to wait and see what it brings.

A boring answer, but the correct one.
   
Made in no
Longtime Dakkanaut






 CthuluIsSpy wrote:
You can field immortals in smaller squads and they have better armor saves. They also have better guns. Not much difference other than that. You can buff warriors with a ghost ark, but that chews up a lot of points.
Small squads of immortals with tesla and using warriors as a source of armor pen works pretty well. You can also use the gauss immortals for heavier targets.


trust me, i wont be getting a ghost ark.
so gauss immortals agasint 1 wound troops is "overkill"?

i know the codex comes soon ish and thats why i wont build the blades yet, but still, apart from wep selection and better save, i dont understand the differences.
basicly, why does warriors even exists if immortals has better save and wepons, and why cant immortals be the same squad size as warriors?

at this point i feel like one of thouse 2 troop units should be removed from the game.

This message was edited 1 time. Last update was at 2018/03/01 10:48:18


darkswordminiatures.com
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Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in fr
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on the forum. Obviously

gauss immortals against 1 wound troops is intended. Gauss Blasters are only damage 1, after all.
What makes them special is that they have a -2 armor mod, making them a little more effective against heavily armored units, like terminators, marines and marines in cover.

Yeah, the necron troop design is weird. In 3rd ed it made sense, as Immortals weren't troops, they were elites and gauss blasters were assault weapons as opposed to rapid fire.

I guess the idea now is that you can field hoards of warriors, who can be buffed by a ghost ark, but warriors aren't that much cheaper than immortals, ghost arks are expensive and making the only distinguishing factor between the two a vehicle option is a terrible design choice.
I suppose the idea is that you use warriors for anti-vehicle duties, as before, as due to their higher model count they should, in theory, strip a lot of wounds from a single model. In practice though it doesn't really work like that, as you need a lot of warriors to get anywhere near efficient, and having just 10 warriors is already 120 points. Those 120 points of warriors cannot reliably kill a 120 vehicle.

This message was edited 2 times. Last update was at 2018/03/01 11:46:26


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

I know that this is going to be controversial, but my personal opinion is that only Immortals are worth taking.

- I find the extra point of strength and AP on their guns makes them vastly better than Warriors from an offensive standpoint.
- There are also Tesla Immortals, which have nice synergy with MWBD.
- I find that they require far fewer buffs to function. With Warriors, you need Crypteks, Ld bonuses (either in the form of a Necron Lord or CPs) etc., whilst Immortals work just fine on their own.
- Warriors seem far more reliant on rolling average-good on RP rolls. Even with Crypteks around, I've frequently had this come back to bite me big time. I know that, in theory, RPs should average out over the course of a game. However, this doesn't help if rolling badly means I end up losing the squad before I get to roll again.
- Whilst neither are idea for MSU (my preferred style), Immortals tend to be better at this because they're less reliant on buffs or numbers to be effective.

This is just based on my personal experience, but not once have my Warriors performed well. I can't even think of a single time I've used them and didn't end up thinking 'I wish I'd used Immortals instead'.


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on the forum. Obviously

 vipoid wrote:
I know that this is going to be controversial, but my personal opinion is that only Immortals are worth taking.

- I find the extra point of strength and AP on their guns makes them vastly better than Warriors from an offensive standpoint.
- There are also Tesla Immortals, which have nice synergy with MWBD.
- I find that they require far fewer buffs to function. With Warriors, you need Crypteks, Ld bonuses (either in the form of a Necron Lord or CPs) etc., whilst Immortals work just fine on their own.
- Warriors seem far more reliant on rolling average-good on RP rolls. Even with Crypteks around, I've frequently had this come back to bite me big time. I know that, in theory, RPs should average out over the course of a game. However, this doesn't help if rolling badly means I end up losing the squad before I get to roll again.
- Whilst neither are idea for MSU (my preferred style), Immortals tend to be better at this because they're less reliant on buffs or numbers to be effective.

This is just based on my personal experience, but not once have my Warriors performed well. I can't even think of a single time I've used them and didn't end up thinking 'I wish I'd used Immortals instead'.



Not to mention that the points used to buy enough warriors and their buffs can be used to buy more specialized units, such as destroyers and lychguard.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
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St. Louis, MO

Really it will depend on the codex. Right now immortals, mostly with Tesla, is the way to go, but that could easily change in the next month.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

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 Maelstrom808 wrote:
Really it will depend on the codex. Right now immortals, mostly with Tesla, is the way to go, but that could easily change in the next month.


that's assuming we get our codex this month.
   
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Darsath wrote:
 Maelstrom808 wrote:
Really it will depend on the codex. Right now immortals, mostly with Tesla, is the way to go, but that could easily change in the next month.


that's assuming we get our codex this month.


1st march today. he said next month, so april.

darkswordminiatures.com
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Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in au
Pestilent Plague Marine with Blight Grenade





Tau 16 March, given that the model range for DE and Necrons are complete (plus new clamshell for cryptek) I could see back to back releases for them a few weeks after that. Expect mid April to have both

"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Darsath wrote:
 Maelstrom808 wrote:
Really it will depend on the codex. Right now immortals, mostly with Tesla, is the way to go, but that could easily change in the next month.


that's assuming we get our codex this month.


It really doesn't matter much if it's at the end of March or sometime in April.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
 
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