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What if WarmaHordes used Force Organization for army builds?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Trustworthy Shas'vre





Cobleskill

Call it 'Order of Battle' rather than Force org, that way GW has no reason to sue for IP infringement, even if the function is fundamentally the same.

This message was edited 1 time. Last update was at 2018/03/02 23:12:45


 
Made in us
Trustworthy Shas'vre





Cobleskill

 Charistoph wrote:
 carldooley wrote:
Call it 'Order of Battle' rather than Force org, that way GW has no reason to sue for IP infringement, even if the function is fundamentally the same.

Sure, no problem. I just used the term because it was so recognizable that I could use it as a short hand.

So, how would you organize the units in your army?


Beats me, the current system works well enough in my opinion. If I want to go back to mass warfare, I can just go back to 40k; my tau haven't had table time since 8th dropped.
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Cobleskill

In a sense, we already use one, where the warnoun is our HQ and our beasts or jacks are our troops. The only bridging point are warnouns that could share a battlegroup; and I'm not sure about whether the game is balanced for that.

This message was edited 1 time. Last update was at 2018/03/12 11:20:20


 
Made in us
Trustworthy Shas'vre





Cobleskill

 Charistoph wrote:
 LunarSol wrote:
 carldooley wrote:
In a sense, we already use one, where the warnoun is our HQ and our beasts or jacks are our troops. The only bridging point are warnouns that could share a battlegroup; and I'm not sure about whether the game is balanced for that.


The game isn't really balanced for multiple casters period. It was a dream the devs had once, but hasn't been seriously pursued in years.

The rules still support it, though. You can find it in every Prime and Primal.

I don't think that the game is not balanced for it, I just think the system is just too dang clunky for it.


Actually the rules found in prime and primal are for separate battlegroups, essentially 2 FOCs in the parlance. What is the most ridiculous combo that you folks can think of 'going off' in a dual warnoun battlegroup? Keeping in mind that the force limits in WMH are 'per warnoun'...

Personally, how about Iron Mother Directix and Syntherion popping feats in the same turn on a battlegroup consisting of 3-4 Prime Axioms and 2 Corollaries?

This message was edited 2 times. Last update was at 2018/03/12 18:00:26


 
 
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