Charistoph wrote:
LunarSol wrote:
carldooley wrote:In a sense, we already use one, where the warnoun is our
HQ and our beasts or jacks are our troops. The only bridging point are warnouns that could share a battlegroup; and I'm not sure about whether the game is balanced for that.
The game isn't really balanced for multiple casters period. It was a dream the
devs had once, but hasn't been seriously pursued in years.
The rules still support it, though. You can find it in every Prime and Primal.
I don't think that the game is not balanced for it, I just think the system is just too dang clunky for it.
Actually the rules found in prime and primal are for separate battlegroups, essentially 2
FOCs in the parlance. What is the most ridiculous combo that you folks can think of 'going off' in a dual warnoun battlegroup? Keeping in mind that the force limits in WMH are 'per warnoun'...
Personally, how about Iron Mother Directix and Syntherion popping feats in the same turn on a battlegroup consisting of 3-4 Prime Axioms and 2 Corollaries?