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If you're wanting to drop a unit in to melee, if you use Raven Guard they have a stratagem that allows you to effectively teleport a unit at the beginning of the game. This happens before the first player's turn which means you can still move. This means you can get within about 4/5 inches (depending on the movement characteristic of the unit) turn one and still charge, with a very high chance of success.
The main problem with this tactic is that it's mostly effective when you get the first turn. If you go second, you still have to place the unit on the battlefield before your opponent takes their turn.
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