Chapter Command
1 Chapter Master
Honour Guard:
2 honour guard
1 Chapter Ancient (banner bearer)
1 Chapter Champion
1 Chief Librarian
1 Head Chaplain
1 Space Marine Land Raider
Totals 439 points without the Land raider which adds 296 points more.
These are taken without upgrades or with the cheapest forced upgrades.
= 735 points for Chapter Command (3 HQ, 3 Elite, 1 Heavy support) and totals 8 models
First Company
1 Space Marine Captain in Terminator Armour;
1 Space Marine Terminator Chaplain;
1 Space Marine Librarian in Terminator Armour;
Command Squad:
Apothecary
Company Standard Bearer (company Ancient)
Space Marine Veteran Sergeant
Company Champion
Special Weapon Marine (Veteran Marine)
40 Space Marine Terminators forming 8 squads of 5
20 Space Marine Terminators Close Combat Squads forming 4 squads of 5
20 Space Marine Vanguards Veteran Squads forming 4 squads of 5
20 Space Marine Sternguards Veteran Squads forming 4 squads of 5
7 Space Marine Land Raiders;
2 Space Marine Stormtalon Gunships
2 Venerable Dreadnought
These are taken without upgrades or with the cheapest forced upgrades.
= 6696 points for First Company (3 HQ, 24 Elite, 7 Heavy support and 2 fliers) and totals 119 models
Second Company
1 Space Marine Captain: Master of the Watch (2nd Company)
1 Space Marine Librarian
1 Space Marine Chaplain
1 Space Marine Techmarine
Command Squad:
Apothecary
Company ancient (Standard bearer)
Space Marine Veteran Sergeant
Company Champion
Special Weapon Marine
1 Stormtalon Gunship
2 Stormraven Gunships
1 Ironclad Dreadnought
1 Space Marine Dreadnought
2 Space Marine Predators;
60 Space Marines forming 6 Tactical Squads;
20 Space Marines forming 2 Assault Squads;
20 Space Marines forming 2 Devastator Squads;
10 Space Marine Rhinos;
These are taken without upgrades or with the cheapest forced upgrades.
= 3959 points for Second Company (4 HQ, 6 Elite, 6 Troops, 2 Fast Attack 4 Heavy support and 3 fliers) and totals 126 models
Third Company
1 Space Marine Captain: Master of the Arsenal (3rd Company)
1 Space Marine Librarians
1 Space Marine Chaplain
Command Squad
Apothecary
Company Standard Bearer
Space Marine Veteran Sergeant
Company Champion
Special Weapon Marine
60 Space Marines forming 6 Tactical Squads;
20 Space Marines forming 2 Assault Squads;
10 Space Marines forming 1 Devastator Squad
10 Space Marine Drop Pods;
6 Space Marines forming 2 Centurion Devastator Squads;
1 Venerable Dreadnought
1 Space Marine Ironclad Dreadnoughts;
1 Space Marine Dreadnought
1 Space Marine Stalker/Hunters;
1 Space Marine Vindicators;
These are taken without upgrades or with the cheapest forced upgrades.
= 3998 points for Third Company (3 HQ, 7 Elite, 6 Troops, 2 Fast Attack and 5 Heavy support) and totals 119 models
Fourth Company
1 Space Marine Captain: Master of the Fleet (4th Company)
1 Space Marine Chaplain
Command Squad
Apothecary
Company Standard Bearer
Space Marine Veteran Sergeant
Company Champion
Special Weapon Marine
1 Space Marine Land Raider
60 Space Marines forming 6 Tactical Squads;
10 Space Marines forming 1 Assault Squads;
20 Space Marines forming 2 Devastator Squads;
6 Space Marines forming 2 Centurions Devastator Squads;
4 Space Marine Rhinos;
2 Space Marine Razorbacks;
1 Venerable Dreadnought
2 Space Marine Ironclad Dreadnoughts
1 Space Marine Dreadnought
2 Space Marine Stalker/Hunters;
2 Space Marine Land Speeders;
These are taken without upgrades or with the cheapest forced upgrades.
= 3701 points for Third Company (2 HQ, 8 Elite, 6 Troops, 3 Fast Attack and 6 Heavy support) and totals 98 models
Fifth Company
1 Space Marine Captain: Master of the Marches (5th Company)
1 Space Marine Chaplain
Command Squad
Apothecary
Company Standard Bearer
Space Marine Veteran Sergeant
Company Champion
Special Weapon Marine
1 Space Marine Rhino
60 Space Marines forming 6 Tactical Squads;
10 Space Marine forming 1 Assault Squads;
20 Space Marines formign 2 Devastator Squads;
9 Space Marine Rhinos
8 Space Marines on bikes Bikes
2 Space Marines forming 1 Attack Bike
1 Space Marine Dreadnought
2 Space Marine Stalker/Hunters
1 Space Marine Thunderfire Cannons
These are taken without upgrades or with the cheapest forced upgrades.
= 3061 points for Fifth Company (2 HQ, 6 Elite, 6 Troops, 3 Fast Attack and 5 Heavy support) and totals 121 models
Sixth Company
1 Space Marine Captain: Master of the Rites; (6th Company)
1 Space Marine Chaplain
Command Squad
Apothecary
Company Standard Bearer
Space Marine Veteran Sergeant
Company Champion
Special Weapon Marine
1 Space Marine Razorback
100 Space Marines forming 10 Tactical Squads;
10 Space Marine Rhinos
1 Venerable Dreadnought
1 Space Marine Ironclad Dreadnoughts
2 Space Marine Dreadnought
2 Space Marine Stormtalon Gunships;
These are taken without upgrades or with the cheapest forced upgrades.
= 3445 points for Sixth Company (2 HQ, 8 Elite, 10 Troops and 2 fliers) and totals 124 models
Seventh Company
1 Space Marine Captain: Chief Vectualler (7th Company)
1 Space Marine Chaplain
Command Squad
Apothecary
Company Standard Bearer
Space Marine Veteran Sergeant
Company Champion
Special Weapon Marine
100 Space Marines forming 10 Tactical Squads;
10 Space Marine Rhinos
1 Space Marine Dreadnought
1 Space Marine Ironclad Dreadnought
3 Space Marine Thunderfire Cannons;
3 Space Marine Predators;
1 Space Marine Vindicators;
These are taken without upgrades or with the cheapest forced upgrades.
= 3670 points for Seventh Company (2 HQ, 6 Elite, 10 Troops and 7 Heavy) and totals 129 models
Eight Company
1 Space Marine Captain: Lord Executioner; (8th Company)
1 Space Marine Chaplain
2 Space Marine Librarians;
Command Squad
Apothecary
Company Standard Bearer
Space Marine Veteran Sergeant
Company Champion
Special Weapon Marine
12 Space Marines forming 4 Centurion Devastator Squads
32 Space Marine on Bikes forming 4 bike squads of 8
4 Space Marine Attack Bikes;
40 Space Marines forming 4 Assault Squads;
3 Space Marine Razorbacks
6 Space Marine Land Speeders;
3 Space Marine Stormtalon Gunship
These are taken without upgrades or with the cheapest forced upgrades.
= 4709 points for Eight Company (4 HQ, 4 Elite, 18 Fast attack, 4 Heavy and 3 fliers) and totals 109 models
Ninth Company
1 Space Marine Captain: Master of Relics (9th Company)
1 Space Marine Chaplain
1 Space Marine Librarian
1 Space Marine Techmarine
Command Squad
Apothecary
Company Standard Bearer
Space Marine Veteran Sergeant
Company Champion
Special Weapon Marine
70 Space Marines forming 7 Devastator Squads;
12 Space Marines formig 4 Centurion Devastator Squads;
4 Space Marine Rhinos
4 Space Marine Razorback
1 Space Marine Land Raider Crusader/Redeemers;
2 Space Marine Stalker/Hunters;
3 Space Marine Whirlwinds;
3 Space Marine Land Speeders;
These are taken without upgrades or with the cheapest forced upgrades.
= 4285 points for Ninth Company (4 HQ, 4 Elite, 3 Fast attack and 16 Heavy) and totals 108 models
Tenth Company
1 Space Marine Captain: Master of Recruits (10th Scout Company)
1 Space Marine Librarian
1 Space Marine Chaplain
100 Space Marine Scouts forming 10 scout squads
5 Space Marine Land Speeder Storms;
These are taken without upgrades or with the cheapest forced upgrades.
= 1826 points for TenthCompany (3 HQ, 10 troops and either 5 fast attacks or 5 transports, depends on yoru use of the Land Speeders Storms) and totals 108 models
This leads to a
total of 40 085 points[/u] without upgrades as it seems
SM doesn't have many or.. any forced upgrades like
IG does.
Its power level is 2485 for those who cares and [u]
consists of 1169 models
The force is comprised of 32 HQ, 77 Elite, 54 troops, 31 Fast attacks, 56 Heavy support, (73 transports) and 10 flyers.
Which gives you at LEAST 9 Brigade Detachments for 81 Command points (+3 for being Battle forged :p) and a few more depending on you other choices of deteachments
P.S After making this done i took notice that... centurions does have two types. Assault and Devastator. In here i have made them all devastator because they were the cheapest choice (without upgrades) and because the Elite slots are massively overfilled.
To change them to assault makes them Elite and not Heavy support. There is 12 squads of them in total (3 man squads) which you can move to elite for assault centurions of you like.
P.
SS I wonder what was in the companies before Centurions came along. I remember them being a relative new thing.. along with grav weapons