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Made in us
Been Around the Block




Hi, I'm working on a Necron list for playing n00bs ( I haven't played necrons before so I should be a natural). I have forgebane, looking at grabbing Getting Started, debating on getting the apocalypse box (my heart says yes, but my brain says... n00bs caleb you don't need a bunch of vehicles, on the other hand... what are the odds this someday I evolve this beyond n00bs).

Questions.
What codes (factions) are good? maybe it's all but I'm debating based on paint scheme, on the other hand maybe I'll paint sauhtek and who but other necron players would notice.

Should I get the Apoc box? (is it actually worth it? the CSM one was barely, and only because it was $10 cheaper than buying 3 boxes of marines did I get it)

Any commentary on my list?
Anything else I should know/think about before starting to build necrons?

Spoiler:


++ Battalion Detachment +5CP (Necrons) [60 PL, 999pts] ++

+ No Force Org Slot +

Dynasty Choice

+ HQ +

Cryptek [5 PL, 85pts]: Canoptek Cloak, Staff of Light

Overlord [6 PL, 87pts]: Hyperphase Sword

+ Troops +

Immortals [4 PL, 75pts]: Gauss Blaster, 5x Immortal

Necron Warriors [6 PL, 110pts]: 10x Necron Warrior

Necron Warriors [6 PL, 110pts]: 10x Necron Warrior

+ Elites +

Deathmarks [5 PL, 85pts]: 5x Deathmark

Lychguard [8 PL, 140pts]: 5x Lychguard, Warscythe

+ Fast Attack +

Canoptek Wraiths [9 PL, 144pts]
. 3x Canoptek Wraith

Destroyers [3 PL, 50pts]
. Destroyer: Gauss Cannon

+ Heavy Support +

Annihilation Barge [8 PL, 113pts]: Tesla Cannon

++ Total: [60 PL, 999pts] ++

Created with BattleScribe
Made in us
Been Around the Block




 vict0988 wrote:

All our value boxes are okay, Lychguard are pretty terrible as a 5-man unit, I'd make sure you lock down a really good sale/trade for the Mechanicus portion of the box before you buy it since the Lychguard are useless outside 30-man gimmick lists or in casual games and even then you'll probably want 10 to raise the chances of you getting Reanimation Protocols.

well I already have forgebane, part of how I got to this list, I took inventory of the models I had, and the models I would get if I did start collecting.

Warriors are not the best choice in units of 10, I feel like you need at least 5 more Immortals so you can run a unit of 20 Warriors and 2x5 Tesla Immortals. Gauss blasters are kind of gak atm, I recommend you put Tesla on your Immortals at the very least and it's probably best if you also put tesla on any Tomb Blades you get.

I'm guessing deathmarks aren't so good so I converted them to immortals. What does "gak" mean? context suggests bad. Though tesla carbines look like they're for clearing chaff (and if I go sautek, I don't really need the assault factor).

So lychguard, are you better off taking the sword and shield? or the warsythe? ( I may not use them right now, and get a second destroyer, but, if I build them...)
the annihilation barge, should I build the command barge instead? what do people run as HQs.

This message was edited 2 times. Last update was at 2019/09/08 19:08:35


 
Made in us
Been Around the Block




 CthuluIsSpy wrote:
So uh, I played against the new obliterators for the first time.
They pretty much one shot my destroyers off the table. Granted, the destroyers were down to half strength because RP is unreliable, but it doesn't matter because CSM can use a stratagem to get units to shoot twice.

Any advice on counter play? Other than spam more destroyers and hope the DDA fires more than 1 shot per round?


as a CSM player, focus fire until they're dead, they only have a 5+ invuln so bring AP, 4 wounds a model, and 6 shots a model, so killing even one hurts them significantly. They're pretty much guaranteed to oneshot something. oh, and they have to reroll their profile every time they're selected to shoot, so endless cacophony, they have to reroll their profile.

This message was edited 1 time. Last update was at 2019/09/09 15:31:59


 
Made in us
Been Around the Block




Kahi the Uncertain wrote:


The Wraith Form rule states that they can move across models and terrain "as if they were not there". It doesn't matter if the rules for ruins are that only infantry and units with fly can move up them; as far as the wraiths are concerned the terrain piece in question literally doesn't exist.
This is also why wraiths don't need to measure vertical distances, wraiths ignore any and all terrain. If a unit of havocs are standing on the top floor of a ruin, from the wraiths' perspective they are standing on the ground.

By raw this technically means that wraiths can end their move inside other models, but that's shenanigans.


This is FAQ-ed in the Necron errata, vertical movement applies, they can just move through terrain features

This message was edited 1 time. Last update was at 2019/09/09 23:26:32


 
Made in us
Been Around the Block




Do we have any must use strategems? like "endless cacophony" or "veterans of the long war" for chaos? After reading through them twice I haven't found any, more contextual, but that leaves me having trouble remembering them.
Made in us
Been Around the Block




can a ghost ark transport immortals? I'm confused because it says Warriors or CHARACTERS, the former isn't the WARRIORS tag.
Made in us
Been Around the Block




seeing 3+ and 5++ used in the same sentence, what exactly do people mean by these notations, I thought I knew but not so certain now, I assume that 3+ and 3++, for example, don't mean the same thing. I thought they did.
Made in us
Been Around the Block




trying to make a decent list, not planning for competetive, though the local meta is relatively tough, feedback?
Spoiler:

++ Battalion Detachment +5CP (Necrons) [67 PL, 8CP, 1,174pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [5CP]

Dynasty Choice
. Dynasty: Mephrit

+ HQ +

Cryptek [5 PL, 80pts]: Staff of Light

Overlord [6 PL, 139pts]: Artefact: The Veil of Darkness, Resurrection Orb, Voidscythe

+ Troops +

Immortals [8 PL, 150pts]: 10x Immortal, Tesla Carbine

Immortals [4 PL, 75pts]: Gauss Blaster, 5x Immortal

Necron Warriors [6 PL, 110pts]: 10x Necron Warrior

+ Elites +

Lychguard [8 PL, 140pts]: Hyperphase Sword and Dispersion Shield, 5x Lychguard

+ Heavy Support +

Doomsday Ark [10 PL, 160pts]

Doomsday Ark [10 PL, 160pts]

Doomsday Ark [10 PL, 160pts]

++ Outrider Detachment +1CP (Necrons) [49 PL, 1CP, 819pts] ++

+ No Force Org Slot +

Detachment CP [1CP]

Dynasty Choice
. Dynasty: Mephrit

+ HQ +

Catacomb Command Barge [9 PL, 153pts]: Gauss Cannon, Warlord, Warscythe

+ Fast Attack +

Canoptek Scarabs [4 PL, 78pts]: 6x Canoptek Scarab Swarm

Canoptek Wraiths [18 PL, 288pts]
. 6x Canoptek Wraith

Destroyers [9 PL, 150pts]
. 2x Destroyer: 2x Gauss Cannon
. Heavy Destroyer: Heavy Gauss Cannon

Destroyers [9 PL, 150pts]
. 2x Destroyer: 2x Gauss Cannon
. Heavy Destroyer: Heavy Gauss Cannon

++ Total: [116 PL, 9CP, 1,993pts] ++

Created with BattleScribe
Made in us
Been Around the Block




 p5freak wrote:


Tesla is the way to go for immortals. Always use a maxed unit of destroyers, no heavy destroyer. Harder to wipe out, better to reanimate. Better for EP. Res orbs arent worth the points. Mephrit is not as good as you might think. Wraith dont benefit from mephrit, and destroyers already have -3.


wouldn't mephrit put destroyers at -4 (not looking at my codex atm)? not saying mephrit is great, but... honestly on my wishlist of things would be to increase the range of that ability to be 18 inches so you don't have to be in charge range. What dynasty would you suggest if I'm building my list around the doomsday arks?
Made in us
Been Around the Block




tomb blades, gauss or tesla?


Automatically Appended Next Post:
 IHateNids wrote:
Except that Orks recieve fairly frequent new models even if not new rules, Tau got one of the most model-intense releases of a recent codex second only to Primaris, and Eldar are actually poster aliens so get bonkers rules all the time, yeah Xenos get no love.....


I genuinely think we're just the unloved child

EDIT: I forgot Nids existed, which is Ironic given the username, but they're in the saem boat as us, except that at least they seem to be interesting enough for GW to put them in bundle boxes.


...bundle boxes? forgebane? last years battleforce, this years apocalypse box... (we are in serious need of some rules love though)

This message was edited 1 time. Last update was at 2019/11/15 12:12:22


 
Made in us
Been Around the Block




 IHateNids wrote:


The Christmas Battleforce is the only one I was aware of, because the Apocalypse box was something everybody got so it wasnt special. It wasnt a box for the sake of a box, if you get me?

Rules tho, absolutely we get shafted a lot.


Actually not everyone got an apoc box, was it admech that I remember being called out? I don't think 'nids got one either. I do remember being told by the local store manager the people that got apoc boxes were the ones with the highest sales, or something. Don't know if that's true... doesn't feel like it.
Made in us
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when you guys were talking about a pylon being used? were you talking about this? https://www.forgeworld.co.uk/en-US/Necron-Pylon or the sentry pylon? is this and the other FW models in battescribe?
Made in us
Been Around the Block




 vict0988 wrote:
xenoterracide wrote:
when you guys were talking about a pylon being used? were you talking about this? https://www.forgeworld.co.uk/en-US/Necron-Pylon or the sentry pylon? is this and the other FW models in battescribe?

Pylon usually means Titanic Gauss Pylon, it's a niche unit but it can destroy a couple of Repulsors in 2-3 turns. Sentry Pylons don't seem horrible, far from the best either IMO.


right, so the one I linked, since I don't see others... is this listed in battlescribe? I couldn't find it.
Made in us
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do wraiths with whip coils get to fight again if the unit is wiped in melee (meaning all models are dead before their activation)?
Made in us
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IanVanCheese wrote:
Darsath wrote:
Are Heavy Destroyers now useful for anti-tank? Comparing them to the Doomsday Ark, they seem more reliable, but don't have the Gauss Array. On the plus side, they have better manoeuvrability.


Think of them as a replacement for the Doom Scythe, not the DDA. DDA is so flexible and quite hard to kill, Doom Scythe is inflexible and basically has one party trick that everyone knows to avoid.


what is this party trick?

also, question about quantum shielding, when I attempt to roll lower than D3 damage, do I attempt to roll lower than the damage, or the dice roll? e.g a 4 is 2 damage, so, do I need a 3 or a 1?

Made in us
Been Around the Block




So having trouble deciding on a warlord trait, running an overlord with a warscythe (it's what I have right now, and CCB won't fit in the list). what warlord trait(s) should I be looking at?

Also, on this "lychguard story" had eldar shooting at my lychguard 2 games ago, and I had enabled disruption fields (this sounds wrong, the 3++ thing), I did almost as many mortal wounds back to him as he did to me, I think it was something like 8 mortal wounds to 10 wounds received (and it took him 3 turns to wipe them, and then only because I did the stupid and didn't use my resurrection orb when I knew I should). Of course in my next game against sisters, they just chewed right through my lychguard as if they were made of paper.
 
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