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![[Post New]](/s/i/i.gif) 2018/03/12 18:54:50
Subject: Why get camo cloaks for Marine Scouts?
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Death-Dealing Devastator
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I mean, I guess if you're going to get sniper rifles, maybe, but then you're dropping 18pts on a kinda flimsy unit with very situational and unpredictable effectiveness. I don't see why the cloaks aren't 1pt at most or better yet free, for 2pts you can make those scouts into Tac Marines that also have a 2+ cover save, 3+ everywhere else which is usually the case, and better weapon options. Am I missing something?
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"The Ultramarines are here to save us!"
"Those are the Sons of Orar."
"O R they!" |
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![[Post New]](/s/i/i.gif) 2018/03/12 18:58:37
Subject: Why get camo cloaks for Marine Scouts?
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Longtime Dakkanaut
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Well, it's either that or your snipers aren't getting a 2+ save in cover. Since no one else has access to Sniper Rifles, you gotta make that choice as to whether or not the cloaks are worth it. That will depend on your play style and the types of armies you play against and those players' playstyles. In this way, Snipers with Cloaks could range from super useful, to super useless.
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This message was edited 1 time. Last update was at 2018/03/12 18:58:55
Galef wrote:If you refuse to use rock, you will never beat scissors. |
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![[Post New]](/s/i/i.gif) 2018/03/12 19:23:54
Subject: Why get camo cloaks for Marine Scouts?
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Camo Cloaks should be -1 to hit. Then they would be worth it at their current price.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/03/12 19:27:51
Subject: Why get camo cloaks for Marine Scouts?
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Regular Dakkanaut
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Gwarok:
It's a way overpriced item. A scout with a camo cloak is more expensive than a Tac with the same armor save (in cover) and worse armor save (out of cover).
Sniper rifles are overpriced too. My advice is to avoid the 2 items entirely.
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![[Post New]](/s/i/i.gif) 2018/03/12 19:44:38
Subject: Why get camo cloaks for Marine Scouts?
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Decrepit Dakkanaut
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Scouts really aren't much less durable for the price, so I wouldn't bother even if they were just one point a piece.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2018/03/12 20:24:51
Subject: Why get camo cloaks for Marine Scouts?
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Ancient Venerable Dreadnought
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I always give my sniper scouts the cloak. drop them in cover and they're pretty durable. had a heldrake come after a squad and it couldn't do anything to them. They're totally worth the points.
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![[Post New]](/s/i/i.gif) 2018/03/12 22:26:35
Subject: Why get camo cloaks for Marine Scouts?
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Scarred Ultramarine Tyrannic War Veteran
McCragge
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Rocmistro wrote:Gwarok:
It's a way overpriced item. A scout with a camo cloak is more expensive than a Tac with the same armor save (in cover) and worse armor save (out of cover).
Sniper rifles are overpriced too. My advice is to avoid the 2 items entirely.
The scout though is better IMO.
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Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. |
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![[Post New]](/s/i/i.gif) 2018/03/13 01:41:49
Subject: Why get camo cloaks for Marine Scouts?
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The Marine Standing Behind Marneus Calgar
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One of the main reasons to take scouts, bubble wrapping your forces, often requires you to be out of cover. It’s not worth investing the points in chaff.
That said, one of the other reasons, backfield campers, sniper/cloaks can still work. But I agree with others that cloaks are overpriced. It’s like the points never got the memo that cover saves were no longer unmodified.
For the points I’m leaning more towards intercessors. Same save in cover, better in the open. While not quite the range, the bolt rifles are close. Fishing for mortal wounds and character targeting in nice, but so is a blanket -1 AP. Twice the wounds is also hard to turn down.
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![[Post New]](/s/i/i.gif) 2018/03/13 05:20:23
Subject: Why get camo cloaks for Marine Scouts?
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Pestilent Plague Marine with Blight Grenade
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The general consensus would be that if you're using scouts for anything but area denial and board control then you're using them wrong.
If you have the points free and can't use them anywhere else then you may as well give it to the scouts. I've had a few characters plinked off by some lucky sniper shots previously (mortal wounds on 6's in addition to normal damage is quite annoying)
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"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.
To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle
5300 | 2800 | 3600 | 1600 | |
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![[Post New]](/s/i/i.gif) 2018/03/13 05:27:44
Subject: Re:Why get camo cloaks for Marine Scouts?
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Abel
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GW probably just made a mistake. Cover went from awesome in the last edition to one step away from useless now. GW has placed a high premium on cover this edition, making it harder to claim, cost more points to improve, and just about impossible to ignore when shooting at someone in cover.
Cloaks are too expensive, and it would be nice to see them get cheaper in Chapter Approved.
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Kara Sloan shoots through Time and Design Space for a Negative Play Experience |
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![[Post New]](/s/i/i.gif) 2018/03/13 19:56:24
Subject: Why get camo cloaks for Marine Scouts?
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Regular Dakkanaut
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Primark G wrote:Rocmistro wrote:Gwarok:
It's a way overpriced item. A scout with a camo cloak is more expensive than a Tac with the same armor save (in cover) and worse armor save (out of cover).
Sniper rifles are overpriced too. My advice is to avoid the 2 items entirely.
The scout though is better IMO.
Yes I agree. The "2 items" I said to avoid are Sniper Rifles and Camo Cloaks, not Scouts.
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![[Post New]](/s/i/i.gif) 2018/03/13 20:21:09
Subject: Why get camo cloaks for Marine Scouts?
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Decrepit Dakkanaut
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Sniper Rifles themselves aren't too bad if you do camping with a Heavy Bolter or ML. Usually you're deploying in the front though so most of the time only one squad would really get much use.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2018/03/14 01:47:47
Subject: Re:Why get camo cloaks for Marine Scouts?
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Commander of the Mysterious 2nd Legion
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Tamwulf wrote:GW probably just made a mistake. Cover went from awesome in the last edition to one step away from useless now.
cover was useless to space marines generally speaking, now it's pretty good. I'd not say cover has gotten worse
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2018/03/14 02:17:59
Subject: Re:Why get camo cloaks for Marine Scouts?
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The Marine Standing Behind Marneus Calgar
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BrianDavion wrote: Tamwulf wrote:GW probably just made a mistake. Cover went from awesome in the last edition to one step away from useless now.
cover was useless to space marines generally speaking, now it's pretty good. I'd not say cover has gotten worse
I’d not say it was useless to marines. There was a lot of AP1-2 and rending stuff out there. And in the context of scouts, a heavy dollop of AP4 on top of that. A 2+ cover save in previous editions was massive. Now it’s just pretty nice. But cloaks are priced like they still give you a 2++, which just isn’t the case anymore.
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![[Post New]](/s/i/i.gif) 2018/03/14 03:25:34
Subject: Re:Why get camo cloaks for Marine Scouts?
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Pestilent Plague Marine with Blight Grenade
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BrianDavion wrote: Tamwulf wrote:GW probably just made a mistake. Cover went from awesome in the last edition to one step away from useless now.
cover was useless to space marines generally speaking, now it's pretty good. I'd not say cover has gotten worse
Indeed. The usefulness of cover in 8th greatly benefits those with a 3+ save as opposed to an Ork with a 6+
Although I hated the blanket 4+ or better for everything in previous editions as it made AP essentially redundant.
I'd like to see a shift of as a BS modifier for cover as opposed to flat out stopping the damage. -1 to hit for being in cover would help a terminator just as equally as a guardsmen - once the shot hits, the rest is as per normal.
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"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.
To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle
5300 | 2800 | 3600 | 1600 | |
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![[Post New]](/s/i/i.gif) 2018/03/14 13:39:46
Subject: Why get camo cloaks for Marine Scouts?
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Longtime Dakkanaut
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Congrats you just built -3 or worse untargetable eldar bye bye anything BS4+ without a way of ignoring cover or adding to their to hit. I get the idea but given stuff already has -2 to hit and people think thats busted as all hell a -3 is crazy unless your going to give out ignores cover like candy, heck even BS3+ would need sixes. In addition it also makes reapers fixed 3+ even more OP.
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![[Post New]](/s/i/i.gif) 2018/03/14 16:26:08
Subject: Why get camo cloaks for Marine Scouts?
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Inquisitorial Keeper of the Xenobanks
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Ice_can wrote:Congrats you just built -3 or worse untargetable eldar bye bye anything BS4+ without a way of ignoring cover or adding to their to hit. I get the idea but given stuff already has -2 to hit and people think thats busted as all hell a -3 is crazy unless your going to give out ignores cover like candy, heck even BS3+ would need sixes. In addition it also makes reapers fixed 3+ even more OP.
Nobody said that it would be easy.
One step would be per model terrain and cover rules, rather than per unit.
Another would be BS mods for some terrain, some with both.
So, hardened bunker, both.
Ruined stone wall, both.
Most everything else, BS.
Forest, BS.
Crater, BS.
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![[Post New]](/s/i/i.gif) 2018/03/14 18:20:49
Subject: Why get camo cloaks for Marine Scouts?
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Potent Possessed Daemonvessel
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To be fair the deployment options from scouts would make them generally better than taC marines even at the same cost. So the points on cloaks are fair. That said I generally don’t take them because the extra durability isn’t worth it.
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![[Post New]](/s/i/i.gif) 2018/03/14 19:26:05
Subject: Why get camo cloaks for Marine Scouts?
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Longtime Dakkanaut
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Space marines pay too much for durability they can’t use. Why compound this problem?
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![[Post New]](/s/i/i.gif) 2018/03/14 23:09:51
Subject: Why get camo cloaks for Marine Scouts?
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Longtime Dakkanaut
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1) Never get camo-cloaks or sniper rifles for your scouts. Scouts should be kept as cheap as possible and used for board control, objective camping and deep strike denial. Give the sergeant a power sword and that's it.
2) Cover simply ought to give a bonus to Toughness. +1 T for light cover and +2 T for heavy cover. Something like that.
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![[Post New]](/s/i/i.gif) 2018/03/15 00:05:27
Subject: Why get camo cloaks for Marine Scouts?
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Ancient Venerable Dreadnought
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pismakron wrote:1) Never get camo-cloaks or sniper rifles for your scouts. Scouts should be kept as cheap as possible and used for board control, objective camping and deep strike denial. Give the sergeant a power sword and that's it.
2) Cover simply ought to give a bonus to Toughness. +1 T for light cover and +2 T for heavy cover. Something like that.
1, I disagree. they've been working out for me .
2, I totally agree. maybe have 2 types: cover & concealment. concealment -1 to hit, actual cover -1 to wound.
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