Switch Theme:

Plaguebust mortar's minimum distance and overwatch.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

Since the mortar has a minimum distance of 12" and that is the maximum distance of a charge, does that mean that you can't use the mortar in overwatch unless the enemy unit is charging from exactly 12" away?
   
Made in gb
Norn Queen






 matphat wrote:
Since the mortar has a minimum distance of 12" and that is the maximum distance of a charge, does that mean that you can't use the mortar in overwatch unless the enemy unit is charging from exactly 12" away?
Correct, ignoring the small issue that RaW Minimum Ranges do not work as intended.

If a unit somehow had the ability to declare a charge from more than 12", and then did so, you could use the mortar against them.

Also keep in mind it would have to be EXACTLY to the femtometre 12", since 11.999999999" would make it unable to fire.

This message was edited 2 times. Last update was at 2018/03/13 16:03:40


 
   
Made in se
Hungry Little Ripper





I'd assume that if the charging unit have models that are further than 12" away you'd be able to fire the mortar. Say a unit of Hormagaunts wants to charge, where 3 models are within 12" and the rest of the 27 models are up to 20" away, the mortar would be able to target the models that are more than 12" away, no? Also how would it play out if a Helbrute charged, and the model had half it's base within 12" and the other more than 12" away?

This message was edited 2 times. Last update was at 2018/03/13 16:09:55


 
   
Made in gb
Norn Queen






 Nighttail wrote:
I'd assume that if the charging unit have models that are further than 12" away you'd be able to fire the mortar. Say a unit of Hormagaunts wants to charge, where 3 models are within 12" and the rest of the 27 models are up to 20" away, the mortar would be able to target the models that are more than 12" away, no?
This is correct.
BRB Page 179 wrote: In order to target an enemy unit, a model from that unit must be within the Range of the weapon being used (as listed on its profile)
Only a single model has to be in range, which if you choose to play minimum ranges as working, would include those as well.

This message was edited 2 times. Last update was at 2018/03/13 16:13:31


 
   
Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

 BaconCatBug wrote:
 Nighttail wrote:
I'd assume that if the charging unit have models that are further than 12" away you'd be able to fire the mortar. Say a unit of Hormagaunts wants to charge, where 3 models are within 12" and the rest of the 27 models are up to 20" away, the mortar would be able to target the models that are more than 12" away, no?
This is correct.
BRB Page 179 wrote: In order to target an enemy unit, a model from that unit must be within the Range of the weapon being used (as listed on its profile)
Only a single model has to be in range, which if you choose to play minimum ranges as working, would include those as well.


Could you explain how minimum ranges are broken?
   
Made in gb
Norn Queen






 matphat wrote:
Could you explain how minimum ranges are broken?
 BaconCatBug wrote:
So, the Fortress of Redemption from Index - Imperium 1 has a weapon that has a profile stating 'Range: 18-96"'

Now, it appears obvious to me that this is meant to represent a minimum and maximum range the same way that the two values for movement on some vehicles do, as explained on page 3 in the movement rules. However, looking though the shooting rules there is no mention of this or any mention of a profile having a range of values as it's range. The rules for shooting (Page 5) state "In order to target an enemy unit, a model from that unit must be within the Range of the weapon being used (as listed on its profle) and be visible to the shooting model."

Therefore, if a model is 10" away from a Fortress of Redemption, it is within range of it since it is within 18" and within 96". I assume this will require errata.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Minimum ranges are however so obvious as to how to play them that it isn't a real issue outside of a few folk on the internet. Nothing to see here.

If a unit charging has any models >12" away you could of course fire Overwatch, but if all models are wholly within 12" then you can't fire that gun.

This message was edited 1 time. Last update was at 2018/03/13 22:30:33


 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
 
Forum Index » 40K You Make Da Call
Go to: