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Made in gb
Been Around the Block




So if I'm correct there's still about 3 more codex to be announced.. Orks being one of them. When do you reckon it will be out, taking into account the pattern from the previous releases?

I've got a giant pile of orks that need making but I've been waiting for the codex.
   
Made in ca
Mutilatin' Mad Dok





June 2018 is the latest prediction I've heard. Orks will be the last codex released for 8th edition.

It's a bummer, but what can you do: somebody was going was going to be last...

Here's hoping it'll come with some consolation prizes, a couple new kits or getting to feature in a campaign boxed set would be nice.

This message was edited 1 time. Last update was at 2018/03/22 18:15:24


 
   
Made in gb
Been Around the Block




Yeah i was thinking June as well.. Hopefully we'll get some new stuff.

But for now I'm not sure if i should make stuff with index in mind or hold on a few more months.
   
Made in us
Mekboy on Kustom Deth Kopta






I won't be surprised if they declare all codexii complete without an ork dex, thenhave to be reminded they have a sub 4k point studio army to write a book for. they will listen to reese at frontline gaming, declare us already great, increase the cost of a boy to over the cost of a tac marine and declare mission accomplished. also they will copy paste a few stratagems from other armies and chapter tactics for good measure.

10000 points 7000
6000
5000
5000
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Made in dk
Regular Dakkanaut



Denmark

I was kind of surprised myself when they announced that the next 3 will be the niche codices. Kind of weird that they are screwing over orks and delaying them for so long.

3000 point  
   
Made in gb
Mekboy on Kustom Deth Kopta






Here's hoping for new kits to make up for the wait. Otherwise, what have we been waiting for? More of the same? If that's the case they should've released it with the Eldar and Nid dex.
   
Made in gb
Been Around the Block




I have a feeling orks will probably be getting some new stuff.. Makes sense as to why they are being delayed.
   
Made in nl
Crazed Spirit of the Defiler




Well, with the current pattern of about 1 codex every 2 weeks and at least 5 known codexes to go, here's my spin on it:

- 31st of March: Necrons
- Halfway April: Drukhari
- End of April: Imperial Knights
- Halfway May: Harlequins
- End of May: Deathwatch
- June and July: Orks, Space Wolves and Sisters of Battle (if they're getting a separate codex and are not rolled into the Imperial Agents one which will also contain Inquisition and Assassins).


Automatically Appended Next Post:
 An Actual Englishman wrote:
Here's hoping for new kits to make up for the wait. Otherwise, what have we been waiting for? More of the same? If that's the case they should've released it with the Eldar and Nid dex.


Same here for Space Wolves... really hope they're gonna release 40k Leman Russ. Without new kits it makes no sense to delay 2 major factions until after every niche codex (Custodes, Deathwatch, IK, Harleys).

This message was edited 1 time. Last update was at 2018/03/22 20:32:04


 
   
Made in us
Willing Inquisitorial Excruciator




 G00fySmiley wrote:
I won't be surprised if they declare all codexii complete without an ork dex, thenhave to be reminded they have a sub 4k point studio army to write a book for. they will listen to reese at frontline gaming, declare us already great, increase the cost of a boy to over the cost of a tac marine and declare mission accomplished. also they will copy paste a few stratagems from other armies and chapter tactics for good measure.

wew lad
   
Made in us
Longtime Dakkanaut




One rumor monger has them for October release after a September gorka morka box game release. That showcases a new mini game utilizing the new buggy models.

I wish that is accurate I would love ANY plastic ork terrain.
   
Made in nl
Crazed Spirit of the Defiler




gungo wrote:
One rumor monger has them for October release after a September gorka morka box game release. That showcases a new mini game utilizing the new buggy models.

I wish that is accurate I would love ANY plastic ork terrain.


October would be way too late... that would cause a WAAAGH! of Ork players surging towards GW HQ

This message was edited 1 time. Last update was at 2018/03/22 20:43:15


 
   
Made in nl
Longtime Dakkanaut




Rumour says that Orks and Space Wolves will be released together with some kind of box-set of miniatures. I would not be surprised if it was late, and as an Ork player I wouldn't really mind waiting an additional three months. Better a well written codex late than a rushed codex early.
   
Made in nl
Crazed Spirit of the Defiler




pismakron wrote:
Rumour says that Orks and Space Wolves will be released together with some kind of box-set of miniatures. I would not be surprised if it was late, and as an Ork player I wouldn't really mind waiting an additional three months. Better a well written codex late than a rushed codex early.


I hope not. SW codex in October would be too little, too late for me personally, Russ and a bunch of other new mini's or not. By that time we might be halfway to 9th edition FFS.

This message was edited 1 time. Last update was at 2018/03/22 21:17:32


 
   
Made in gb
Mekboy on Kustom Deth Kopta






Pandabeer wrote:
I hope not. SW codex in October would be too little, too late for me personally, Russ and a bunch of other new mini's or not. By that time we might be halfway to 9th edition FFS.

Agreed entirely. There's a lot of games I won't be playing if we don't get anything before October. The wait until June (if that's correct) is bad enough as it is. Any more and I'm taking a break.
   
Made in us
Blood-Drenched Death Company Marine




Maybe you should take a break regardless of when they release the ork codex. You're really high strung about it.
   
Made in gb
Mekboy on Kustom Deth Kopta






 Crimson Devil wrote:
Maybe you should take a break regardless of when they release the ork codex. You're really high strung about it.

Thanks for the advice random person on the internet. Always nice to be judged by someone who has never met you. I'll be ignoring that advice though.
   
Made in gb
Battlefortress Driver with Krusha Wheel






If the codex is great, fun and amazing then sure worth the wait. If it's index1.5 then they just left us until last because they hate us.
   
Made in us
Blood-Drenched Death Company Marine




Or they just figured you guys could handle being last.
   
Made in gb
Sadistic Inquisitorial Excruciator




Sisters get a Beta Codex in Chapter approved at Christmas, so they'll not come out before Orks.

We're still waiting for any news on...

Orks. [Duh.]
Genestealer Cults.
Imperial Agents. [Inquisitors, Sisters of Silence, primarily. Not much to make a list out of.]
Codex - World Eaters - Is there going to be one to balence out Deathguard/Thousand Sons? Let's hope not!
Codex - Emperors Children - Ditto to the above.
Codex - Kroot. - It's been rumored. I don't believe it.
Codex - Space Wolves. - Woof!
Codex - Kult of Speed - Again it's been rumored. Again, I don't believe it.
Codex - Forgeworld. [Otherwise known as Imperial Armour.]

We're also waiting for...
Battlefleet Gothic Mk2
Epic Mk 2

Disclaimer - I am a Games Workshop Shareholder. 
   
Made in gb
Mekboy on Kustom Deth Kopta






 Crimson Devil wrote:
Or they just figured you guys could handle being last.

It makes no sense to release a major faction after a minor one unless there's something else coming for the major faction.

Codex Knights/Halequins/Deathwatch before Orks? Really? Without models it's a dumb decision - everyone wants their codex as soon as possible and you please the most people by releasing the most popular codexes first. There is no way on Earth that there's more Deathwatch players than Ork players. Nor are there more Harlequin than Ork players. So they've pleased a minority at the expense of a majority. It's a stupid decision.

It should go without saying that no faction wants to be last when it comes to codex releases. Not without a sweetener (new models). Codex armies are objectively better and often more fun to play than Index armies. We have seen this time and time again.

I'm not sure what the point of your contribution to this discussion is? Do you even play Orks?
   
Made in us
Dakka Veteran




There are more Imperium//Eldar players than Orks - which means that these 3 new codecii can be slotted into existing armies.

It's a money decision - Orks have been terrible since 3rd edition; there are a lot of boyz out there who still love orks and want to play them - but without good rules, it makes it difficult to hold on hope; seeing edition after edition of rules go every way but yours.
   
Made in gb
Mekboy on Kustom Deth Kopta






fe40k wrote:
There are more Imperium//Eldar players than Orks - which means that these 3 new codecii can be slotted into existing armies.

It's a money decision - Orks have been terrible since 3rd edition; there are a lot of boyz out there who still love orks and want to play them - but without good rules, it makes it difficult to hold on hope; seeing edition after edition of rules go every way but yours.

I agree with you man but why not release Space Pups? There's got to be more of those doggos than there are Deathwatch peeps right? They can also slot in to Imperium armies. Perhaps new models isn't too far fetched?
   
Made in us
Willing Inquisitorial Excruciator




 An Actual Englishman wrote:
fe40k wrote:
There are more Imperium//Eldar players than Orks - which means that these 3 new codecii can be slotted into existing armies.

It's a money decision - Orks have been terrible since 3rd edition; there are a lot of boyz out there who still love orks and want to play them - but without good rules, it makes it difficult to hold on hope; seeing edition after edition of rules go every way but yours.

I agree with you man but why not release Space Pups? There's got to be more of those doggos than there are Deathwatch peeps right? They can also slot in to Imperium armies. Perhaps new models isn't too far fetched?

It's somewhat likely there's new Space Wolves models, for the same reason it's likely there's new Ork models. Both factions have got a suspiciously delayed release and rumors have mentioned a 40k boxed set release, which may or may not have been Forgebane.
   
Made in us
Blood-Drenched Death Company Marine




Edited by Manchu

This message was edited 1 time. Last update was at 2018/03/23 02:45:48


 
   
Made in us
Longtime Dakkanaut




Pandabeer wrote:
Well, with the current pattern of about 1 codex every 2 weeks and at least 5 known codexes to go, here's my spin on it:

- 31st of March: Necrons
- Halfway April: Drukhari
- End of April: Imperial Knights
- Halfway May: Harlequins
- End of May: Deathwatch
- June and July: Orks, Space Wolves and Sisters of Battle (if they're getting a separate codex and are not rolled into the Imperial Agents one which will also contain Inquisition and Assassins).


Automatically Appended Next Post:
 An Actual Englishman wrote:
Here's hoping for new kits to make up for the wait. Otherwise, what have we been waiting for? More of the same? If that's the case they should've released it with the Eldar and Nid dex.


Same here for Space Wolves... really hope they're gonna release 40k Leman Russ. Without new kits it makes no sense to delay 2 major factions until after every niche codex (Custodes, Deathwatch, IK, Harleys).

This is if you don’t count age of sigmar.
Regardless i don’t think orks will be until the fall.
After the next announced 3 I’m expecting genestealers cult, space wolves and another chaos book such as world eaters or empowers children,
with a progression of story line to include a new primarch such as Russ.....
This of course is followed by a summer campaign, with campaign box set , the well rumored large titanicus release and then back to another 3 books orks, inquisition, the other chaos faction for sept-November....then early next year a large build up release for sisters.
   
Made in us
Stabbin' Skarboy





As an Ork player I’m happy where the army is right now. Not having sub faction rules is a little bit rough. It’s weird seeing so many people upset about Orks not being soon. But a lot of Ork players I know and have seen online don’t really care. Yes it would be nice, but Orks are more viable right now than they were throughout 5, 6, or 7th. And a lot of Ork players are diehard fans of Orks. They aren’t chasing the meta like other players.
   
Made in ma
Roarin' Runtherd




In 5th edition at least multiple list styles were viable; you could run kan wall or battlewagon brigades with trukks or green tide. Nob bikers were great and bikers were workable. Now it's green tide + kmk, tank bustas in trukks perhaps. Pick stormboyz or kommandos to supplement. Walkers or speed freaks? forget it.

That being said, if meta is not super competitive, ork lists are pretty fun and lots of things work. I run a dread mob with boyz and I have a lot of fun in my local meta. But being viable in a tourny would be nice.
   
Made in au
Regular Dakkanaut





DontEatRawHagis wrote:
As an Ork player I’m happy where the army is right now. Not having sub faction rules is a little bit rough. It’s weird seeing so many people upset about Orks not being soon. But a lot of Ork players I know and have seen online don’t really care. Yes it would be nice, but Orks are more viable right now than they were throughout 5, 6, or 7th. And a lot of Ork players are diehard fans of Orks. They aren’t chasing the meta like other players.


The long time in the wilderness between 5th and 7th weeded out any non-devoted Ork players. We waited 6 years for a codex update that, when it came, shoved us right to the bottom. The reason why most Ork players just don't care any more is because we've been burned too many times. Why get excited for something when GW has proven time and time again that they simply don't care? Why should now be any different?

The reason why I don't have any real hope for the eventual codex is that there's no-one left on the GW design team who really likes Orks. It's absolutely no co-incidence that Eldar get consistently great rules when Phil Kelly, who loves Eldar, is still on the writing team, or that Guard gets great rules when Robin Cruddace, who loves Guard, is writing rules too. What are the four Armies GW let people vote on what they would bring to an upcoming event? Tyranids, Guard, Eldar, Death Guard. The four armies the studio has a pile of, and four armies that got great rules updates.

If you play a faction, if you love them, you get what they need, what they're good at, how they're supposed to play. If someone came to me and said "Write some stratagems for Dark Eldar" I'd be completely lost. I'd probably turn to what supplementary material I could find and see that they're supposed to be fast, fragile, and draw power from pain. So I'd cobble something together, but chances are it wouldn't be what the players of that faction really want. That's completely natural.

What makes our situation even worse is that GW has been outsourcing playtesting, which in many cases is useful, but in our case is actively detrimental. Because Orks were out of the meta for so long, tournament players don't have experience of either playing them, or playing against them. I've been to tournaments where I'm the only Ork player (and this is in 8th mind you) and no-one has any idea how the army plays. Tournament regulars will say to me "Oh wow, never played against Orks before, this'll be great!" So the very players that GW is using for testing don't know what the army needs either. Then when you throw in stuff like Frontline Gaming saying that "The Stompa is worth every point", and any hope that the competitive community might be able to address the deficiencies in the army goes flying out the window.

Prove me wrong GW. Prove me wrong.
   
Made in us
Stabbin' Skarboy





 Glane wrote:

What makes our situation even worse is that GW has been outsourcing playtesting, which in many cases is useful, but in our case is actively detrimental. Because Orks were out of the meta for so long, tournament players don't have experience of either playing them, or playing against them. I've been to tournaments where I'm the only Ork player (and this is in 8th mind you) and no-one has any idea how the army plays. Tournament regulars will say to me "Oh wow, never played against Orks before, this'll be great!" So the very players that GW is using for testing don't know what the army needs either. Then when you throw in stuff like Frontline Gaming saying that "The Stompa is worth every point", and any hope that the competitive community might be able to address the deficiencies in the army goes flying out the window.

Prove me wrong GW. Prove me wrong.


Playtesting can make or break any army. Agreed. In other games I’ve played competitive players always seemed to comment on how overpowered the underpowered armies kept getting. Then the deva remove the buffs they gave for fear of game imbalance.

Seeing as the Frontline Gaming people have at least one Ork player(an outspoken one at that) I feel that the playtesting further turn to favor Orks. Probably slowly, but I have more faith in that than other Xenos armies getting better.
   
Made in it
Waaagh! Ork Warboss




Italy

 Crimson Devil wrote:
Or they just figured you guys could handle being last.


We're not SM, they're the professional whiners


Automatically Appended Next Post:
DontEatRawHagis wrote:
As an Ork player I’m happy where the army is right now. Not having sub faction rules is a little bit rough. It’s weird seeing so many people upset about Orks not being soon. But a lot of Ork players I know and have seen online don’t really care. Yes it would be nice, but Orks are more viable right now than they were throughout 5, 6, or 7th. And a lot of Ork players are diehard fans of Orks. They aren’t chasing the meta like other players.


I think orks were better in 7th edition overall. Now we have the green tide which can be very competitive, but lots of units are not viable, even in casual metas. In 7th edition we could be mid tiers with many more options than now.

This message was edited 1 time. Last update was at 2018/03/23 08:01:25


 
   
 
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