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![[Post New]](/s/i/i.gif) 2018/04/29 00:26:52
Subject: How many drops if you want the +1 for first turn
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Fresh-Faced New User
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If I'm in a tournament and I'm looking for a build that wants first turn, how many drops before I'm dripping  too much?
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![[Post New]](/s/i/i.gif) 2018/04/29 13:18:40
Subject: How many drops if you want the +1 for first turn
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Twisting Tzeentch Horror
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If you really need the +1, aim for 10-12 but honestly+1 isn't worth cutting down on good units
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insaniak wrote:
You can choose to focus on the parts of a hobby that make you unhappy, or you can choose to focus on the parts that you enjoy. |
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![[Post New]](/s/i/i.gif) 2018/04/29 14:14:50
Subject: Re:How many drops if you want the +1 for first turn
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Dakka Veteran
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It sounds like you have a 50/50 win/loss list. Maybe try building something that doesn't lose just because it doesn't get first turn?
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![[Post New]](/s/i/i.gif) 2018/04/29 14:21:58
Subject: How many drops if you want the +1 for first turn
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Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
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What point levels are you referring to?
I'd say no more than 12 at 2k. Otherwise, transports really help with cutting down drop numbers
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Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
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Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
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![[Post New]](/s/i/i.gif) 2018/04/29 14:56:24
Subject: Re:How many drops if you want the +1 for first turn
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Fresh-Faced New User
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JakeSiren wrote:It sounds like you have a 50/50 win/loss list. Maybe try building something that doesn't lose just because it doesn't get first turn?
I don't know why you would make that assumption, it isn't at all accurate. I'm asking a question about tournament meta because I haven't played in a tournament in a long time, and I didn't see any articles or threads about this specific subject. I have seen a lot of the big events with top table players having about 13 drops, but I don't know if this is practically how a lot of "alpha strike" lists are built. Automatically Appended Next Post: iGuy91 wrote:What point levels are you referring to?
I'd say no more than 12 at 2k. Otherwise, transports really help with cutting down drop numbers
Yes, I was thinking 2K. And 13 was the number I had independently kind of sussed out. Wasn't too far off.
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This message was edited 1 time. Last update was at 2018/04/29 14:58:43
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![[Post New]](/s/i/i.gif) 2018/04/29 15:10:19
Subject: How many drops if you want the +1 for first turn
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Longtime Dakkanaut
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The meta hasn't had time to shake out what's happening post FAQ and beta rules.
One of the issues was going second was always the smart choice with 90% of your list in reserve and end of turn scoring.
With half your stuff on the table this may change as going first could be more powerful than the alternative.
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![[Post New]](/s/i/i.gif) 2018/04/29 15:17:14
Subject: Re:How many drops if you want the +1 for first turn
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Devestating Grey Knight Dreadknight
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I’ve built custodes lists with 7 drops and played against a Knight/ AM list that had 9, so it can drop pretty low depending on the army. As a previous poster said (and I don’t know what army you play) don’t compromise your list just to get the +1. Getting that +1 gives you a 62% chance to go first, or a 12% increase over 50-50...a slightly worse upgrade than going from a 4+ to a 3+ save (~16.7% better). Math found here: https://www.dakkadakka.com/dakkaforum/posts/list/747637.page
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2018/04/29 19:43:55
Subject: How many drops if you want the +1 for first turn
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Hardened Veteran Guardsman
Tampa, Florida
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I’d say 8 or 9 is a fairly solid number if you are gunning for that +1. Depending on which faction I’m using I have 8, 10, 12, 19, or 22. My regular opponents usually have 10-15, except for the ork player.
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![[Post New]](/s/i/i.gif) 2018/04/30 21:16:13
Subject: Re:How many drops if you want the +1 for first turn
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Fresh-Faced New User
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greyknight12 wrote:I’ve built custodes lists with 7 drops and played against a Knight/ AM list that had 9, so it can drop pretty low depending on the army. As a previous poster said (and I don’t know what army you play) don’t compromise your list just to get the +1. Getting that +1 gives you a 62% chance to go first, or a 12% increase over 50-50...a slightly worse upgrade than going from a 4+ to a 3+ save (~16.7% better). Math found here: https://www.dakkadakka.com/dakkaforum/posts/list/747637.page
But the odds of going first are never 50-50. Someone always deploys first and gets the +1. So it is 38% vs 62% or a 24% increase to go first if you finish dropping first. Or have I got that wrong?
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![[Post New]](/s/i/i.gif) 2018/05/01 01:58:04
Subject: Re:How many drops if you want the +1 for first turn
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Devestating Grey Knight Dreadknight
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You’re corect in that someone will always get the +1, the 50-50 refers more to the chance you’ll have over time against more/less drops if you have an average number of drops; sometimes you’ll face more sometimes less. If you go from one extreme to another then you’ll see the 24% swing.
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2018/05/01 21:05:28
Subject: How many drops if you want the +1 for first turn
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Longtime Dakkanaut
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Getting 1st turn is a 50 percent chance roughly. The plus one is countered by the seize roll
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