The Russians are getting an Army Pack, and their own sectorial. Thats definitely been confirmed a while ago.
If you're just going to go for vanilla then no reason not to start now. Only reason to wait would be if you wanted to be pure Russians, and even then all of the existing Russian stuff is vanilla only so might as well... Ariadna probably has the most camo out of any of the armies in Infinity. You can actually make an army list where everybody is a camo token. The only thing is that Ariadna has no TO
camo. Only regular Camo, Ambush Camo, and Limited Camo.
Handing a blank army list to your opponent is always fun.
Regular Camouflage works as follows,
It gives -3 to ranged attacks as well as the Stealth rule.
It gives you the ability to use Surprise Attack, which forces an additional -3 penalty to FtF
rolls when you are coming out of camo. IE: You are in camo and declare an attack vs a target. You come out of camo and the target suffers -3 on his FtF
roll against you because you are being sneaky. This stacks with the -3 to ranged attacks from just having the Camo rule.
You can(read: always will) deploy as a Camo token. Being a token vs a model has a bunch of rules associated with it.
A model with Camouflage can spend an entire order to go back to being a camo token, provided it isn't in LoS
of an enemy.
Limited Camo is the exact same as regular Camo, except a model with limited Camo cannot go back to being a Camo token.
Ambush Camo is the exact same as regular Camo. Except for during deployment. During deployment, you get to place a 2nd camo token within your ZoC
and following the same deployment rules. This Decoy camo token remains on the table until the associated model with Ambush camo reveals itself, at which point the Decoy is revealed to be fake, or the Decoy token meets any of the conditions for revealing a Camo token(IE: it is the target of a successful intuitive attack, Discover, Sensor, etc...). Useful for early game wasting of your opponent's orders and playing mind games. Your opponent might waste a couple orders trying to Discover/Attack the Decoy, or avoid it thinking its a model. Or he might ignore a real model thinking its just a decoy.
Infiltration is one of the many skills which are leveled skills(Camo is also one of them). Each level works differently.
Inferior Infiltration(level 0): A figure with this skill MUST deploy outside their deployment zone in the opponents half of the table. To do this, they make a PH-3 roll. If the roll is failed, they instead deploy in their friendly deployment zone touching one of the table edges.
Infiltration(level 1): A figure with this skill has two choices.
A: The figure may deploy anywhere on his half of the table but not beyond the middle line.
B: The figure may deploy anywhere on the opponent's half of the table, but not in the opponent's deployment zone. To do this, he must pass a PH-3 roll. If the roll is failed, you deploy exactly as if you had failed an Inferior Infiltration roll.
Superior Infiltration(Level 2): Exactly the same as Infiltration, except the Infiltration roll is PH+3 instead.
If a model has both Camouflage and Infiltration the skills do work together. With the note that if you fail an Infiltration roll you cannot deploy as a camo token. If you pass, you deploy as a camo token as normal(if you want).
A lot of Ariadnan models have both Camouflage and Infiltration of some level. Some do not however, so double check. Its a common misconception that Camo models also gain Infiltration, which is not true.
Infinity has a handy Rules wiki.
So if you are browsing the Infinity Army app you can check a rule on the wiki to see how it works.