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Made in gb
Proud Triarch Praetorian





Hi all.

So, I’m in a small tournament next weekend and I can’t decide which of these two lists would be better suited. There’s a few caveats on the armies in play, but I’ll not bore you by listing them all, I just want some advice which is best.

List 1 - Mephrit MSU*
Spoiler:

Cloaktek
Chronotek w/ Veil
15 Warriors
4 Destroyers
4 Tomb Blades w/ Blasters
2x Guass AnniBarges

Idea here is that the Cloaktek accompanies the Blades up one flank, with the destroyers pushing the other.
Once they’re in a decent position, the Cloaktek jumps across the board with the Warriors to pincer something important (e.g., I just drew Kingslayer)
At all points the barges just float about plinking away at things, enjoying the rend bonus if things get too close.

* I’m debating loosing the Warriors for 5 Tesla Immortals and an extra 2 Destroyers


List 2 - Sautehk Destroyer Cult
Spoiler:

DLord w/ Warscythe & Nanoscarabs
Cloaktek
2x 10 Warriors
9 Scarabs
5 Destroyers
3 Heavy Destroyers

Idea here is that the Warriors objective camp, Heavies shoot things hard, scarabs buzz about as big old distraction blob, and the Destroyers & Characters sticks in a big group going point to point and killing things.

Note, I only have a single additional Destroyer, else this list would already be 6x Des, 3x HDes


Any comments at all would be appreciated.

Cheers guys

Experience is something you get just after you need it
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Storm Trooper with Maglight





Leicester

List 2 scares me more due to it's higher damage output? but List 1 looks more viable to go to distance?


I'd go with list 2?
   
Made in us
Dakka Veteran





The problem is that with List 2 those destroyers will get targeted by every unit if his opponent has any armor. Additionally you want to make use of Reanimation at such a low points value game. Get a full unit of 20 warriors.

For me at least. I always try to grab the nightbringer if I can. Having a source of mortal wounds is very beneficial to get through invulns. He also does work in CC against infantry and big monsters.

Here is a list I would propose.

Mephrit Battalion

HQ

Overlord
-staff of light
-veil of darkness

Cryptek
-staff of light
-chronometron

Troops
-Immortals x 5
-Tesla Carbines

-Immortals x 5
-Tesla Carbines

Warriors x 19

Elites
Nightbringer
-Antimatter Meteor
-Sky of Falling Stars

Fast attack
-Destroyers x 4

Total: 997

Additionally it would be useful to know what your tournament caveats are.

But the main idea is for immortals to hold objectives with the warriors marching down mid field. You keep the nightbringer out of snipe range as a character and lay down mortal wounds. Destroyers hide then pop out on your turn if you go 2nd. Use the extermination protocols on vehicles as your main anti tank and plink away the rest with warriors. They also target hordes and meqs. the tesla aim to shoot at hordes as well.




Automatically Appended Next Post:
Also what kind of opponents do you have in your area?

This message was edited 1 time. Last update was at 2018/07/25 20:12:18


 
   
Made in de
Nihilistic Necron Lord






Germany

At low point games you want to take advantage of every "free" rule the codex has to offer. Thats RP and dynasty codes. Always max units if possible. Use scarabs as cheap objective grabbers/holders.

Spoiler:

++ Outrider Detachment +1CP (Necrons) [29 PL, 484pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Novokh

+ HQ +

Destroyer Lord [7 PL, 131pts]: Artefact: Voidreaper, Phylactery, Warscythe
. Warlord: Warlord Trait (Codex 5): Implacable Conqueror

+ Fast Attack +

Canoptek Scarabs [2 PL, 39pts]: 3x Canoptek Scarab Swarm

Canoptek Scarabs [2 PL, 39pts]: 3x Canoptek Scarab Swarm

Canoptek Wraiths [18 PL, 275pts]: 5x Canoptek Wraith

++ Outrider Detachment +1CP (Necrons) [34 PL, 513pts] ++

+ No Force Org Slot +

Dynastic Heirlooms: Dynastic Heirlooms: 1 Extra Artefact (-1CP)

Dynasty Choice: Dynasty: Nephrekh

+ HQ +

Cryptek [5 PL, 95pts]: Artefact: The Veil of Darkness, Chronometron, Staff of Light

+ Fast Attack +

Canoptek Scarabs [4 PL, 52pts]: 4x Canoptek Scarab Swarm

Destroyers [15 PL, 250pts]
. 5x Destroyer: 5x Gauss Cannon

Tomb Blades [10 PL, 116pts]
. Tomb Blade: Nebuloscope, Particle Beamer, Shieldvanes
. Tomb Blade: Nebuloscope, Particle Beamer, Shieldvanes
. Tomb Blade: Nebuloscope, Particle Beamer, Shieldvanes
. Tomb Blade: Nebuloscope, Particle Beamer, Shieldvanes

++ Total: [63 PL, 997pts] ++

Created with BattleScribe


Two detachments with two different dynasties. Wraiths are hard to kill with their 3++ inv sv. Destroyers with cloaktek reanimate at 4+ and have a 5+ inv sv. Tomb blades are hard to kill with -1 to hit and 3+ armor sv. Scarabs grab/hold objectives or move first to intercept smites.



   
Made in gb
Proud Triarch Praetorian





mhalko1 - The caveats are mostly around army presentation, and on anti-spam. Stuff like different factions in different schemes etc, all datasheets bar DTs are capped at 2 in army, and only 2 detachments. An interesting one is max 9 wounds on any one model, so there’s nothing too big there ike tanks that my Destroyers won’t like.

I had considered putting a shard in the list, but nearly a quarter of the army points on one model is a bit much I think. I will write a new list to see what I can do.


p5freak - I don’t have different enough colours in my collection to meet the caveat on 1 scheme/faction which means I can’t fuse dynasties. I also don’t have any wraiths, but I appreciate the two pronged route taken there.

I’ll write one to see if I can take both your advice once I get up tomorrow

Experience is something you get just after you need it
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Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

With a 9 wound cap, think about the things that you might encounter. Destroyers mess those sort of targets up really badly.
I'd suggest list 2. However, it hurts that you can't find a way to make a battalion with it.
That being said, it'd be better if you made those 2x10 into 1x20 warriors. Depending on objective spacing, and your placement, you can still cover 20 objectives, and get to capitalize on RP.

This message was edited 1 time. Last update was at 2018/07/26 00:57:25


Bedouin Dynasty: 10000 pts
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MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in de
Nihilistic Necron Lord






Germany

If you dont have two different colors i suggest this :

Spoiler:

++ Battalion Detachment +5CP (Necrons) [53 PL, 999pts] ++

+ No Force Org Slot +

Dynastic Heirlooms: Dynastic Heirlooms: 1 Extra Artefact (-1CP)

Dynasty Choice: Dynasty: Nephrekh

+ HQ +

Cryptek [5 PL, 95pts]: Artefact (Nephrekh): The Solar Staff, Chronometron, Staff of Light

Overlord [6 PL, 94pts]: Artefact: The Veil of Darkness, Staff of Light
. Warlord: Warlord Trait (Codex 3): Immortal Pride

+ Troops +

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

+ Fast Attack +

Destroyers [18 PL, 300pts]
. 6x Destroyer: 6x Gauss Cannon

++ Total: [53 PL, 999pts] ++

Created with BattleScribe


Overlord stays with immortals and buffs them. You have plenty of CP. The cloaktek can keep up with the destroyers, gives them +1 RP, and 5+ inv sv, you can place both units in deepstrike if you want to. You can also reduce one unit of immortals to get some scarabs. The veil of darkness can be used both offensively and defensively during the game.

You can also use sautekh for MWBD and MD. Give the cloaktek the veil of darkness and take the destroyers with you.

This message was edited 1 time. Last update was at 2018/07/26 04:45:43


 
   
Made in gb
Proud Triarch Praetorian





I only have 5 immortals, so can't do that, but that's another decent build.

iGuy - 1x20 is easily done. Tend to have more units rather than bigger ones, but that's just me, been a silver tide player too long :p

I'm not certain a battalion is worth it, will have to check the pack to remind myself why I avoided it to begin with.


Do people think having 3 Heavies is overkill, and would be better 2Hvy/6Des?

Experience is something you get just after you need it
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Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
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Made in us
Dakka Veteran





I would definitely go the battalion route. Having 8 CP is amazing and you will go through them quick. 1-2 for destroyers if they survive more than 1 turn. 1 to chance at reviving warlord if he dies. a couple for rerolls. 1 for using an extra ctan power. the mephrit tesla-ish strategem can be useful on a full 40 shots from warriors.

   
Made in de
Nihilistic Necron Lord






Germany

You dont use 3 heavies because the unit is wiped out easily.
   
Made in ie
Deranged Necron Destroyer





 p5freak wrote:
If you dont have two different colors i suggest this :

Spoiler:

++ Battalion Detachment +5CP (Necrons) [53 PL, 999pts] ++

+ No Force Org Slot +

Dynastic Heirlooms: Dynastic Heirlooms: 1 Extra Artefact (-1CP)

Dynasty Choice: Dynasty: Nephrekh

+ HQ +

Cryptek [5 PL, 95pts]: Artefact (Nephrekh): The Solar Staff, Chronometron, Staff of Light

Overlord [6 PL, 94pts]: Artefact: The Veil of Darkness, Staff of Light
. Warlord: Warlord Trait (Codex 3): Immortal Pride

+ Troops +

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

+ Fast Attack +

Destroyers [18 PL, 300pts]
. 6x Destroyer: 6x Gauss Cannon

++ Total: [53 PL, 999pts] ++

Created with BattleScribe


Overlord stays with immortals and buffs them. You have plenty of CP. The cloaktek can keep up with the destroyers, gives them +1 RP, and 5+ inv sv, you can place both units in deepstrike if you want to. You can also reduce one unit of immortals to get some scarabs. The veil of darkness can be used both offensively and defensively during the game.

You can also use sautekh for MWBD and MD. Give the cloaktek the veil of darkness and take the destroyers with you.


Cloaktek doesn't provide a 5++. IT swaps its chronometron for the cloak. Chrono grants 5++ and cloak gives Cryptek Fly, 10" movement and heal d3 wounds on a Dynasty vehicle


Automatically Appended Next Post:
mhalko1 wrote:
I would definitely go the battalion route. Having 8 CP is amazing and you will go through them quick. 1-2 for destroyers if they survive more than 1 turn. 1 to chance at reviving warlord if he dies. a couple for rerolls. 1 for using an extra ctan power. the mephrit tesla-ish strategem can be useful on a full 40 shots from warriors.



Necrons are not a CP army nor does any of our good stratagems cost a lot. 5CPs is what's I usually play with and I never need more. Troops for us are a tax. Tomb Blades > Immortals > Warriors

This message was edited 1 time. Last update was at 2018/07/26 20:34:58


I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in de
Nihilistic Necron Lord






Germany

Right, i meant chronotek, my list has the cryptek with chronometron.
   
Made in us
Dakka Veteran





 Odrankt wrote:
 p5freak wrote:
If you dont have two different colors i suggest this :

Spoiler:

++ Battalion Detachment +5CP (Necrons) [53 PL, 999pts] ++

+ No Force Org Slot +

Dynastic Heirlooms: Dynastic Heirlooms: 1 Extra Artefact (-1CP)

Dynasty Choice: Dynasty: Nephrekh

+ HQ +

Cryptek [5 PL, 95pts]: Artefact (Nephrekh): The Solar Staff, Chronometron, Staff of Light

Overlord [6 PL, 94pts]: Artefact: The Veil of Darkness, Staff of Light
. Warlord: Warlord Trait (Codex 3): Immortal Pride

+ Troops +

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine

+ Fast Attack +

Destroyers [18 PL, 300pts]
. 6x Destroyer: 6x Gauss Cannon

++ Total: [53 PL, 999pts] ++

Created with BattleScribe


Overlord stays with immortals and buffs them. You have plenty of CP. The cloaktek can keep up with the destroyers, gives them +1 RP, and 5+ inv sv, you can place both units in deepstrike if you want to. You can also reduce one unit of immortals to get some scarabs. The veil of darkness can be used both offensively and defensively during the game.

You can also use sautekh for MWBD and MD. Give the cloaktek the veil of darkness and take the destroyers with you.


Cloaktek doesn't provide a 5++. IT swaps its chronometron for the cloak. Chrono grants 5++ and cloak gives Cryptek Fly, 10" movement and heal d3 wounds on a Dynasty vehicle


Automatically Appended Next Post:
mhalko1 wrote:
I would definitely go the battalion route. Having 8 CP is amazing and you will go through them quick. 1-2 for destroyers if they survive more than 1 turn. 1 to chance at reviving warlord if he dies. a couple for rerolls. 1 for using an extra ctan power. the mephrit tesla-ish strategem can be useful on a full 40 shots from warriors.



Necrons are not a CP army nor does any of our good stratagems cost a lot. 5CPs is what's I usually play with and I never need more. Troops for us are a tax. Tomb Blades > Immortals > Warriors


I have had nothing but success with warriors in games 1500 or less. They are super durable especially with the cryptek nearby. We also aren't a low CP army. Our strategems tend to cost only 1 but say for instance you need the warlord revival, you also should reserve a 2nd one in case you fail the roll.
   
Made in ie
Deranged Necron Destroyer





True, in lower point games our Troops are good but if your opponent has enough dakka there is only so much shooting warriors can take until Morale becomes an issue. But you are right. In regards to RPing my HQs. I dont tend to let them get into CC or threat range. Our HQs are buffers who can handle themselves if in CC. They are by no means a melee threat or should be used that way (unless a CCB or D Lord).

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in gb
Proud Triarch Praetorian





Ok, so I fudged some numbers and did some stuff.

I now have 2 detachments, one patrol & one outrider.

Both Sautehk
Spoiler:

Cloaktek
Chronotek
15 Warriors
DLord
7 Scarabs (may split because MSU objectIve grabbers)
2x 3 Destroyers +1 Heavy


Same end result, except the warriors are tougher. Can also loose the Scarabs entirely to bulk the warriors back out to 20, just need to find a way to get the 3rd HQ in.


Also, re: Battalon, I re-read the pack and all CP are capped at 3, so no hig h numbers of them, and hoping that Sautehk warlord can keep me in the game

Any better do people think?

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in de
Nihilistic Necron Lord






Germany

 IHateNids wrote:

Spoiler:

Cloaktek
Chronotek
15 Warriors
DLord
7 Scarabs (may split because MSU objectIve grabbers)
2x 3 Destroyers +1 Heavy


Change a cryptek for an overlord to buff the warriors or destroyers. Drop the heavy, split the scarabs, combine the destroyers, and max the warriors.
   
Made in us
Dakka Veteran





Is it capped at 3 additional or 3 total? because being battleforged gets you to 3 right from the start.
   
Made in gb
Proud Triarch Praetorian





3 total, so no minimum detachment spam to get like 12cp or some other crud

I’ll see if I can get another one written


Automatically Appended Next Post:
Right, I can’t combine the Destroyers back to one unit without grouping the two heavies back to being a single unit of two that just plink away

I’m ok with doing that but I think that two units of (3+1) both in range of the cryptek will give me better odds thanks to target numbers

Deploy in range of the chronotek as well to survive turn 1 shooting.

Unless I get rid of the chronotek for the overlord


Automatically Appended Next Post:
I also can’t max Warriors without dropping the Scarabs entirely

This message was edited 2 times. Last update was at 2018/07/27 23:28:52


Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in gb
Proud Triarch Praetorian





Ok guys, the tourney is this Saturday. Final list looks like this:

++ Patrol Detachment (Necrons) [23 PL, 404pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Sautekh

+ HQ +

Cryptek [5 PL, 95pts]: Chronometron, Staff of Light

Overlord [6 PL, 129pts]: Resurrection Orb, Staff of Light

+ Troops +

Necron Warriors [12 PL, 180pts]: 15x Necron Warrior

++ Outrider Detachment +1CP (Necrons) [34 PL, 594pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Sautekh

+ HQ +

Cryptek [5 PL, 85pts]: Canoptek Cloak, Staff of Light

Destroyer Lord [7 PL, 131pts]: Artefact: The Nanoscarab Casket, Phylactery, Warscythe
. Warlord: Warlord Trait (Sautekh): Hyperlogical Strategist

+ Fast Attack +

Canoptek Scarabs [2 PL, 39pts]: 3x Canoptek Scarab Swarm

Canoptek Scarabs [2 PL, 39pts]: 3x Canoptek Scarab Swarm

Destroyers [18 PL, 300pts]
. 6x Destroyer: 6x Gauss Cannon

++ Total: [57 PL, 998pts] ++

Created with BattleScribe

Any advances on that?

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
 
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