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The Riptide is good, but you need to support it with stratagems - i.e. it is command point hungry, because you're going to want to double nova charge it every turn. This means you're probably only fielding one, and you need to bring enough CP to feed both it and any other tricks you might try. This isn't terribly hard, as Tau have access to cheap HQ that are actually quite good at supporting their Troops choices. OTOH, you can bring two, as only one might get alpha striked before it can do anything.
Given the amount of praise the Y'Vahra gets you'd think it was the second coming, but most recognize it's a glass cannon, relatively speaking.
I don't know where people get the Stormsurge is bad, it seems fine to me.
Borkan is good, Sa'cea can be very useful, and Tau is very useful for gunlines and has all the good characters (Longstrike, Darkstrider).
You won't regret a Coldstar, they are stupid mobile. With 40" movement you can usually find a good position to not get shot back at too much, just defend it with shield drones on turn one.
Tau should perform well vs Nurgle as T5 isn't a problem for Tau firepower.
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