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Made in gb
Frenzied Berserker Terminator






What do you wish for your army/armies. Who cares about OPness or whether they deserve it or not, be as unreasonable as you want. (Yes this thread has been done tonnes of times, I'm doing it again, its not impressive that you have bared witnessed to it before its fun and rather cathartic, just enjoy the total recall... see you at the party richter)

World Eaters: berzerkers on juggernauts and bringing back rampagers and red butchers
Orks: gretchin and squig army
Space Wolves: a hard hitting CC unit that doesn't include wolves or wolfyness
Tyranids: some plastic GC's
Custodes: a dakka unit unit or access to Sagittarum Guard
DKK: a character model/s especially a death rider character
Sisters of Battle: a better tank than the exorcist and bikes or jetbikes and a terminator type unit
Eldar: warp spider phoenix lord
GK's: a super dreadknight designed to fight Daemon Prince Primarchs
SM's: a plastic thunderhawk
Titans: a plastic warhound

This message was edited 3 times. Last update was at 2018/08/07 00:26:14


 
   
Made in us
Regular Dakkanaut




Blood Angels: Rhino rush
   
Made in us
Powerful Phoenix Lord





I play Eldar.

Having models produced after 1993 would be fantastic.
   
Made in gb
Frenzied Berserker Terminator






 Elbows wrote:
I play Eldar.

Having models produced after 1993 would be fantastic.


A lot of them still look good, but I would love updated phoenix lords and aspects.

This message was edited 1 time. Last update was at 2018/08/07 00:34:15


 
   
Made in ca
Commander of the Mysterious 2nd Legion





Primaris Terminators.

Opinions are not facts please don't confuse the two 
   
Made in ca
Fireknife Shas'el






Admech: A plastic transport.
Tau: Plastic Kroot Hounds/Krootox/Knarloc
Space Marines: A Primaris Razorback equivalent (5 man transport with guns)

   
Made in us
Powerful Phoenix Lord





 Delvarus Centurion wrote:
 Elbows wrote:
I play Eldar.

Having models produced after 1993 would be fantastic.


A lot of them still look good, but I would love updated phoenix lords and aspects.


Oh, I fully agree, and the plastic we have are rather well done. My entire army is metal miniatures except Wraithguard and vehicles. It's just frustrating to know I can't go and buy a quality product for about half of my codex entries (Finecast is not acceptable, nor are the prices associated with it). I could elaborate more, but I'm sure the Eldar players are tired of even thinking about it.
   
Made in us
Devestating Grey Knight Dreadknight




Matt Ward to write GK another codex.

Hope is the first step on the road to disappointment. 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Eldar knight codex
Lionel Johnson
Better siege vehicles for Iron Warriors
Fallen codex with cool daemon prince model
Harlequin character on skyweaver

   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Fabius Bile and his pimpin' new Chaosified Primaris

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in us
Fixture of Dakka






Only 2 for me tbh.

Vect and Cegorach

   
Made in gb
Aspirant Tech-Adept




UK

Crimson Fists transfers I don't have to buy off Ebay. Maybe a line of plastic Tanith F&O as well?

Imperial Soup
2200pts/1750 painted
2800pts/1200 painted
2200pts/650 painted
217pts/151 painted 
   
Made in se
Willing Inquisitorial Excruciator






Inquisition: Inquisitorial storm troopers.
+Rule: veichles taken with ā€œby the authority of the Inquisitionā€ get the Inquisition key word.

Ecclisiarchy: More HQ and Troop choices. Maybe a Cardinal model, or a bishop in power armour or something.

Assasins: models for the last two assasin temples.
+Rule: Inquisition keyword added.

Edit: Moar plastic eldars

This message was edited 1 time. Last update was at 2018/08/07 07:58:05


His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in de
Regular Dakkanaut




Necrons : A good allround tank-ish construct with decent firepower and without useless rules
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Biasn wrote:
Necrons : A good allround tank-ish construct with decent firepower and without useless rules


Take a look at the FW preview of their new 'Spider o' Doom' superheavy which they are getting.

Someone with more technical aptitude than me can probably link.

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in gb
Witch Hunter in the Shadows





Sisters, ministorum, inquisition, etc in the chapter approved with a bit more effort put in than last time around.


 Nerak wrote:
Ecclisiarchy: More HQ and Troop choices.
Any HQ and troop choices.
When Jacobus is all you've got, you've got nothing :/
   
Made in de
Regular Dakkanaut




 NoiseMarine with Tinnitus wrote:
Biasn wrote:
Necrons : A good allround tank-ish construct with decent firepower and without useless rules


Take a look at the FW preview of their new 'Spider o' Doom' superheavy which they are getting.

Someone with more technical aptitude than me can probably link.


Yeah already saw that one. Meant more like a small to medium size one.
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





What is wrong with the Barge o' Bling? Necron meme in action - "Fly me closer so I can hit them with my Warscythe"

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in de
Regular Dakkanaut




 NoiseMarine with Tinnitus wrote:
What is wrong with the Barge o' Bling? Necron meme in action - "Fly me closer so I can hit them with my Warscythe"


Imho Necrons still need sth for mid-long range fire support even tho the DDA is pretty decent. Also the CCB/AB are grossly overcosted and Tesla-annihilators are hot garbage.
   
Made in us
Shas'ui with Bonding Knife






If we're going ahead five months, then PLASTIC SISTERS!!!

SG

40K - T'au Empire
Kill Team - T'au Empire, Death Guard
Warhammer Underworlds - Garrek’s Reavers

*** I only play for fun. I do not play competitively. *** 
   
Made in gb
Frenzied Berserker Terminator






 ServiceGames wrote:
If we're going ahead five months, then PLASTIC SISTERS!!!

SG


Yup, that's not a wish though, we're getting them.
   
Made in us
Krazed Killa Kan





Denver, Colorado

Mega Armor warboss on a warbike.

Because a 2+ save on a bike is only OP if you're orks.

"Hope is the first step on the road to disappointment." Words to live by. 
   
Made in gb
Mekboy on Kustom Deth Kopta






Orks - A codex followed by a completely new model set for most of the range excluding Boyz, and the kits released 5 or so years ago.
   
Made in ca
Been Around the Block




I'd like the summoning rules to be revamped, maybe something like what they have in AoS 2.0

Get rid of psychic focus, allow offensive spells to be cast as many times, and buffs/maledictions to be cast at +1 per attempt, so death hex costs 8 then 9 then 10.
Failing that, I have a house rule I play with where Great Sorcerer strategem( and others like it) allow you to cast a spell you've already cast. I like it a lot, spending 1 CP to cast warptime twice a turn is fun.
I also wish that the Psychic phase in general didn't rely so heavily on mortal wounds. I want spells had damage profile like a weapon like in 7th

I'd like to see possessed get some love, they're my favourite unit and they're god awful. Also a word bearers codex, after the World Eaters and EC codex, and something like the traitor legions book we got in 7th to flesh out the other legions.

I'd like to see death guard get more stratagems and thousand sons get more relics.

Buff plague marines, give them a 1-2 pt upgrade option that lets their bolters count as plague weapons (some sort of plague round)

Give rubrics....something? I think the changes to the psychic phase I mentioned above would really help rubrics and scarabs, other than that point decreases are all I can think of.

Add a strategem that allows terminators to add D3 to their charge roll after deepstriking

Buff Magnus and Mortarion to apocalypse levels and raise their point cost accordingly. Their current power level is a disgrace imo

And lots of updated models

This message was edited 1 time. Last update was at 2018/08/07 18:37:22


 
   
Made in gb
Frenzied Berserker Terminator






Primortus wrote:
I'd like the summoning rules to be revamped, maybe something like what they have in AoS 2.0

Get rid of psychic focus, allow offensive spells to be cast as many times, and buffs/maledictions to be cast at +1 per attempt, so death hex costs 8 then 9 then 10.
Failing that, I have a house rule I play with where Great Sorcerer strategem( and others like it) allow you to cast a spell you've already cast. I like it a lot, spending 1 CP to cast warptime twice a turn is fun.
I also wish that the Psychic phase in general didn't rely so heavily on mortal wounds. I want spells had damage profile like a weapon like in 7th

I'd like to see possessed get some love, they're my favourite unit and they're god awful. Also a word bearers codex, after the World Eaters and EC codex, and something like the traitor legions book we got in 7th to flesh out the other legions.

I'd like to see death guard get more stratagems and thousand sons get more relics.

Buff plague marines, give them a 1-2 pt upgrade option that lets their bolters count as plague weapons (some sort of plague round)

Give rubrics....something? I think the changes to the psychic phase I mentioned above would really help rubrics and scarabs, other than that point decreases are all I can think of.

Add a strategem that allows terminators to add D3 to their charge roll after deepstriking

Buff Magnus and Mortarion to apocalypse levels and raise their point cost accordingly. Their current power level is a disgrace imo

And lots of updated models


Why would you buff Magnus and Mortarion to APOC levels, they are so good already in normal games, Mortarion is a beast, so hard to kill and packs a wallop, we already have Scabiathrax and An'ggrath etc.

This message was edited 1 time. Last update was at 2018/08/07 21:49:39


 
   
Made in us
Willing Inquisitorial Excruciator




Kroot units that are actually pretty strong, and not just super cheap chaff.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

Necrons: a Canoptek HQ

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in ca
Frenzied Berserker Terminator





Canada

Fearless Berzerkers.

Killing yourself for the Blood God just because your boyfriend got shot by a lascannon is NOT an acceptable sacrifice. At least not when there is the potential to kill something. Preemptive suicide sacrifices have to go back to level 1 and restart the Great Game as a bloodthirsters beyotch.



Gets along better with animals... Go figure. 
   
Made in gb
Frenzied Berserker Terminator






 darkcloak wrote:
Fearless Berzerkers.

Killing yourself for the Blood God just because your boyfriend got shot by a lascannon is NOT an acceptable sacrifice. At least not when there is the potential to kill something. Preemptive suicide sacrifices have to go back to level 1 and restart the Great Game as a bloodthirsters beyotch.


Yeah zerkers need fearless because its extremely fluffy. In the lore they'd literally take 10 wounds in order to make the killing blow, plus they never retreated and they always came head to head with their enemies, so stupid to not have fearless.
   
Made in ca
Commander of the Mysterious 2nd Legion





 Delvarus Centurion wrote:
Primortus wrote:
I'd like the summoning rules to be revamped, maybe something like what they have in AoS 2.0

Get rid of psychic focus, allow offensive spells to be cast as many times, and buffs/maledictions to be cast at +1 per attempt, so death hex costs 8 then 9 then 10.
Failing that, I have a house rule I play with where Great Sorcerer strategem( and others like it) allow you to cast a spell you've already cast. I like it a lot, spending 1 CP to cast warptime twice a turn is fun.
I also wish that the Psychic phase in general didn't rely so heavily on mortal wounds. I want spells had damage profile like a weapon like in 7th

I'd like to see possessed get some love, they're my favourite unit and they're god awful. Also a word bearers codex, after the World Eaters and EC codex, and something like the traitor legions book we got in 7th to flesh out the other legions.

I'd like to see death guard get more stratagems and thousand sons get more relics.

Buff plague marines, give them a 1-2 pt upgrade option that lets their bolters count as plague weapons (some sort of plague round)

Give rubrics....something? I think the changes to the psychic phase I mentioned above would really help rubrics and scarabs, other than that point decreases are all I can think of.

Add a strategem that allows terminators to add D3 to their charge roll after deepstriking

Buff Magnus and Mortarion to apocalypse levels and raise their point cost accordingly. Their current power level is a disgrace imo

And lots of updated models


Why would you buff Magnus and Mortarion to APOC levels, they are so good already in normal games, Mortarion is a beast, so hard to kill and packs a wallop, we already have Scabiathrax and An'ggrath etc.


the problem isn't power level so much as they can't hid behind units and people see them and say "gak PRIMARCH KILL IT NOW!" a buff won't nesscarily solve that problem, it's the same problem all giant centerpiece models in 40k are apt to have. when a quarter of your points are tied up in something it becomes an obvious target

Opinions are not facts please don't confuse the two 
   
 
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