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![[Post New]](/s/i/i.gif) 2018/08/30 04:38:14
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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streetsamurai wrote:SOunds great, but its a shame that they didnt showed us at least a new mini or two
Agreed on both fronts, it looks fun, but they could have shown at least something.
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![[Post New]](/s/i/i.gif) 2018/10/21 08:15:15
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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HorticulusDK wrote:Sorry if this is too threadomantic, but according to this Warhammer World article, Warhammer Quest : Blackstone Fortress will be fully operational I mean released before the 24-25 of November !
https://warhammerworld.games-workshop.com/warhammer-40000-vigilus-weekender/
"There is also a seminar with the ’Eavy Metal team, who will be fielding questions and discussing how the miniatures for Warhammer Quest: Blackstone Fortress were painted"
"You can even try out Warhammer Quest: Blackstone Fortress!"
Nice catch, I wonder if that means they will reveal it at Spiel this next weekend or what. I kind of have feeling we'll be seeing it, Delaque , and the next Blood Bowl team, and the next AoS army and the new Slaanesh stuff the following weekend at Blood and Glory.
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![[Post New]](/s/i/i.gif) 2018/10/21 19:37:40
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Danny76 wrote: Sabotage! wrote: HorticulusDK wrote:Sorry if this is too threadomantic, but according to this Warhammer World article, Warhammer Quest : Blackstone Fortress will be fully operational I mean released before the 24-25 of November !
https://warhammerworld.games-workshop.com/warhammer-40000-vigilus-weekender/
"There is also a seminar with the ’Eavy Metal team, who will be fielding questions and discussing how the miniatures for Warhammer Quest: Blackstone Fortress were painted"
"You can even try out Warhammer Quest: Blackstone Fortress!"
Nice catch, I wonder if that means they will reveal it at Spiel this next weekend or what. I kind of have feeling we'll be seeing it, Delaque , and the next Blood Bowl team, and the next AoS army and the new Slaanesh stuff the following weekend at Blood and Glory.
That’s a hell of a lot, all to come before Christmas?
I’d say the Slaanesh stuff; codex and Battletome with any non daemon releases for them would come January.
Realms of Chaos. Blood Bowl. Delaque. Blackstone Fortress.
That could be all of November and a bit of December.
Then Christmas releases.
Though thinking on it, yeah I suppose it would all fit. Depends how many things are coming for Slaanesh..
Automatically Appended Next Post:
Though the previews there have to have substance so the more I think about it..
And it wouldn’t have to all be released this year if previewed.
Though I think it would be
I personally don't think we'll see it all this year.
My gut inclination (I have nothing really backing most of this up) is:
We'll get Blood Bowl and Necromunda in November (this is pretty much a given considering the BB team confirmed a 4th team this year and the Necro team said all gangs would be out by the end of the year).
We'll get Realm of Chaos mid November with nothing released alongside it.
Blackstone will be out the first weekend in December with preorders the weekend of the weekender.
January we will get the next AoS army (I'm pretty certain it will be Moonclan, as apparently they had their release slot swapped with BoC and they just had their Shadespire band come out)
Feb/March: We'll get the Slaanesh/Khorne plastics from Realm of Chaos repacked alongside a new Keeper of Secrets. With a Slaanesh book and mortals for both game systems in the next month or two - though maybe Darkoath for AoS first.
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![[Post New]](/s/i/i.gif) 2018/10/22 02:50:16
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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I'd personally be upset if new Chaos Marines weren't Primaris size. Having Cadians out-bulk the current models makes them pretty unimposing.
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![[Post New]](/s/i/i.gif) 2018/10/22 04:09:05
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Yodhrin wrote: insaniak wrote: Sabotage! wrote:I'd personally be upset if new Chaos Marines weren't Primaris size. Having Cadians out-bulk the current models makes them pretty unimposing.
That's as much a reason for smaller Cadians as it is for larger Chaos Marines... Or moreso, depending on your point of view regarding model scale, really.
It might have been, twelve years ago. Now that we've had Chaos Cultists, Skitarii, GSC, N17 gangs etc the reality is that even Cadians are undersized(and with worse proportions) - the "Marines have to get bigger" side of the argument is pretty unarguably right at this point.
I just hope if they do make them bigger, they go all the way and actually make them Primaris size, rather than the not-quite-Primaris size of the new Death Guard. I know they want to maintain the fiction that Primaris are their own separate thing rather than a replacement, but it's annoying having to figure out how to modify new-style monopose plastics without having to resculpt tons of detail for the sake of small changes in height and proportion.
Personally I really only play skirmish versions of 40k, and I only use Primaris marines because I like the scale of them. Though in my games they are just "marines (as I fluffwise I think marines should have 2 wounds and be physically larger), and the old small marines don't exist. In GW's case they really can't do this, so they had to come up with a silly fluff reason why Primaris exist. I'm pretty sure GW would have squatted normal marines if so many players hadn't invested so much time/ money in buying/building/ and painting them (and I'm glad they didn't). Because with the scale of all the new miniatures they are putting out the old marines just don't really fit in.
I also agree with having the new Chaos full Primaris size and not Death Guard size.
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![[Post New]](/s/i/i.gif) 2018/11/01 19:40:57
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Oh boy...my heart is a flutter. Plastic (and great looking from the art) Traitor guard? Beastmen and Ur-ghul? Dark Mech and new CSM. Awesome and Unique new heroes? Please take my money!
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![[Post New]](/s/i/i.gif) 2018/11/02 05:26:21
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Definitely looks a bit different from the Fantasy Warhammer Quest. I'm not super stoked on the hexes, but just by looking at the game components it looks like might have a bit more depth than the other two, which would be pretty cool.
I'm guessing GW is probably not too worried about the leak. They are probably showing the game off tomorrow at Blood and Glory anyways.
Also on a side note, how cool would it be if GW released Kill Team rules for the Traitor Guard and Beastmen to join your Chaos Space Marines warband.
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This message was edited 1 time. Last update was at 2018/11/02 05:29:28
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![[Post New]](/s/i/i.gif) 2018/11/02 06:10:41
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Thargrim wrote:The more I look at it the most concerning thing that stands out to me is the extra slim rules book. Looks a bit too slim if you ask me.
That does look pretty thin if you ask me also. Hopefully it's just the adventure book or something. Or it would be kind of cool if there was a variety of missions and you could roll/choose which to play and it had a progression system like the older Warhammer Quest games. That way they wouldn't have to cram in 20 different adventures, maybe just 8 or so with different variables/bosses and what not. I'm trying to be optimistic about this one, but I guess we'll have to wait for some game play info.
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![[Post New]](/s/i/i.gif) 2018/11/03 01:04:19
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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I absolutely love the cast of characters, and even more so the Chaos side (those traitor Guard and rogue psyker). I can't wait to pick this up.
I'm hoping the traitor guard and beastmen get rules for Kill Team.
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![[Post New]](/s/i/i.gif) 2018/11/04 20:11:35
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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I've got to second the Kill Team chatter on this one. How cool would it be to spruce up the CSM kill team by giving them an option to take Traitor Guard and Beastmen?
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![[Post New]](/s/i/i.gif) 2018/11/09 09:30:29
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Grot 6 wrote:If you would have told me that the improvements, and quality of GW would have gone to this length 3 years ago, I would have called you on it, and laughed in your face.
I saw this game, and the pictures do not do it justice. We have a learning curve of quality that I would have never thought possible in my years of gaming, and my hate on for GW. I mean, damn... I have given them so much hell in the past couple of years of the crap that came down the pipe, that I honestly think they listened to each and every complaint I ever had with them over their games, and products, and made 1000 mile advances in fixing each and every one of them. Of course I still have my beefs on some of the newly distributed stuff, but in all- GW has come full circle, and they are really doing great in the new way of doing business.
I'll go on and throw it out there that Blackstone Fortress is going to end up becoming another game system, and if they play their game right, could easily be around for a long time.
Three things that stood out to me on the game- The Inquisition is coming. So get rid of all those hidden porn mags you have. They are coming to purge the unclean! The second was the detailed play of every figure is his own unit. I can honestly say that this is a great way to get new people playing. When you don't break the bank on getting your figures, and then just having a few to worry about, it lets your game become more personal, and you can give your skills some exercise, as you put your OWN forces together. The new Inquisitor team is like nothing I have ever seen, and I'd easily put them on the table and play a game of INQUISITOR from when GW put out that 54mm game way back when. And the last thing is the level of detail, coupled with the ease of play in the new rules.( I still have my Eisenhorn, so of course I will be adding him to the game.) THIS game, if GW doesn't watch it, could easily become the 2018-19 version of Space Hulk... a game that will be known for a vary long time.
BLACKSTONE FORTRESS is easily going to need it's own section on Dakka, get ready for it.
Great Job on this one GW, this game is a winner.
The Inquisition? Where!? Did you see new Inquisition minis for the game? This is already a must buy for me, but if GW has Inquisition in the works for it I'm going to be one happy dude.
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![[Post New]](/s/i/i.gif) 2018/11/10 08:25:02
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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I know a lot of people have expressed not liking the new beastmen, but I have to say I really love them. I am a huge fan of a ton of varieties of beastmen with various bestial features. It really plays into the whole "horde of chaos mutant rabble" feeling well.
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![[Post New]](/s/i/i.gif) 2018/11/11 20:58:55
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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bullyboy wrote:what part of "keep on topic" did you guys not get?
Make your own "Becca Scott" post if you want to keep discussing it, but I'd rather just read about Blackstone Fortress here.
Agreed. All of GW's how to play videos come off as insincerely enthusiastic, so I don't really see what the issue is just because someone different is doing it. If it really bothers you and you want to watch a how to play video go watch the GMG one. I'm about half way through it and Ash does a great job (as always).
Speaking of the GMG review Ash mentions that other adventurers are alluded to the background book, what kind of stuff are you guys expecting to see in future expansions?
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![[Post New]](/s/i/i.gif) 2018/11/13 08:30:10
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Chopstick wrote:jullevi wrote:
If by "all" you mean first 4 out of 10, I guess you are correct. Also, Easy-to-build has nothing to do with "lack of mental capability".
Hmm, no, correction, only the Newest Nurgle team drop the peg to insert into the slot base, But ALL of blood bowl kit come with slot base (even the Nurgle team), Here's the previous one, which is Dark Elf, still have the peg to insert into slot base. take a look.
I definitely wouldn't call the newer BB teams easy to build. I recently put the Chaos team together and it required more time than most 40k kits I have put together. Slotta base does not necessarily mean easy to build. Heck on the Chaos BB team you have to fill the base in, which is far more work than just gluing the model to the base. Also let's not take digs at people for liking easy to build kits or being new hobbyists.
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![[Post New]](/s/i/i.gif) 2018/11/14 09:27:00
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Chopstick wrote:I'm more interest in Shadespire/Night vault style explorer-band, 3-4 characters, enough for a party, along with ship and some cards.
Me too. Maybe offer "hero packs" with a few heroes and their accompanying cards, and "villain packs" with a group of hostiles or a big hostile and their cards. Maybe occasionally do a big expansion with a few new tiles, general cards, some heroes and 3 or 4 types of hostiles.
Personally I want to see an Inquisitor/ Interrogator and a Storm Trooper/Mercenary run and gun midrange type hero. As far as baddies go my list is far too long.
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![[Post New]](/s/i/i.gif) 2018/11/16 08:55:27
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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I personally don't see a Hive Ganger being out of the question, though I think if it were implemented it would be more of a character with a Hive Gang background who is now a Mercenary/Bounty Hunter/etc.
I kind of look at like this...there are a LOT of Hive Gangs out there, and the average ganger is far inferior to your average guardsman or even PDF soldiers. But every once in a while you will find an extraordinary individual who is a hive ganger, and once in a great while they will draw the attention of someone like an Inquisitor/Rogue Trader/etc. (someone with the means of elevating them out of their situation).
I guess a good analogy would be pro sports. Lots of players in various games will be drafted by professional teams and go on to play on practice squads/farm teams/college teams, some will develop and play in the pros, but many will just stay at that level for their career. But every once in a great while you'll get an 18 year old kid out of high school or juniors or what not that will go all the way to the pros because of their extraordinary talent.
It's finding ability by virtue of having lots of candidates : ).
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![[Post New]](/s/i/i.gif) 2018/11/20 18:25:59
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Awesome, it looks like GW listened to everyone who requested KT rules. I'd love to be able to play some Lost and the Damned in KT.
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![[Post New]](/s/i/i.gif) 2018/11/20 20:12:18
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Kanluwen wrote: Sabotage! wrote:Awesome, it looks like GW listened to everyone who requested KT rules. I'd love to be able to play some Lost and the Damned in KT.
Or it looks like they planned on doing it anyways but posted publicly to shut up the whining.
That's a possibility, but I think it's unlikely. The community team said that they had no word on whether they were in the works, and GW generally has stuff do far in advance. The article states they are currently being worked on. Also to be fair, I saw a lot of people ask if there would be KT rules, or suggest them, but I didn't see a single post anywhere with someone whining they weren't included.
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![[Post New]](/s/i/i.gif) 2018/11/20 21:06:47
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Ghaz wrote: Sabotage! wrote: Kanluwen wrote: Sabotage! wrote:Awesome, it looks like GW listened to everyone who requested KT rules. I'd love to be able to play some Lost and the Damned in KT.
Or it looks like they planned on doing it anyways but posted publicly to shut up the whining.
That's a possibility, but I think it's unlikely. The community team said that they had no word on whether they were in the works, and GW generally has stuff do far in advance. The article states they are currently being worked on. Also to be fair, I saw a lot of people ask if there would be KT rules, or suggest them, but I didn't see a single post anywhere with someone whining they weren't included.
The Warhammer Community team may not know what the Design Studio is doing, and they're definitely not allowed to comment on projects until they're given te go ahead by Management.
Yes, I'm sure there were 9 different levels of security around KT rules for GW produced models. God forbid some 3rd party makes KT rules for them. There was absolutely no way that GW saw demand for something that could relatively easily be done and would help move products and decided to do so.
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![[Post New]](/s/i/i.gif) 2018/11/21 01:20:18
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Kanluwen wrote: Sabotage! wrote: Ghaz wrote: Sabotage! wrote: Kanluwen wrote: Sabotage! wrote:Awesome, it looks like GW listened to everyone who requested KT rules. I'd love to be able to play some Lost and the Damned in KT.
Or it looks like they planned on doing it anyways but posted publicly to shut up the whining.
That's a possibility, but I think it's unlikely. The community team said that they had no word on whether they were in the works, and GW generally has stuff do far in advance. The article states they are currently being worked on. Also to be fair, I saw a lot of people ask if there would be KT rules, or suggest them, but I didn't see a single post anywhere with someone whining they weren't included.
The Warhammer Community team may not know what the Design Studio is doing, and they're definitely not allowed to comment on projects until they're given te go ahead by Management.
Yes, I'm sure there were 9 different levels of security around KT rules for GW produced models. God forbid some 3rd party makes KT rules for them. There was absolutely no way that GW saw demand for something that could relatively easily be done and would help move products and decided to do so.
God forbid that they want to release stuff on their own pace and have it be a nice surprise rather than having their hand forced to announce it in advance because people complained it wasn't there from the outset. Did you ever think maybe they were going to wait until the full kits saw a release for the Chaos side? That they might have wanted to wait for Vigilus to build up a bit more?
Also you could read this very thread and see several instances of complaining that rules weren't included for KT.
All be honest and say I haven't read every single post in this thread, so there probably are a handful of complaints about no KT rules around release. I didn't see any on the announcement of the 40k Facebook page, nor on Reddit, where many people were asking about KT rules specifically. It's silly to assume anyone "forced" GWs hand. They release things when they want, they always have. By insinuating that a few people complaining about KT rules "forced" GW's hand you would think that the hundreds of very vocal SoB players who complained for a decade would have "forced" GW to do SoB at some point over that time. But it took the results of a community survey and a large amount of people saying that they wanted SoB for them to decide to do anything with them. GW is simply doing what most smart businesses do. They see a demand, and they try to meet that demand.
I honestly don't know what your issue with GW releasing rules for one of their products is. I think it's great they included 40k rules for the Blackstone Fortress stuff and that they are making rules for KT....it's more fun people can have with the box contents. It's nice GW takes feedback from their customer base now, and it's also nice they are giving people more than one way to use their models.
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![[Post New]](/s/i/i.gif) 2018/11/21 03:02:09
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Kanluwen wrote:The 40k Facebook page removes those posts. You not seeing them doesn't mean they are not there.
And I have no issue with them doing it. I have an issue with people whining that it's not there from the outset.
That's a fair point, I'm sure they do delete a lot of the more blathering posts. This is the 40k fanbase after all, and the people that whine, do so to an extreme.
Danny76 wrote:Yeah I don’t think anyone was complaining about them making the rules, just countering your point that they listened to feedback. It is very likely that they were doing it anyway.
Community when they say they haven’t heard or seen about something just means they’ve not had the go ahead to mention yet. And anyone in GW, not just community team members. Just one of those things all businesses do with their products and information, most other companies just don’t have the same draw for people wanting to know about future things in the same way.
It would make me consider the box depending on their KT rules, as I’d get double use..
I'm not saying that the rules weren't in development already, it just doesn't seem like something they would need to keep secret on. Yes, there is a good chance the community team didn't know, but if It did, I doubt GW would tell them "you can't share this information." When they were asked about 40k rules they responded as soon as they found out. It's a product that is already going to be released, has been spoiled in full, etc. If anything, if the community team knew about it, they would have probably announced it as "Kill Team rules coming soon." Really the only harm that can be done by telling people the rules are coming is that some guy in his basement is going to stop writing his homebrew ones, and the potential upside is a couple more people buy the box.
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![[Post New]](/s/i/i.gif) 2018/11/25 22:57:31
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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I have a strong suspicion that we will probably be getting an Inquisition Kill Team at some point with Blackstone Fortress rules for the characters in that KT. I can't imagine any Ordos Xenos Inquisitor worth their salt wouldn't want to investigate an ancient alien weapon platform.
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![[Post New]](/s/i/i.gif) 2018/11/26 00:57:43
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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GoatboyBeta wrote:Really intrigued to see what sort of format the expansions take. Single models, small squads or warbands, boxed sets with more tile sections and cards, all of the above?
I think that's one of the of things of beauty with BSF, is that they can really put out a variety of expansions of different sizes and price points, and they could all integrate into the game very easily.
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![[Post New]](/s/i/i.gif) 2019/02/15 16:52:45
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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I'm definitely a fan of the new characters (though I'm not a fan of the Rogue Trader's goofy leg.......at least it's not a Sword like the Black Ark Fleetmaster), but I'm curious if the BSF rules will be in Combat Arena. It would be kind of neat if you got the BSF rules in Combat Arena as a bonus, but I'm suspecting we'll have to wait for the BSF expansion pack containing them.
Also, nice to see an Inquisition character for BSF. Still holding out hope for an Inq. Stormtrooper at some point.
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![[Post New]](/s/i/i.gif) 2019/07/06 09:29:25
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Well 60 bucks for this expansion is yet another pass for me (even though like the Ambul I really like the models). I think the expansions would be fairly reasonable at 40 if they included some new cards, a new tile or two, etc, but 60 is just too much. It makes me wonder if the big expansion will cost as much as the base game, haha.
Honestly the decks of cards aren't a terrible deal depending how much content they add to the game.
I really hope GW does something with the Drukari pirate. A team of the Pirate, a Wych, a Sslyth, and maybe a beastmaster with a pet would be an excellent team.
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![[Post New]](/s/i/i.gif) 2019/08/22 02:17:50
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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110 USD? Yikes! GW seems intent on making me never expand BSF. I really enjoy the game and the core box is a good value (to me), but these expansions are outrageous. At 75 USD if there was a lot of extra content outside the models, I would have definitely bought this. At 110 it's a very easy pass.
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![[Post New]](/s/i/i.gif) 2020/02/11 11:31:31
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Sadistic Inquisitorial Excruciator
USA
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Woof.....had this expansion been just the price of the two ETB kits combined and had some rules for the minis I could see picking up a kit for people to add some variety to their game, but at double that? Good luck moving this one GW.....these BSF expansions are just outrageously priced, but at least the other ones include new miniatures.
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